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In reply to kalababa
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13 years ago
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Group SoD-A
16.12.2012

wowa (Citadel, Crag Hack) def HellLighT (Castle, Valeska, Grindan) 137@8MM6a, ultra-fast roads

On day 1, scouting reveals a respawn from a small patch; the only interesting thing is a Dragon Fly Hive behind a pack of Manticores, but the exit to a teleport is a few tiles from the castle
I dive into the snow, and there scouting already reveals a piece of the brown barbarian's respawn – restarts, screw it! :)
As a result, Crag gets there at the start of week 1, day 1, and kills the computer right in its castle, having removed the neutrals that were blocking the bot from getting out into the open a day earlier
Week's result: on 2 respawns, the only external dwelling is Goblins; everything built except the Cyclopes in the home castle and dwellings 1-3, and 5 in the computer's Citadel; Crag at home prepares to start week 2 with the Hive; 7 heroes, including Tazar, who captured a Rampart village in the basement, and on the way there a Dragon Utopia was revealed

On week 2, Taz and Crag clean up the map in both directions quite well, the main hero travels back and forth between them
Another Hive is taken on the neighbor barbarian's respawn; on day 2 week 2, Crag hits a lot of Behemoths guarding a pile of artifacts, a Dwarf Cottage, and a Campfire, plus a path)) and the boss rushed there – as it turned out, not in vain! And although the first Pandora's Box he took on the way was empty (the book was already there)), a Dungeon village was found, nearby a couple of Dragon Fly Hives and 2 Pandora's Boxes: in the 1st, experience, and in the 2nd, Crag, having finally leveled Wisdom to Expert, grabbed all the Earth magic to Expert skill on day 3 week 2!!
We double mana in the Dungeon, and portal to the Rampart village, preparing to run to the Dragon Utopia
But near the village, Dessa, having run into a corner for a Torso of +5 SP, finds another Dragon Utopia; we start with it on day 4 week 2
A tier-2 one, they gave Boots of +2 to all stats and a Sack of Gold; with the money earned, we upgrade the Behemoths and crawl to the next Dragon Utopia, on the way breaking through a bunch of teleports with weak heroes, spreading out to scout where the opponent is
On day 5 week 2, a minimal one falls with a Necklace of +3 to all stats; Crag 20-15-15-15, mana left over a hundred; 4 taverns have long shown a lead in main hero power; we rush to the blue player
On the night of day 6 week 2, Grindan attacks us with 10 Angels, :eek: Griffins, and the rest of the Castle's main force
He has +1 speed and Implosion, but our side hits harder; there's nothing to say about combat parameters – Grindan flees, having killed the birds with Implosion and lost almost everything; and on day 6 week 2, Crag captures the former green Dungeon from the blue player
Grindan moves towards him with single stacks of Harpies, hoping for first speed underground and Implosion
But Crag, also having +1 speed, portals to the Dungeon village, buys Harpies there, then upgrades and gives some to a weak mage hero – to scout if the opponent has also gotten speed artifacts, to then cover him with a Death Wave later
But Grindan didn't kill the weak hero immediately, and, having gotten stuck on the Harpies, fell under a Death Ripple 1 fight earlier – GG, thanks to the opponent for the game :)

11.01.2013

wowa (Dungeon, Shakti) def ShadowManiac (Castle, Valeska, Torosar) 217@8MM6a, medium roads

A drawn-out game due to horribly long roads, a late discovery of any kind of control, and also because the opponent avoided contact, even at times when it was advantageous for him

Very quickly ran out of restarts; then I got a restart with Shakti having 3 stacks and +1 speed on his neck))
As a result, I got a Griffin Conservatory and a Dragon Utopia on my respawn, as well as 3 external Troglodyte dwellings and a Pandora's Box guarded by up to 10 Ghost Dragons
But I didn't even check it – the lot of Harpies guarding it would have quickly nullified what I could use to take the Conservatory)) Instead, I rushed to kill the neighbor – the shooter block to him was cheaper than to the dead-end village (lots of Marksmen vs lots of Elves)))
But there was absolutely no money (out of all the mines, not a single one generated resources above ground), the Dungeon barely builds, even though weak heroes rent out main force for side battles
As a result, by day 1 week 2, Medusas and Mushrooms in the Citadel; I had to take 3 external dwellings of Troglodytes (nothing more decent was found); and Shakti reaches the neighbor Rampart and builds a Citadel there
On the turn of the week, the brown Mephala reaches her capital but cannot attack
There's an immense amount of main force there; I had to spend all the money not on a mage guild with a book, but on buying out units; but still, Mephala's 17 Elves with morale, about 50 Centaurs, nearly 30 Dwarves, 3 Dendroids, and also 40 Troglodytes with Harpies killed on the grass almost half of my Troglodytes plus the growth from the Rampart, except the Elves(( but it's unknown if Shakti would have fought better in a Citadel, but without the growth))
I decide, before taking the Conservatory, to grab the center; I run there with Shakti, building a chain home on the way
But the teleport to the center is guarded by angry Magma Elementals; Shakti has no book yet, and after breaking through, there might not be enough for the big Conservatory
Therefore, after fighting a bit and getting Expert Earth, we separate, but the home didn't give mana
Before the Conservatory, uniting the Troglodytes, we hit the Ghosts for the Pandora's Box, so as not to return
Auto-combat showed 30 losses; I decided to re-fight; in the end, they didn't fall for the growth, but the Troglodytes, who could one-shot any stack, were halved, and the remaining Dragons swept through them; losses 60+ :( in the box, 10K experience, they give a Log and immediately Expert; but in the Conservatory, I had to leave the growth of Medusas and Evil Eyes
2 Angels to Luna and to the dead-end village; we split Shakti into the Rampart, where he gets the coveted mana))
With mana, Troglodytes, and 1 Angel, we somehow break through everything encountered along the way; popping out of the teleport behind the Magma Elementals, we immediately scout Earth Magic and realize that for the blue player to run here from home would take about 2 and a half days)) If I had all the Angels – I would have rushed right towards him, but Luna had already run sideways, and it's hard to build a chain
Therefore, having taken the central Swamp village, a Club of +5, and an external Wyvern dwelling, I considered it better to move left, but drag the chain behind me, so that if the blue player appears in sight, I could return and try to beat him if needed)
Next, a Hive, a pink computer Castle, a teleport to the underground; there, a loooong road to a Necropolis village; on the way, I reveal the roofs of 2 Dragon Utopias
And there was another one on the path from the center village to the Castle
I decide to start with it; I split into the Castle (and it's already the start of week 4); I have 15 Griffins, 1 Angel, less than a hundred Troglodytes, and various small growth from the Castle and the Swamp village, including 6 Basilists from Bron; the rest of the main force at home is unclaimed
With this lot, except the Troglodytes, I dive into the Dragon Utopia (if it were a Lost Soul one – I wouldn't have gone in)
Auto-combat predicts a loss, but manually, 9 Griffins and the Angel survive; they give a Torso of +10 SP, a Cape of Speed, and Boots))
At home, under a scroll with Summon Earth Elementals, level 5 is ready, and it even gives them again! :D With the money from the 1st Dragon Utopia, we buy out the main force; and with the 2 Angels that returned from Luna, we take the home tier-2; it drops magnificently: a Sack of Gold and resistance Red Boots! :D
Ahh, buying Gloves in the Artifact Merchant, splitting again into the Rampart, and with the rabble from it, we take various Cyclops Dens for a 2nd mage guild; an army stretches from both sides, uniting before the breakthrough to the blue player (if needed, there's also Luna, and plenty of towns); but no one meets us there, and on day 1 week 2 of month 2, the blue capital is ours!
The Rampart's mage guild also gave not a single hint of control; I think about how to stretch the long chain to the pair of Dragon Utopias in the basement
Meanwhile, I take a promising Pandora's Box guarded by a horde of Vampire Lords, and it gives all of level 4, finally!)))
After that, it's simple – while Luna with the Rampart-Castle army runs to the former green capital, where the opponent has holed up, we take 2 Dragon Utopias in the basement, and in the last one, they give Books of Fire and Air)) I portal home for mana; at night, Vala with main force emerges from the elevator in the corner of the respawn near my former capital; I prepare to hit with the boss
But first, I hit the blue player's Dungeon – Luna shows Implosion, and the opponent surrenders

Thanks to the opponent for the game :)

And one more game on the save, with Amiloo
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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13 years ago
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wowa (Citadel, Crag Hack) def HellLighT (Castle, Valeska, Grindan) 137@8MM6a

I confirm; due to the lack of viable heroes and cons being scattered far across the wilderness, it took a long time to gather everything + Grinya went into folders since there was little to take with (the smallest con (2)). I built GM5 at the computer, got impl, and had nowhere particular to run; the only spotted Dragon Utopia was 5 moves away through the wilderness, by which time my main would have been taken... I hoped for an advantage in magic, but Crag gave no chance, thanks for the game.
In reply to TERM
13 years ago
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TERM
11.01.2013 TERM (red, Dungeon, Shackty) def TheShevanesian (blue, Conflux, Monere) 6lm10a 146

Confirmed. Thank you for the game!
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13 years ago
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Ready to play for 4 hours right now.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
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13 years ago
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Group SoD-A
12.01.2013

wowa (red, Rampart, Kyrre) def MaxGor (blue, Castle, Valeska) 8XM12a@132, medium roads

3rd game in a row against Valya, even though in Favorites I tried to struggle with Castle :D

My opponent took what looked like 1 rest on 111
in the working layout the 2nd pick was Ivor, with buyout there are 16 pointy-ears, Kyrre immediately runs past the Griffin Conservatory along the road through a teleport to the underground, but there is a dead-end village on the left, and the exit to the center is behind a horde of lizards
there's another Griffin Conservatory under the teleport, and 2 or 3 more above the castle, but they're far away
I decide to clear the respawn for now, and on week 2 take the 2 nearby Griffin Conservatories + 1 in the underground not far from the road, and also a Dragon Utopia is revealed there, but behind a quest pillar((
Kyrre visits a few stat boosters in the meantime, takes crypts, Ivor paints an external dwelling of wood elves above the castle, also a Centaur and Dwarf dwelling are taken
build-up 1-6 in Castle, Kyrre meets week 2 at a double Griffin Conservatory, which is taken with growth at the cost of 15 Dwarves and 20 Centaurs, giving Earth Magic
then a triple, the remaining Centaurs fall, Kyrre runs to the underground village for the spell book, capturing a shield +5 along the way, and after expertizing Earth Magic
in the village where we stay overnight, the well immediately pleases, knowledge 4, but SP only 1))
the next day the lout takes a Refuge with angels above the village, there's a Devil there, Kyrre pushes into the center, once giving the purse to Ivor for taking the underground Griffin Conservatory
I have Earth Magic view, in the center I find a green Rampart, the next day a purple Barbarian, then another village, and on 127 Kyrre is ready to dive into the teleport
in the meantime a mage guild is being built at home, on tier 4 Resurrection and Slayer, at home in the depths of the respawn there's a Dragon Utopia, but it would take Kyrre a couple of days to get there, though there are Griffin Conservatories along the way
but behind the teleport there are blue flags!
having a bunch of towns, I decide, after dragging the growth that I had money for, to rush to the blue's home, fortunately the army strength indicator shines higher for the red player
and, if I don't kill him, to set up a trade, and then with Resurrection, wood elves from 2 towns and new angels from the Conservatories overwhelm the home Dragon Utopia
having picked up a torso +4SP along the way, on 132 I don't reach a few hexes to the blue capital, having 7 angels, 48 Grand Elves, 8 Unicorns, 2 horses from an external dwelling, 1 Devil, 3 Roc, and 15 Centaurs, neutral morale and an artifact against it
Valya didn't choose to sit in the castle, but attacked counting on her morale
she has Expert Water Magic, Ring of Speed, also 7 angels, a horde of Marksmen, 5 Griffins, 13 Swordsmen, 1 horse and a few Pikemen
but Kyrre's parameters are higher, plus Advanced Armorer and Basic Offense
neither has Tactics, but the opponent has the right to set up before the battle
and he makes a mistake by placing the Marksmen opposite my angels, who, after a Slow on the blue, fly over and stack up
the blue angels have already struck into the elves, and here I, hitting them with the Devil, for some reason think the retaliation is gone, strike with the elves, and they follow the Marksmen, the archers didn't fire in friendly fire even once))
then we chopped a bit, there was Cure, Slow removed every other turn, and at the end the Unicorns blinded the last surviving angel! however, for friendly fire the opponent sold all his resources, so it seems Valya had nothing to buy him back
the opponent also had a home Dragon Utopia and an unkilled Griffin Conservatory along the way; there was an option not to engage, but to try to take it hoping for something
but the autopsy showed the Dragon Utopia had complete trash, so it wasn't working out, besides, Kyrre, having boosted in the castle, could have simply caught up with Valya
otherwise GG a turn earlier, thanks to my opponent for the game :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to wowa
13 years ago
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wowa
SoD-A Team
01/12/2013

wowa (red, Rampart, Kyrre) def MaxGor (blue, Castle, Valeska) 8XM12a@132, medium roads
It happened. Archers weren't built (I already forgot when archers were built at the start on medium or fast roads), on the 1st turn, knights in the white, took an outer swordsman and 2 outer pikemen. On the 2nd turn, he spent a long time gathering his scythes, and was punished for it.
Thanks for the game.
In reply to OUTLAW
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13 years ago
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OUTLAW
OUTLAW (red, Swamp, Brokh) lost to FireToSky (blue, Necropolis, Galtran), 8HM12a, 1-4-1
He was overwhelmed in his own castle, but if not for that miscalculation, Brokh would have been unstoppable... Thank you for the game!!

positive(//////) def OUTLAW (blue, Dungeon, Shakhter), 6lm10a, 1-3-4
I lost. Thanks for the game!!!

Sevan 80(/////) def OUTLAW(//////), 8hm12a, 1-2-7
I lost. Thanks for the game!!!

If there's a chance to replace me, I would be very happy. Otherwise, I apologize, I haven't had time for the tournaments at all...
Yeah, that happened, I confirm.
In reply to Scorpiona
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13 years ago
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Scorpiona
I still don't understand if these games actually happened or not. If they did, then there's no question of a replacement. Please confirm the results of these games, if they took place.
The game is on, 124, my position is worse, I'm requesting a replacement.
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13 years ago
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StickyFingaz (red, Castle, Valeska, Calt) def Snooppy (blue, Rampart, Kyrre, Kyrre) 8mm6a 123
thank you for the game
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13 years ago
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StickyFingaz
StickyFingaz (red, Castle, Valeska, Calt) def Snooppy (blue, Rampart, Kyrre, Kyrre) 8mm6a 123
thanks for the game
The rush was successful; Calt came with an angel and ten vipers, and I was just starting to develop, so the chain was broken, I didn't have enough money to buy units, and I also made a mistake...

thanks for the game!
In reply to Snooppy
13 years ago
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13.01.2013 Group B Medium_HP (blue, dungeon, Shakti, Shakti) def Piterius (red, Conflux, Monere, Monere), 8mm6a, 131

A bunch of external dwellings, at 124 a home triple with a book of water and +6 all, at 125 I messed up and lost a day by using the Miner, at 126 I deliberately deviated from the course towards the opponent to grab a shield +6, at 127 I spent the night at an external dwelling of cats, already the third, within one move of red's starting zone and secondary heroes, at 131 Pyotr decided not to continue.

Thanks for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
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13 years ago
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01/13/2013 Scorpiona (red, swamp, Tazar, Tazar) def Snooppy (blue, Castle, Valeska, Valeska) Spider, 232

The game dragged on quite a bit, as in the beginning of the 4th week, Tazar (12, 15, 4, 7) with a good army of 43 ducks, 4 angels, 36 vasas, 120 lizards + a few single units, was caught off guard by Valeska (27, 13, 8, 11) with 6 angels and a stack of 150 archers, 100+ pikemen, several horses, and a few vipers, which was enough to completely destroy Tazar. I'm running with almost an empty army...

I'm buying up the remnants of the insignificant army in the castles and diving into the treasure. The war for villages has begun.

I built two Guilds, found a city portal + a scroll for teleportation. There's no sign of the enemy anywhere :eek: The stats are still small compared to Valeska, but the assembled army and the cloak of defiance allow me to go on the offensive.

Valeska attacks Tazar with a good amount of magic, but it's not that simple. The player character wins.

Thank you for the game!
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In reply to Medium_HP
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13 years ago
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Medium_HP
13.01.2013 Group B Medium_HP (blue, dungeon, Shakti, Shakti) def Piterius (red, Conflux, Monere, Monere), 8mm6a, 131

A bunch of external dwellings, at 124 home triple with water book and +6 all, at 125 blundered and lost a day to the Dweller, at 126 already consciously deviated from the course toward the opponent to grab a shield +6, at 127 spent the night at an external dwelling of cats, already the third, within one move of the starting point and the red secondary, at 131 Petr decided not to continue.

Thanks for the game.

I confirm. Quickly captured a castle, put horses in the Citadel there, home psychics in the Citadel, also got a box with 40 archers at 117. But the second one somehow went to waste, when I saw Kesha at 125 with threatening stats, I made a bunch of mistakes that prevented me from putting up a decent resistance.

Thanks for the game.
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

In reply to Scorpiona
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13 years ago
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Scorpiona
01/13/2013Scorpiona (red, swamp, Tazar, Tazar) def Snooppy(blue, Castle, Valeska, Valeska) Spider, 232

The game dragged on quite a bit, as in the beginning of the 4th week, Tazar (12, 15, 4, 7) with a good army of 43 ducks, 4 angels, 36 vasas, 120 lizards + a few single units, was caught off guard by Valeska (27, 13, 8, 11) with 6 angels and a stack of 150 archers, 100+ pikemen, several horses, and a few vipers, which was enough to completely destroy Tazar. I'm running with almost an empty army...

I'm buying up the remnants of the insignificant army from the castles and diving into the treasure. The war for the villages has begun.

I built two Guilds, found a city portal + a scroll for flight. There's no sign of the opponent :eek: The stats are still small compared to Valeska, but the assembled army and the cloak of defiance allow me to go on the offensive.

Valeska attacks Tazar with a good supply of magic, but it's not that simple, GG.

Thank you for the game!

What can I say, it turned out to be an epic saga with a tragic ending. I don't have the strength to describe it...

Thank you for the interesting game!
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13 years ago
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14.01.2013Oelm (red, Rampart, Kirryukha, Kirryukha) def Nestor86(blue, Dungeon, Gunnar, Gunnar), 6lm10a, 136

We cleared 4 ramps on the map, but couldn't find a convenient passage. All guards are tough. On day 116, I essentially went with the starting army into a max gnome hut without Granite Skin on snow. With a bit of luck, I pulled it off, which allowed me to place upgrades in the Citadel. Then I decided to run toward the ramp NPC, because there weren't many Centaurs left. And I ran... I only arrived on day 124, but there wasn't much choice. At home, I built Dragons in the Castle, the NPC had upgrades in the Citadel; lucky me, Alkin on three Unicorns took the NPC's Castle on day 127. I decided to prefer Green Dragons over Angels, because that allowed Kiryusha to breach the Treasury immediately. There I ambushed Gunnar, quite unexpectedly (as it turned out, the opponent got a one-way and was running through the Underground via rough terrain — all Dragons because there was no money to retake them. I devised a defense plan: lure Gunya into the Fort, where Gurnisson sat, and send Kirryu on Silver Pegasi. In case of losing the Fort, buy back in the Castle with three Angels, which could be easily afforded thanks to 10k Gold income. But Gurnisson, the Pegasi raising the cost of the Spells, and the Fort's towers pulled it off. The opponent saw no prospects and conceded. Thanks for the game.
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