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Posts from [ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games. Auto-translated

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#708
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Oelm
Numone, what's stopping you from creating a settings file for SoD?

Who? Me? Or the person who downloaded VT from the site for the first time?
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#709
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NumOne came up with something so amazing that I'm shocked anyone would turn it down. Personally, I've already started thinking about joining the development team after hearing about the replayable auto-battle system, but if NumOne's proposal were implemented, I would have joined six months ago.
In reply to Albert@s
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#710
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Albert@s
Well, what's wrong? Did I mislead anyone, deceive someone, or pursue some selfish goals? What's wrong with my answer?

Let me explain. I understand everything, and I agree with most of the points you listed, except for the experience and some minor details. The thing is, there have been millions of posts like yours in the SOD vs. VT topics. You switched to VT – good for you. I also tried it – I liked it, but I didn't stop playing SOD, and I love both. From your post, it seems that VT is much better, and SOD is inferior. And did you even read what I said above? Did you grasp the main point of my post?
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#711
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Numone, why not? If you're interested, the process will take about 5 minutes – just set the desired parameters and save. That's all there is to it.
Земля нуля.
Все в ней нулево и кукольно.
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#712
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Albert@s
I'll say it again, for the millionth time...
If anyone has any pressing questions, feel free to ask – we'll answer and help. As for writing a guide on how to get acquainted with War of the Tower under SoD, that's a very good idea. Let's get our experts to help the new players get acquainted; let's write a guide!
The advantages that make the game original are listed, but without going into details, there is a lot of unnecessary stuff that complicates the gameplay instead of simplifying it. And I won't even mention the bans... Why invent something just to ban it right away – that's sheer idiocy.
In Soviet times, a wonderful cartoon was made (like many others), a kind and instructive one about the cat Leopold and his famous phrase: "Guys, let's live in peace!!!"
I'm not entirely up to date on War of the Tower; the last time I played was 3.58f, but I think the principle is the same.
What's the argument about, what's better? – it's two different games on the same base, like a thousand and preference.
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".
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#713
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What you described above—of course I read it—but there's no need to rework anything for this idea; you just need to click the mouse a few times in the settings menu... and well, I apologize, but what makes you think you're playing SoD? What you're playing will probably soon be called "Baratorchland"—an attempt to revive SoD that turned into something unclear, sort of like a failed prototype of the same WT)) You just need to face the truth—no one here is forcing or compelling anyone to play WT—play whatever you want—but the blatant ignorance, the fear of learning something new... we all came from SoD, we are all grateful to it... sorry if I'm distracting you—Xsi just joined as the seventh hero—he needs to be put in folders—go scythe him))
In reply to Oelm
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#714
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Oelm
Numone, why not? If you're interested. The process will take 5 minutes: set the necessary settings and save. That's the whole charade.

This is the same as what exists now. I am suggesting an option on how to simplify it. A tab for SoD conservatives who find it repulsive to deal with settings.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#715
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NumOne is absolutely right; this topic has been discussed countless times since 2007 when the TЕ Lite version was released, but no one has actually implemented anything substantial.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
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#716
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Since you didn't implement it, it means it wasn't really needed. Isn't that right? For example, I use three settings files: VT-full, VT for mirror, and VT for fixes. Isn't the situation the same with VT for SoD?
Земля нуля.
Все в ней нулево и кукольно.
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#717
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Oelm
Numone, what's stopping you from creating a settings file for SoD?

Try opening 3d Max or C++ for example and configuring everything there however you like. That's roughly the feeling of disorientation a person gets who has played SoD their whole life but installed VT for the first time. Although for you and other players playing VT these actions seem routine and elementary, and have been repeated hundreds of times. And they cause surprise: "what on earth is so confusing here"
And if you also consider people who are noobs not just in Heroes, but in computers themselves, who find it very difficult to figure anything out at all, then additional settings other than aggression lead only to a "screw this" attitude and total confusion.
If there were a VT button for SoD, like Numwan drew, so you could just click it and not worry, it would be much more convenient and clear. In general, this is a PR flaw of the VT project itself. There is no fight for the target audience.
Everything should be as simple as possible

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Oelm
Since you didn't implement it, it means it wasn't really needed.

Since they didn't implement it, it means they were too lazy to implement it. And those who are already playing don't give a damn about this; they don't need it
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#718
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let's take a break – an ASM version will appear, and we'll ask for it.
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#719
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numOne +1. This idea has been suggested for a long time. But asm doesn't care anymore. Perhaps there's still hope in Ivor :)
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#720
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Funny discussion :) I don't remember how many kilobytes Might and Magic weighs; it's quite a lot. And I assume that a Heroes player of average tournament level knows it about 80%, if not more. And good players know it 95-99%. Heroes is a game with a very extensive theoretical base, which you need to know as much as possible for effective gameplay, and remember as quickly as possible. Therefore, reasoning that it's difficult for some people to remember what 10-20 checkboxes mean... you're not working with an intellectually challenged audience... it's logical to assume that the reason lies in something else. I would also like to note that for many years now, all attempts to create hybrids of Soda and TE/WT, both in terms of engine and rules, have ended up in roughly the same way: 1-2 tournaments are played, after which people scatter back to their own sandboxes. This also encourages reflection. I'm saying all this because before suggesting something, it's advisable to analyze the situation. Then there will be fewer "we were going to do this, but it turned out like that..."
#721
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Well, numOne is 100% right; it's not that hard to read and figure out. But what if someone misunderstands and checks the wrong box, only to notice in the middle of a match that their creatures actually have experience? In short, you shouldn't confuse the game mechanics that you learn over time with the game settings. To use an analogy from poker or Dota: many top players don't know all the game dynamics, yet they still crush the competition... And I think many players don't know how to use poker managers, but in real games, they play times better... Similarly, if you were given a C++ source code, you wouldn't understand anything.
As for the topic, a comment: there is a large group of people who need a SoD tab. Why not just make it? I hope it won't interfere with Viku or Oleymu in any way?
And another most important factor: suppose a newbie registers on the forum and wants to play online. But here, they have to level up some different heroes because everyone plays WT under some kind of FULL WT SoD, and then you still have to click through 3 sheets of settings. They'll either not figure it out or just give up. Sure, some will add someone on ICQ and ask for help, but what about the more modest ones?
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#722
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Wicc
Funny discussion :)

I don't remember how many kilobytes Might and Magic takes up; it's quite a lot. And I assume that a Heroes player of average tournament level knows about 80% of it, if not more. And good players know 95-99%.

Heroes is a game with a very extensive body of knowledge, which you need to know as much of as possible and remember as quickly as possible to play effectively.

Therefore, reasoning that it's difficult for some people to remember what 10-20 checkboxes mean... you're not working with an intellectually challenged audience... it's logical to assume that the reason lies in something else.

I would also like to note that for many years now, all attempts to create hybrids of SOD and TE/WT, both in terms of engine and rules, have ended up in roughly the same way: 1-2 tournaments are played, after which people scatter back to their own sandboxes. This also encourages reflection.

I'm saying all this because before suggesting something, it's advisable to analyze the situation. Then there will be fewer "we were going to do this, but it turned out like that..."

What does Might and Magic and other things have to do with it? What are you even talking about?
This checkbox won't diminish the TE players, but it will be a plus for the SOD players. There's no need for any populism here.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.