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Posts from Tactics for the Stronghold.

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In reply to Gelimer
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Gelimer
The issue of Griffins has already been partially discussed, but there are still some unclear points:

3. It has been repeatedly mentioned that Griffins can be placed in the Castle without any problems during the first week. I suspect this is due to the presence of Necropolises and Dwarven Mines? But what if, besides a dead Imp worth 2000 gold and a couple of chests within a three-hex radius, there is nothing else?
Everything depends on the map and the difficulty level. For maps with a reasonable layout, Griffins can be placed at 160%, but at 200%, they are not always placed (usually, it's Birds in the Citadel, although there are often richer layouts). As for Jebus, Angels are built on the first level there at 200%.

Орден Фениксахаризматический :) лидер
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The ballista fires, and the starting army runs away from the monsters in different directions.
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I wonder, has anyone checked if there is a correlation between the hero's starting specialization and the generation of creature dwellings on the map? For example, if I choose Yog with the Cyclops specialization, will my choice affect the appearance of Cyclops dwellings during map generation?

Added after 2 minutes
Yes, and regarding the question of whose skills are superior. Experts, what do you think, can Gurisson's ballista compare in terms of ranged combat capabilities with Kirr's grand elves?
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No, of course not.
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Chingis
I'm watching a tutorial video. I learned a lot from it.
Where do you get it? I can't seem to find it on the forum. It's really huge.
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Not exactly. A hero can be bought and sold no more than seventy times.
My sword, my trusted ally, unphased by my aspect.
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I imagined a maniac buying and selling a hero seventy times!.. :D
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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Chingis
I was joking about the 100 times. But are there no limitations at all? That's what I understand, right?
Absolutely correct.

Орден Фениксахаризматический :) лидер
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What does it mean to sell a hero?
Stop hard - Go Pro!:smile49:
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KycoK_3a6opa: fire him, of course. :)
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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What's the point of firing and hiring the same hero? And how is that even possible?! Are you even making sense?!
Stop hard - Go Pro!:smile49:
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2. Fence Piece There are several options here. For example, a good hero, perhaps the main one, is somewhere. He reaches a certain point, does everything he needs to do, and then it takes 5 days to return. In this case, he splits his army and buys new units in the desired location. A similar option: the hero first buys units in a castle with magic (or magic doubling), learns the magic, then splits his army again and buys new units in the desired location.

Орден Фениксахаризматический :) лидер
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I heard that when a hero is dismissed and then recruited again in the tavern, they have a full mana pool. This is perfect for offline play. Unless, of course, it's misinformation.
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Gurnisson needs to be leveled up. You can easily reach levels 3-4, and they will likely offer to improve ballistics. With expert ballistics, everything will go differently.
With a couple of shots from a direct arrow (or 4 shots from a curved one), you can actually take down a monster.
Technically, for reliability, it's desirable to have:
1. Fast units from the third hero (fakes or snakes will do, or air units as a last resort);
2. Tactics really help me;
3. And the terrain. With good terrain, everything is very simple.
4. Option: upgrade goblins.
5. Art for the absence of positive morale.

Then, eliminate monsters each turn. If only one monster remains, and we have a bird, that's a victory, provided the monster's morale doesn't improve.
Remember that on their own territory, monsters will have higher speed than gargoyles/harpies.

Орден Фениксахаризматический :) лидер
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It won't be possible to put all of this together. You can't influence the terrain in any way. Accordingly, if you see art that boosts morale or offers a tactic, take it. The Goblin upgrade is strong because they will outpace other creatures in speed, allowing us to hold out for a few extra rounds. Personally, for me, the Guild is fantastic.

Орден Фениксахаризматический :) лидер

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