Posts from “Who is stronger?” – Might versus Magic: reports and summaries.
Dwell only has goons, but Arghat quickly got some machines and started running very fast. He was level 22 on day 127. In week 3, he found a treasure, but there were few useful artifacts. At the beginning of week 4, he rushed home and then headed towards the Gnome, and the opponent was not ready.
Thank you for the game.
HoM[M]ie (Sylvan, Vinrael) lost Sir Moz (Fortress, Ingvar) - 1.4.2, "rainbow"
Overall, it was a good game, but the slow pace, small losses, and eventual defeat were the deciding factors. Thanks for the game!
22-level Ingvar. In the castle with light, they did break the female dogs, though. But I think I could have pulled it off.
dmitrik (Orcs, Arghat) defeated alex_nv (Gnomes, Erling) in lab week 4
Dwell only has goons, but Arghat quickly got vehicles and started running very fast. He was level 22 on day 127. In week 3, he found a treasure, poor thing, there weren't many good artifacts, and at the beginning of week 4, he rushed home and then headed towards the Gnome, and the opponent wasn't ready.
Thanks for the game.
Пусть будет больше мудрецов и жить станет легче!!! "
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
He started well, with outposts 1-2-3, and by the end of the first week, Nura was level 9, with machines and an attack in the hut. He transitioned to demonic earth and a resource-poor area, and the mine was snowy. He decided to go into the snow because he would need resources for mini-arts. As a result, he got stuck there for a long time, and there was no log. The pace dropped to 0. By the time he cleared the mine and was preparing to attack the portal into the treasury, the opponent broke through from his mine into mine. He met him in the field, leaving almost nothing of the demon army. The opponent fled. He followed and easily took the castle, as there was practically no army there. Thanks to the opponent for the game.
Nob0dy (Academy, Nura) defeated Elemental God (Inferno, Nibros) 2-2-1 Sun (no red rush =))
Started well, with outposts 1-2-3, by the end of the first week, Nura was level 9, with machines and an attack in the hut. Transitioning to demonic land and lacking experience, the mine was snowy. Decided to go into the snow, because resources for mini-arts will be needed no matter what. As a result, I got stuck there for a long time, with no logs. The pace dropped to 0. By the time I cleared the mine and was preparing to attack the portal into the treasury, the opponent broke through from his mine into mine. I met him in the field, leaving almost nothing of the demon army. He fled. I followed and easily took the castle, there was practically no army there. Thank you to the opponent for the game.
It wasn't worth breaking through to the opponent. There weren't enough imps to bleed out the mage, let alone Nura. The opponent played well, the stat and army advantage was significant.
Thank you for the game.
We restarted the map, and there was one technical issue – on the 3rd day, the turn order got messed up, and we mutually agreed to restart.
He started quickly, Iranna from the beginning, with a lot of meat creatures (2-3-4). On day 131, Iranna was level 17 – Chaos, Log, Image, Protection, and Spells. On day 20, he wanted to fight and learn spells, but on day 135, the opponent surrendered, considering further struggle pointless.
Thank you for the game.
Noom (blue, League, Iranna) defeated Yaughen (red, Demons, Nimbros) spider
We restarted due to the map+ and there was one technical issue - on the 3rd day the simultaneous turn broke, we restarted by mutual agreement.
Started fast, Iranna from the start, lots of meat (2-3-4). On day 131 Iranna was level 17 - Chaos, Logistics, Offense, Armorer, Sorcery. At level 20 I wanted to battle to learn spells, but on day 135 the opponent surrendered, considering further struggle hopeless.
Thanks for the game.
Thanks for the game. Good luck to Noom in the tournament.
Turns: 1.4. In the tavern, Ossir and Talanar. Talanar starts, earns money in the first turn, and from the second turn, he only attacks with flies, giving all the meat to Haven. From the third week, he levels up a Warlock, as a Scholar was needed. In the 4th week, Haven finds a treasure and spends a couple of weeks consuming it; although the treasure is compact, the Elf is without logistics. He returns home and goes to the Mage through the Gate of the Abyss, but they are not waiting; the main hero cannot reach the castle, but the Warlock with logistics and a mount runs into the almost empty castle. After that, the castle is surrendered.
Thank you for the game.
HoM[M]ie (Sylvan, Ilfina) lost to Noom (Fortress, Helmar) - 2.1.5, "mask"
That's it, time to quit tournaments.
Confirmed.
Didn't play the first map - got external dwellings 2-3 and a guardhouse at the opponent's Elf. No meaty heroes from the start, no siege machines given right away - decided to restart the layout.
Played the second map - external dwellings 1-2-3 at the start, Karli, Helmar, and Inga. Decided to level Helmar right away - huge respawn up to portals, 1-2 days of travel, got good log at a cottage immediately. Was doing well though I lost 20+ bears and 40 shields - 4 max Dwarf Cottages in a row. On 127 the dragons spawned in the castle - broke into the secondary, leveled up to 20 there, learned spells/runes, and went looking for the opponent through the center on 142. On 155 found a scouted portal with a scout hero - nothing touched around it. Sat mining near the stable and on the next turn rushed straight to the opponent's secondary where his main hero was. The elf had no Oaks or Druids - 100 archers, 22 horses, and 120 knives. Constantly removed evasion from the elves with Mages' Watch and shot them down - confidently killed him in the castle, after which the opponent surrendered.
dmitrik (Elves, Haven) defeated moz (Mages, Narhiz) in week 6, Rainbow map.
Turns 1-4. In the tavern, Ossir and Talanar were available. Talanar started, earning money in the first turn, and from the second turn, he only focused on monsters, giving all the meat to Haven. From the third week, he started leveling up a Warlock, as a Scholar was needed. In the fourth week, Haven found a Treasure and spent a couple of weeks consuming it; although the Treasure was compact, the Elf lacked Logistics. He returned home and headed towards the Mage's castle via the Gate of Oblivion, but he was not expected there. The main hero couldn't reach the castle, but the Warlock, with Logistics and a mount, entered the almost empty castle. After that, the defeat was inevitable.
Thank you for the game.
There was a mistake in the overall strategy; from the second week, a significant amount of money was spent on recruiting a Knight... As a result, the tempo was lost with the second hero. The starting town was excellent. Narheza was started to be leveled up when it was already too late. Thank you for the game; it was educational.
Wil started to slowly lose and surrendered. Thanks for the game.
