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Posts from Symmetrical template.

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In reply to <Ivor>
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Version 1.5.2. Download link: http://rusfolder.com/35862080

Changes compared to the previous version:

- Modified the hero ban mechanism and interface;
- Added a window to display the guard placement in new maps;
- Added skill tree synchronization when starting with identical heroes;
- Fixed a bug with the skeleton converter; it now works correctly after loading a save file;
- Added a script to display the remaining distance to the end of the route by right-clicking;
- Fixed a bug with incorrect identification of the WT executable with the HD mod;
- Modified the map file selection mechanism for correct operation with HD mod renamed maps;
- Modified the hjeb4 template: the central zone has been slightly reduced, and two pairs of teleporters have been added to it;
- Now the planes are connected by two systems of four-way teleporters in the central zone;
- Added a template with three M-size starting positions: hexagonmirror.
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It’s better to pack Ivor into a zip file and upload it to the website, as links become invalid after some time.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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One question: can horses still be converted into Dreadnoughts, or has this been fixed?
In reply to KobRa_RR
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KobRa_RR
One question: can horses still be converted into dreadnoughts, or has it been fixed?
It says that it has been fixed. It was only possible to convert them after saving and loading the game. Actually, if they had noticed it right away, I would have fixed it a long time ago.

Lider1
It would be better to pack Ivore in a zip file and upload it to the site, as the links become invalid after some time...
Yes, those who wanted to download it had the opportunity to do so.
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Ivor, thank you!
In reply to <Ivor>
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Version 1.5.2. Download link: http://rusfolder.com/35153594

Changes compared to the previous version:

- The hero ban mechanism and interface have been changed;
- A window has been added to display the guard placement in new constructions;
- Skill tree synchronization has been added when starting with identical heroes;
- A bug with the skeleton converter has been fixed; it now works correctly after loading a save;
- A script has been added to display the distance to the end of the route when right-clicking;
- A bug with incorrect identification of the WT HD-mod executable has been fixed;
- The map file selection mechanism has been changed for correct operation with HD-mod renamed maps;
- The hjeb4 template has been changed: the central zone has been slightly reduced, and two pairs of teleporters have been added to it;
Now, the planes are connected by two systems of four-way portals in the central zone;
- A template with three starting positions of M-size hexagonmirror has been added.
Do I need to download this separately? Isn't it built into WT?
In reply to FireToSky
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FireToSky
Do you need to download it? Isn't it built into the game?
You can try installing it without downloading; if you succeed, teach me how.
In reply to <Ivor>
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You can try installing it without downloading; if it works, you can teach me how.


:smile52: :smile52: :smile52: :smile52: :smile20:
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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Perhaps Vanya meant that the files should be given to Asm, so that he could include them sometime in the next version of VT? I don't think that's a very good idea. Moreover, there will be no difference in the installation process for the user.
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Ivor, team up with Baratortch and please implement password protection for the Warlord Tournament.
It would also be good to adjust the balance, but that's not critical.
In reply to KobRa_RR
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KobRa_RR
Ivor, team up with Baratortch and create a password protection feature for Warlords, please.

What, password protection doesn't work in Warlords? Or does it only work with the HD mod?
In reply to <Ivor>
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Isn't password protection working in WOT? Or does it need the HD mod to work?
Well, at least like this, it's very inconvenient for me to play WOT in HD mode.
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Is it normal that after replacing h3wt.exe with a file for generating a symmetrical map template, the antivirus started flagging it as TR/Crypt.XPACK.Gen? Why is this happening? I doubt there's a virus in it, but constantly having to tell Avira that everything is okay is quite inconvenient...
In reply to Pit for LM
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After installing the patch, the game started crashing frequently: the map is created, and it seems that the crashes occur when the scripts are being processed – this happens even when the "Symmetric Template" option is disabled. P.S. As Javdet correctly pointed out below, it also crashes with templates from the standard list, even in single-player mode.
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In reply to PReDS
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PReDS
After installing the patch, the game started crashing frequently: the map is created, and it seems that when the scripts are executed, a crash occurs - this happens even when the "Symmetric Template" option is disabled.
I'd like to add a few more observations. In version 111, if the blue player clicks on a hero or a castle, the game crashes for that player. Regardless of who is hosting.
After installing the patch, this issue has been observed not only in mirror mode but also in MM6.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.

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