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Posts from Favorites in battle! - 5 The Battle of Favorites! - 5

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In reply to HellLighT
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HellLighT
Group N
29.10.2012 HellLighT(blue, Dungeon, Shakti) def wowa(red, Castle, Caitlin, Mephala) Jebus cross 137

yes, it was pretty much exactly like that)))
on 111 there was Slow in the mage tower, Labetha came, a beehive near the castle, 2 external dwellings of griffins and 1 of marksmen, so I decided not to take the remaining restart, which I regretted very quickly
the respawn turned out to be tiny, besides what I saw, I eventually managed to scout 1 more beehive, and an external dwelling of pikemen and griffins
but the main thing -- the respawn was poor, the peons, saving money for angels, constantly hit dead ends and had to turn back
I didn't find the external marketplace either, I built a marketplace in the captured villages, but there wasn't a trace of angels on 115 or 116
on 117 Mephala finally waited for an angel and went to take the 2nd external dwelling of griffins behind a pack of snipers (the peon took the 1st one behind a pack of mages)
and then the generator successfully solved the problem -- how 18 snipers can kill Mephala's angel with a tent, growth boost and healing in the spellbook! :eek: there were at least 4-5 morale procs, the decisive one was especially pleasing: the second-to-last stack killed a blocking pikeman and hit the angel, while the last one, also blocked, ran up and finished it with melee hits, the tent didn't have time to heal :( so neither that external dwelling nor the next one was taken, a trade in the villages to ransom the hero
the result of the week was nothing: 1,3-5,7 in the Citadel, zero money and no way to get more troops besides the 2 beehives
but GO from a horde of upgraded Pits, you can at least try to break through))))

at the start of the 2nd week, behind a pack of Master Genies we take a chest for 10K experience, got Earth and Pathfinding
from the Castle village, Labetha delivers 19 marksmen + more from the external dwelling, put them in the main town and upgrade, the peons take 2 beehives, while Mephala runs to the GO, where there are 2 Pandora's Boxes along the way, hoping to level up Earth, for this I refused Wisdom
in the 1st week behind a horde of Hell Hounds 60 pokemons, in the 2nd -- behind a throng of Chief Orcs -- another 10K experience, gave Log
with Oil and a Cloak of +3 to spell duration, I managed to shoot down the GO with a puny army, though the risen demons did some damage
but further along the road there are blocks like lots of Red Dragons, we turn off-road towards the Dragon Utopia and camp there on 127, back home everything is in the castle, I didn't rebuild the 2nd Castle village, I can't buy everything anyway
on 131 with a transfer I take the two-dwellings, the army is small, I lose 1 angel out of 3
got the Earth spellbook and a Necklace of 3 to All stats
I give the peon army from the prison, I myself gate back home for mana and to level up at the same time, luckily the home is close to the treasure zone)) along the way I explored the roads and realized the generation was bugged, so I have some time to eat the center, but where do I get an army? I upgrade a measly 2 angels, but fighting with the Earth spellbook is more fun -- I kill the red player (there is a prison with a peon-Rissa lvl 30 and a chest for 15K gold), the peon uses Meteors from the spellbook to kill a lot of Chaos Hydras for a Shield of 4 to All stats, further prisons, a Sword of Justice behind a horde of Ghost Necro-horses, the central town-tavern
I replenish there, and then Mephala sets out on her final campaign -- she kills someone for Boots of 2 to All stats and breaches the exit from the center to the neutral respawn, sending in another peon from the prison to scout, maybe I'll find an army there))) but then I notice the Cap of 5s, behind it a Dragon Utopia, I camp before it
on the opponent's turn, a lookout post built in the central town allowed me to spot movement, I see Dessa with part of the Dungeon's wealth
at the same time they breach the 2nd bugged road from my respawn to the center and an enemy peon-Daremyth rushes in with speed singles, missing the village by just one tile
I wanted to reach Dessa through a couple of visible Dragon Utopias, portal there and chase the peon away so he wouldn't buy in the village, the blue boss has nothing to meet an army with
but next to Dessa is the Miner himself with 1 stack from a horde of Monarchs! We have Blind, but no one to give the ballista to(( I decide, if possible, to Blind through a wait, and smash the ballista with Meteors next turn, they might not give another chance like that
but when I attacked, I noticed with horror that I had practically no mana left :D so the FF really was pure formality :cool:

GG, thank you to my opponent for the game :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to wowa
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wowa
yes, that's pretty much how it went)))
on 111 in the tower slow, Labetta arrived, there is a hive near the Castle, 2 external dwellings of griffins and 1 of archers, so I decided not to take the remaining restart, which I very quickly regretted
the respawn turned out to be tiny; in addition to what I saw, I eventually managed to scout another hive, and an external dwelling of peaks and griffins
but most importantly -- the respawn was poor, the lohs, while collecting money for angels, constantly hit dead ends and were forced to turn back
I didn't find the external market either; I built markets in captured villages, but neither on 115 nor on 116 were there any angels to speak of
on 117 Mephala finally waited for an angel and went to fight for the 2nd griffin external dwelling behind a pack of snipers (the 1st was taken by a loh behind a pack of mages)
and here the generator successfully solved the problem -- how 18 snipers can kill an angel belonging to Mephala who has a tent, health regen, and healing in her book! :eek: there were at least 4-5 morale checks there, I was especially pleased with the deciding one: the penultimate stack killed the blocking pikeman and hit the angel, and the last one, also blocked, ran up and finished him off by hand; the tent didn't have time to heal :( so neither this external dwelling nor the next was taken, trade in villages for hero redemption
the result of the week is nothing: 1.3-5.7 in the citadel, money at zero and no troops to take from anywhere except 2 hives
but I can try to at least break through the ГО made of upgraded pits))))

at the start of the 2nd, behind a pack of master jinns we take a box for 10K experience, got earth magic and passfind
from the Castle village Labetta brings 19 archers + more from an external dwelling, we place them in the main town and upgrade; lohs take 2 hives while Mephala runs to the ГО, where there are 2 pandoras on the way, hoping to max out earth magic, I gave up wisdom for this
in the 1st behind a horde of hellhounds there are 60 pokemons, in the 2nd -- behind Tronga's chief orcs -- another 10K experience, gave it to log
with oil and a cloak +3 to spell duration I managed to shoot down the ГО with no army, although the summoned demons did some damage
but further along the road are blocks like lots of red dragons; we turn off-road toward the Dragon Utopia and spend the night there on 127; everything is built in the Castle, I didn't build up the 2nd Castle village, I can't afford it anyway
on 131 with a shuttle I take the two-stack, army is small, I lose 1 angel out of 3
got an earth book and a necklace +3 to all
army from the loh in prison, I break back home for mana and at the same time to gain speed, luckily it's close from home to the treasure zone)) along the way I lit up the roads and realized that the generation is bugged, so there is some one-time health regen in the center, but where to get an army? upgrading 2 pitiful angels, but with the earth book fighting is more fun -- I kill the reds (there's a prison with loh-Rissa level 30 and a box for 15K money), the loh, thanks to meteors from the book, hits lots of chaos hydras for a shield +4 to all, then more prisons, sword of justice behind a horde of upgraded necro-horses, central city-tavern
I replenish there, and then Mephala sets out on her final journey -- beats someone for slippers +2 to all and breaks the exit from the center to the neutral respawn, sending another loh from prison in for scouting, maybe I'll find an army there))) but here I notice a cap of 5s, behind it is the Dragon Utopia, I spend the night before it
on someone else's turn, the overview built in the central city allowed me to notice movement; I see Dessa with part of the dungeon power
at the same time they break the 2nd bugged road from my respawn to the center and enemy loh-Daremiyth rolls in with fast units, just one cell short of the village
I wanted to reach Dessa through a couple of visible Dragon Utopias, teleport, and drive away the loh so that the blue boss wouldn't redeem himself in the village; I have nothing to meet him with army-wise
but next to Dessa turns out to be Shakhter himself with 1 stack from a horde of monarchs! we have blind, but no one to give the ballista to(( I decide, if possible, to blind via wait, and then smash the ballista with meteors on the next turn; there's a chance they won't give me another opportunity
but when I attacked, I noticed with horror that there was practically no mana left :D so indeed FF turned into a pure formality :cool:

ГГ, thanks to the opponent for the game :)

feels like I experienced the game myself, very detailed and great report)
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to aka.Ward3n
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Group I
29.10.2012 twaryna (red, Fortress, Tazar, Tazar) def Heroin (blue, Rampart, Kyrre, Kyrre) Jebus Cross 114

We scouted, I still had one restart left, Heroin used all of his. The middle roads spawned poorly, no special blocks, visible external dwelling of hydras, lizardmen, 2 serpent flies, a couple of banks, later 2 behemoths, gnolls, 3 Dragon Fly Hives, Griffin Conservatory, Tazar got Pathfinding, Luna and Gunnar are helpful, playable. But the opponent surrendered, it didn't work out for him there. Thanks for the game!
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http://heroes3.tv/twaryna
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Since group O hasn't provided feedback regarding player Tomash's activity, we'll make another, likely final, replacement: Tomash Dungeon -> iamoverit (Dungeon) icq 243752 skype: iamoverit. Yegor, how many game days did you manage to complete in October? Medium, how are things going?
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On Sunday, my internet connection went down for 3-3.5 hours, even though everything was fine on the provider's end. I asked Tanya if she wanted to play, and she agreed, so we played for about 4-5 hours. We didn't finish 121, but we made some progress.
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twaryna
Group I
29.10.2012 twaryna (red, Fortress, Tazar, Tazar) def Heroin (blue, Rampart, Kyrre, Kyrre) Jebus Cross 114

We both took some damage, I still had one restart left, Heroin used all his. The middle roads turned out poorly, no particular blocks, an external dwelling with hydras is visible, lizardmen, 2 serpents, a couple of banks, later 2 more cows, gnolls, 3 Dragon Fly Hives, a Griffin Conservatory, Tazar got Pathfinding, Luna and Gunnar help, it's playable. But the opponent surrenders, things didn't work out there. Thanks for the game!
Things didn't work out. Thanks for the game.
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In general, greetings from peka2tv.
I had a few minutes to look over the reports.
Perhaps you just forgot about report #1 (the first one) on page 39,
but I didn't notice anything else.
Good luck to everyone.
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30.10.2012 Group F

Vinceras (blue, Castle, Valeska, Arlach) def Tag (red, Stronghold, Gurnisson) 2sm4d(3) 135

Started with 1 my rest. Roads are slow, on day 1 I had 4 heroes, there is a stable and an observation tower I couldn't reach, I picked up 2 chests with unnecessary artifacts, gathered 30 archers. On day 2 I took the observation tower - an external dwelling of horses behind dwarves, a clue and a secondary dungeon nearby, but most importantly I freed Arlach at level 5 with Archery and Armorer, I station him near the external dwelling of horses. On day 3 I take it and then dwarves in groups of 15 and head towards the stables. On day 5 I break through the passage to the dungeon, on day 7 I took it and set up a portal, at home a citadel.
On day 121 Arlach breaks back home and runs to upgrade structures, the Griffin Conservatory is fired up, I check - a value of 2, I take it and check another Griffin Conservatory for 3-4, I lost the hero, although it was completely unnecessary - it was the maximum value. On day 126 Arlach breaks it with the loss of 2 griffins and all the dungeon's power stack.
On day 131 another break back home, bought a spell book, then in the dungeon doubled my mana and into the treasure zone, the guards are strong - first I killed 120 ice elementals, took a beehive, then 10 EE (Energy Elementals?) - Sword of Justice and a clue, then 2 Pandora's Boxes and another beehive behind a horde of monarchs, there the whole land is without Wisdom:eek: and 5k gold, already 32 elves, stats 12 18 11 9, but the opponent surrenders.
Thanks for the game.
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Vinceras
10/30/2012 Group F

Vinceras (blue, Castle, Valeska, Arlak) def Tag (red, Stronghold, Gurnisson) 2sm4d(3) 135

It was a good game, thanks for playing.
Нет ничего глупее БЕЗМЕРНОГО оптимизма (Э.М.Ремарк)
In reply to Pit for LM
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Pit for LM

Hey Medium, how are things going?
I've played about a week and a half with Borzoid in several attempts. I'm leaving today, and I'll probably be able to continue on Monday.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Medium_HP
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group N

wowa (random, Rion, Sorsha) def zoog (random, Valeska) 117@Balance 160% slow roads

2 days of restarts remained, the opponent seemed to have none left, and then he gets Valeska! but 2 of his own heroes, archers are in place, and the scouting on day 1 reveals the consulate, block on secondary from demons (Lotsa) and a couple of prisons, one very close to the castle behind Lotsa's lizardmen -- just need to wait for the cavalry

on day 112, after scouting the gold, strong doubts arose about the cavalry, but the demons were already broken, the monks were ready to take their town, so a restart was still not taken
all of day 3 Sorsha ran to the barbarian town, on day 4 she took it, right below it a gr. stack of dwarves guards Sorsha's favorite artifact -- torso for swordsman growth))
the monks at their respawn checked the consulate -- minimal, we return to it to take it at the start of the week and head to another adjacent zone
never managed to scrape together the cavalry, both respawns were practically bare, homes 1-4 in the citadel, markets in 3 towns, monks on upgraded griffins

but at the end of the week, Val went in without cavalry against a pre-max dwarf stack with a gr. stack on the grass, and stayed there, even though the blue player's cavalry were set up regardless

and then the surrender, thanks to the opponent for the game!
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to Oelm
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Belqzaniq contacted me via Hamachi. We checked the connection, but I couldn't connect to him; I generated a new connection myself, and it was the same... Although we checked the connection about 2 weeks ago, and everything was fine. We agreed to connect the next day, but he hasn't shown up for 4 days. And he said he would be online in Hamachi all day... He's unreliable.
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Yesterday, I chatted with him in the Wargame Tactics chat.

But in general, it's unclear whether it makes sense to start a game with him, since his position in the tournament is not yet determined.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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Let the fathers test Belqzaniq first, and then I'll play too.
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Group I
01.11.2012 BlooDy)DriVeR(blue, Necropolis, Clavius) def StickyFingaz(red, Dungeon, Shakti) 8mm6a 214
We played for a month in different parts of the map; my setup was better, and I had more resources. Even though I played terribly, by the second month, I had significantly more power. In the second month, not finding anything worthwhile, my opponent conceded, and we didn't reach the final. It's a shame. Huge thanks for the game!

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