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18.11.2012, group N
wowa (Valeska) draw Pyre (Ivor, Mephala) 223@2SM4d(3), slow roads
fun game with a hilariously wild ending
respawns were still left, but on turn 1 the scout was opened and directly under the town an external dwelling of crushers, a Griffin Conservatory, and a hive to the left behind a horde of basic wood were revealed
Valya breaks the block on the grass secondary and grabs a Log
on day 2, the loh takes Conflux, so I don't even think about a restart
as it turned out, in vain
the 2nd road goes in a loop, squeezed by a long desert canyon, with 4 and a half days of travel to my wood mine! At the end of the canyon, there are as many as 2 roads with GO – a horde of cyclopes (soon becoming a stronghold) and a horde of efreets as well
there's a catastrophic lack of wood, I'm already thinking how to live without horses – but the loh finds a sawmill at the Conflux respawn after all, and the horses are obtained, as expected in a Citadel
by the end of the week, having turned down from the forked GO, the lohs run into a block of a horde of lizards behind a snow respawn
there's a chain, but it's risky to go in with 2 horses, especially since a passage through rough terrain to a secondary Castle has been scouted – the road to it is blocked by the cyclopes! I turn Valya there, but the castle is just taken by blue(( I don't want to lose a couple of extra days just to be met, so I send mom back home, speed up there, and with the growth I run to the hive to then take the Conservatory with geese
but in the battle with the wood, the 1st fail: I forgot that a upgraded stack is visually indistinguishable from an unupgraded one(( and when I remembered, the singleton that was supposed to lead the crowd back was already standing 5 fateful tiles from the enemy, they piled on, I had to urgently sacrifice the other singletons, and then stall with horses – I shot them, but only 1 horse survived besides the marksmen! at home the crushers are still unupgraded, but the hive is a horde, nothing to attack it with
but there is a necro, I decide to farm some skeletons for now, and here comes an almost fatal fail – I gave the army to the necro, and he, having killed a few skeletons, attacked a horde of gr. pikemen, I never thought I wouldn't win
but that wasn't Valya, who even with skeletons has positive morale, and timely dysmorale led to a rout, and I didn't even bother to flee, the necro died with all the artifacts
but there's one last chance – the Conservatory, and all the crushers are still alive! I fight my way to the Conservatory for weeks with them and Conflux chaff, and break through the teleport into the treasure zone
at the start of the 3rd I dive into the Conservatory – maximum difficulty, everything dies except for the remnants of the crushers, who carve through the stacks of griffins
the angels finally take the accursed hive via chain with 12 geese, and then the fights in the treasure zone – an external dwelling of red dragons, Sword 5 to everything, several hives, money boxes, on which I built angels! behind a horde of king minotaurs lay a quest artifact – I turned it in with the loh and wasn't disappointed – they gave as many as 15 cats, cannon fodder)))
there I also break through a lift to the snow and send the loh with singletons and archers, planning to buy out Valya in a captured tavern and urgently run to the treasure zone on a Lava, which, as the scout showed, the opponent had only half-cleared
but in the town, besides a pack of gargoyles, there are also golems, can't beat them! while a couple of horses were being dragged there, Valya had already broken through to the barbarian treasure zone, took another couple of hives there, an Earth sphere of power, boots (guarded by a lot of giants along with a hive, as expected with the upgrade – they immediately started shooting at the angels – 2 out of 6 were lost)
and so the tavern is taken, I build a chain there from the barbarian treasure zone with 9 heroes through Conflux and home
but the treasure zone turned out to be huge and empty, apparently that's why blue didn't push further
I only took a couple of hives there, a tower is hastily being built in the tavern, Valya frantically tries to level up wisdom
for this I sent her home and took the maximum cyclops dwelling, the resources for the tower aren't wasted
in it, on the 4th there are Meteor Shower and Resurrection, on the 5th Air elementals, the library added Prayer and Town Portal
with this lot I head to the opponent, because the map is already eaten up, whatever will be, will be! first through the cyclopes to the castle, but Valya falls short by a couple of tiles on the approach, so everything is bought up there(( then on to his main, and at the same time Mephala emerges from the barbarian treasure zone towards Conflux, revealing Dimension Door and Fly as well)) and stops behind the mountains
I give up on Conflux, take the opponent's main, but for some reason I don't even try to build a chain home
turned out to be in vain – blue's mom ran out of mana, and she detours around the mountains, leaving part of her army with the loh, staying on a pack of greens and singletons of angels
with Summon and Resurrection and a mana reserve, I can try to raid with chaff from home and Conflux
the only question is – who to attack first? I decide on Mephala, the main thing is to chase her away! I chased her away, but she kills everything alive, only air elementals remain, so both heroes are in the tavern, I set up a screen of lohs towards Conflux
on blue's move to the retaken secondary castle, their mom is bought out, but she doesn't replenish mana, and moves to a well at their own respawn
Valya with the army stands on that well, Mephala turns towards my main
start of the next week: I send Valya to an external dwelling of green dragons, buy everything I can, and stand on the well next to home
at night we were attacked with the entire army, I managed to cast 2 Meteor Showers, but there was resistance and it didn't come to Summon, I had to flee, resulting in a trade of mains
after that I could have tried to raid, but only until the first setup
and although the opponent has control, the map is eaten up, and the red advantage hasn't been cancelled – I either take whatever growth I want, or the blue's combined castle and rampart army meets me in the castle with a battered force, I could even attack in the field)) but the opponent didn't want that and offered a draw
maybe I accepted it in vain, but after the rout on the 2nd, when I wanted to surrender, I consider it at least some result :)
thanks to the opponent for the game!