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Posts from Tactics for Necropolis.

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mrshch "zombies... another decent attack stack..."
But their numbers don't increase in any way except for the native production in the castle, so they can't match the skeletons in terms of numbers for a comparable attack stack.

Ihtiandr "Goshan immediately gets diplomacy, and there's an Inferno nearby to demonize the diplomatically acquired meat."
Why not turn them into skeletons in the skeleton converter? What's the point of turning them into demons?
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Rustam_from_Ch
Why not transform them into skeletons using the skeleton converter? What's the point of transforming them into demons?

For example, 10 dwarves will turn into 10 skeletons, while demons will turn into 5. 5 demons are stronger than 10 skeletons.
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Ihtiandr
For example, 10 gnomes will turn into 10 skeletons, while demons will turn into 5. 5 demons are stronger than 10 skeletons.
Why are you arguing?!) It's been explained to you a long time ago that first and second-level monsters will become skeletons (except for gnomes, because they are "meaty"), and the rest will become demons. For example, I can also give an example of converting gremlins into demons - 10 gremlins = 10 skeletons or 1 demon, skeletons are stronger)))
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
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It’s more interesting to transform spearmen into demons. From 7 spearmen, you can get 2 demons or 7 skeletons.

Орден Фениксахаризматический :) лидер
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I'm 95% sure that when playing with diplomacy, with absolutely no restrictions, no one will engage in such, let's just say, censored behavior. Simply because they won't have the time. A couple of phoenixes with hit and run tactics can kill all your skeletons and demons, and you won't feel like doing anything else. Of course, many other things can happen.
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Lider1
A couple of phoenixes with Hit and Run can kill all your demon skeletons, and you won't want anything else. There are many other possibilities.

Apparently, I haven't mastered all the tricks of the game without rules yet. What is Hit and Run with phoenixes?
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Well, it’s a classic tactic. You take one Greater Phoenix, the upgraded version, with 21 speed – the fastest unit in the game. The hero needs to know Armageddon. Attack, strike, retreat. Attack, strike, retreat, and so on. You can also use an explosion or lightning as a last resort. Or you might end up getting stunned. Anything can happen. But after two or three magical attacks on your hero, if anything is left, it’s unlikely he’ll want to summon any more demons… :D
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Ah, it's like Dragageddon, but with phoenixes, a well-known concept. But the amount of creatures also matters a lot; with demonology and diplomacy, you can create a huge stack of demons, in any case, it's a big plus.
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Lider1
1. The Sphere of Inhibition rules out this option, and the Cloak of Negation significantly weakens it.
2. Specifically against Armageddon, using skeletons is better than using troops from other castles – one super stack suffers less from Armageddon than many regular stacks.
3. If the attacked hero doesn't camp too close to enemy castles, it won't be possible to attack him many times in a row.
In reply to Рустам из Ч
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Rustam from Ch
Lider1
1. The Sphere of Inhibition makes this option impossible, and the Cloak of Negation significantly weakens him.

You're telling *me*! :D
Rustam from Ch

2. Specifically against Armageddon, skeletons are better than troops from other castles - one super stack suffers less from Armageddon than many regular stacks.

Undoubtedly, 1 strong stack of skeletons can withstand a hit and even several rounds. Everything depends on the parameters of the attacking hero and the strength of the skeleton stack itself. BUT again, you can have strong parameters (strength), 7 level 1 Phoenixes, and attack for 6 rounds, for example, and retreat on the 7th. Of course, you need to take into account what the opponent is casting in order to have time to react. In any case, you lose 2500 to ransom the hero and 1500 (or so) to ransom the bird, while the enemy hero effectively loses all his troops. And it's even more of a hassle to gather demons than skeletons, plus it takes a long time, in real time, with tedious, long turns.
Rustam from Ch

3. If the attacked hero doesn't spend the night too close to the enemy castles, it won't be possible to attack him many times in a row.

Obviously! But. You can attack not with 1 hero, but with several, strong mages. And then attack with the main hero and kill with an explosion, for example. And that's very annoying, when you can't do anything. Even move anyone. Although you supposedly had a strong army. It would seem... But it's not always possible to approach a castle to capture it + you need to know that it's not there. And how do you know everything? Either by using the "Eagle Eye" spell or... you know what. And you don't always have that. So you can get ambushed from the darkness.
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Lider1

All arguments are not against Necropolis, but against any castle. But specifically, the Necromancer is in a more advantageous position in this situation than other castles. And it is precisely due to the gathering of skeletons, so it cannot be called an "censored" activity. Another matter is demonology; it is indeed tedious, and it should be the Inferno's task, not the Necropolis's.
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I was actually writing about demonology. And a necro without bones, what kind of necro is that, naturally. But he looks much better with Cloak of the Undead King and liches.

And as for the rest, IMHO, diplomacy rules
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You can engage in demonology without losing momentum, aside from setting up pits. Battles still need to be fought. In these battles, you can utilize demon units; it's not necessary to dedicate extra time to it. You need to find a way to use the large number of units acquired through diplomacy.
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I would like to ask the Necromancer experts on WT: 111 – what is better, upgrading skeletons or using a transformer and filling it with zombies? I am inclined to keep the zombies as they are relatively "meaty," is this correct?... And I would also like someone experienced to share how to best use vampire lords, approximately how many of them should there be so that they can handle things on their own (including clearing out live guards), i.e., eliminate a significant portion of the living defenses (maybe except for Dragon Utopia, ГО, and similar factions).

http://ru.twitch.tv/mrlefish/b/346341438 Here's a stream by Lebron where Gosha, level 14-14 armor expert, takes on level 117 Dragon Utopia mini with 24 lords (without experience) + single units; he only uses magic shield on round 3... We all learn from each other :). Level 2x probably wouldn't have been so easy, although repeatedly casting the shield might have helped him pull through:/
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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KostyaN
Request for Necromancer experts on WT: 111 - what's better, upgrading bones or using a transformer and putting zombies in it? I'm inclined to keep the zombies as relatively "meaty" units, is that correct?... And I'd like someone experienced to share how to best use Vampire Lords - how many should there be, approximately, so that they can handle things on their own (including clearing out outposts), i.e., eliminate a significant portion of the living guards (maybe except for Mermaids, Giants, and similar units).

http://ru.twitch.tv/mrlefish/b/346341438 I found this in LeBron's stream, Gosha 14-14, an expert in armor, and no offense, he takes a 24-lord (without experience) + single units for level 117 against the Mermaid Mini, and only uses a shield spell on round 3... We're all learning;). 2x would probably not have been so easy, although repeatedly casting the shield spell might have helped, I think, and pulled it off:/

As far as I know, bones are not upgraded at all. I've heard that zombies are put into the transformer, but I also think they won't be very useful as skeletons, but they can be used to guard the Castle. In general, Necromancers excel because of their skeletons. They have a lot of them, and a strong stack is very powerful. Therefore, I think it might be better to take Vidomina instead of Galthran

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