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I finally finished the second Sirius Sam. What can I say about this creation?
First, the first two games were more or less serious (CSI sunglasses); the humor was quite moderate and rather rare, while this one consists entirely of it. There are some funny jokes, plus a cutscene at the beginning and end of each level, but I still don't like it; it's something in the style of Planet Moon Studios. Next, the levels. I enjoyed running around in various ruins, temples, and valleys, reading the in-game encyclopedia, and enjoying the beautiful views. There is no encyclopedia here; the action has been moved to some fictional planets, and everything is somehow too corridor-like and oppressive. Moreover, the first two planets are complete garbage; I was even afraid that it wouldn't get any better; Sirius also didn't impress me; it's very mediocre. Sirius's satellite is completed quickly and doesn't get boring, but the other three planets are quite good, and I liked them. I was disappointed that they removed the flamethrower from the weapons but added some stupid parrot, which only appears on a few levels out of several dozen. Ammunition for the machine gun is used up very quickly, which is a minus; the mortar appears only towards the end of the game, which is strange and bad, as it is not stronger than the rocket launcher, but it is cool in itself. Pistols have become completely useless garbage, which is a pity. In some places, you can fly in one of the two cars - it's okay, but nothing more, considering the lack of space on the levels and the pathetic, colorful pew-pew instead of weapons, or you can sit in a turret - a well-chewed-over piece of crap from a bunch of other shooters, but at least it appears very rarely and is not necessary. The composition of the enemies has also been completely reworked; it would have been nice if they had avoided using Stroggs that look alike and have lasers and rocket launchers and made the rhinoceroses less awful, but otherwise, it's more or less okay. Some of them have learned to shoot ahead of time, which is quite good. The interface is very bad; I even thought at first that the game was multi-platform, but no - it's a PC exclusive. They couldn't leave a normal interface with the Doom-style numbers. The boss battles are good. Finally, I cannot fail to note the slightly reduced difficulty. I completed it on hard without any problems at all. Popchin only gave me trouble in one place, and even there, the level was terrible. I only used the only bomb in the game once, which kills everyone on the screen. However, I used a couple more at the end of the game before the boss, but only because I was tired of shooting everyone.
Overall, it's okay, it's playable, but I don't recommend it to those who are not familiar with the other parts of the game.