A hellish map. Not in terms of difficulty, but in terms of how tedious it is to play. It's not a strategy game; it's one long quest, and a very monotonous one at that. Everything boils down to finding a hidden passage, an artifact, or an event. There's nothing else interesting on this map. The battles, especially after obtaining the vulnerability medal, are nothing but a yawn-inducing experience.
P.S. Regarding the game freezing, starting at a certain point. This isn't a bug in the map itself, but in the game's heroes. On practically any map where there are legions of troops and the game has been running for more than 10-15 months, you can encounter this. Without going into the reasons, I found a solution. Using a debugger, it's easy to see that the program enters an infinite loop in two places when the game freezes. If you 'nop' the conditional jumps that are used to exit the loop at that moment, the subsequent execution proceeds without any visible issues. In any case, I haven't noticed any deviations in the gameplay. You can, of course, patch the executable file on the disk in advance, but I prefer to patch only the memory when the game freezes.
Posts from Question about the map "Empire of the World".
Could you provide more details? This map freezes in the 18th month. I defeated the last Air god, and then it just hangs.
Try installing the HD mod 3.07 and playing with it. It should fix these kinds of bugs.
https://sites.google.com/site/heroes3hd/rus/download
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
When you need to go from the city of Princetown to kill King Arthur, there's no passage through the cursed land. Can you give me a hint on how to get through?
In general, after about 16 months of gameplay, freezes started to occur at the beginning of a new day. I tried the latest HDmod, but it didn't help. What can I do?
(Василь Симоненко. Люди – прекрасні)
zin-renat, please upload the save file before transitioning to the next day. Let's see if it will lag for others, with different versions of the HD mod.
Another option: I managed to overcome the lag on one map by completing the turn in WoG, then saving the game and continuing again in SoD.
Here is the save file. It lags on the computer's turn immediately after the current day.
(Василь Симоненко. Люди – прекрасні)
Актуальная версия 2.2 (11.11.2016)
< AutofixMap > = 2
{
Automatically fixing Adventure Map bugs (hero clones/ghosts, gray towns, heroes controlled by two players, ... )
0 - option is turned off
1 - option is turned on for SoD/Complete/HotA only
2 - option is turned on
default value is 1
}
< ImprovedGameplay > = 1
{
fixes gameplay bugs (Artifacts merchant, "Not Me", Refugee camp, arrow towers, endless AI turns, Clone cast, ... )
ATTENTION! You should turn this option off if you play a pure SoD offline tournament!
0 - option is turned off
1 - option is turned on for SoD/Complete/HotA only
2 - option is turned on
default value is 1
}
(Василь Симоненко. Люди – прекрасні)
Stormbringer, and how can this be done?
Marmot, after installing the active (not grayed out) checkbox for Improved Gameplay in version HD mod 3.07, which GoedenDag uploaded, the game stopped freezing during the next turn. So far, everything seems to be working normally, and I will continue playing. Thank you very much! :)
Stormbringer, and how can this be done?
You can view it using HeroesInfo, and you can fix it, for example, with this program - http://vitonic.narod.ru/heroes3se.html.
Or, better yet, ask baratorch to fix this bug in the next version of the HD Mod - the reason is known, and a save file with the bug exists.
Актуальная версия 2.2 (11.11.2016)