07/22/12 Piterius (red, Dungeon, Lorelei, Kyrre) def. Stryfe (blue, Fortress, Merista, Das), 8mm6a, SOD, 133
Posts from Турнир "ФБ-6" -> Tournament "The Final Battle - 6"
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We restarted. God took all the rests, resulting in Necropolis being played (with native terrain), against Inferno.
Week 1: 2 Necro heroes Vokial and Aislinn. The first got Attack and became the main. Native terrain was killed on day 115 (set a thousand, did not build the upgrade). Near native terrain, 2 Griffin Conservatories and an external dwelling of horses behind giants were found. By the end of the week, 7 heroes, Vokial level 6, with Expert Necromancy and Attack, Aislinn level 3. A cloak +2 Knowledge and Spella was captured, a refuge with Pikemen. At home, horses in the Citadel. 100+ skeletons.
Week 2: 122 - Dwarf Cottage 30 by Aislinn. 123 - 2 Griffin Conservatory level 3 by Vokial. 125 - Dragon Fly Hive-maximum on Aislinn's respawn + boots were captured deep in the opponent's respawn. Horses were lost in the Griffin Conservatories and the Dragon Fly Hive. 126 - The noob hits the giants, there are 9 of them with Grand Elves (I lose 2 angels), I take the external dwelling and a Dimension Door scroll; Vokial captures the village in the center. 127 - Pre-mini Dragon Fly Hive with the noob, Ain comes out of the prison at level 10, Vokial breaks through to God's center, a green native terrain and its respawn are visible, also a passage to another center is opened, a Conflux village is visible. Overall, played the week poorly. Didn't build horses in the opponent's castle, didn't build a castle at home, didn't build a portal in the Dungeon... But the prospects are good. Vokial level 12: Expert Air and Basic Wisdom, Aislinn level 7 with Advanced Earth and 80 mana. 400 skeletons, 4 angels, 17 Wyverns, 2 horses.
Week 3: 131 - Vokial captures the village and visits the stable. 132 - Vokial captures the mini Dragon Fly Hive, scouting reveals the treasure zone on the snow, a Dragon Utopia is visible. 133 - Aislinn on respawn hits a Dwarf Cottage-20, a crypt, 2 Medusa Hives, gets Attack; Vokial goes to the snow, pre-maximum beehive. 134 - Sword +3, I take the minimal Dragon Utopia (I position incorrectly and lose 100+ skeletons). The Dragon Utopia gives a hat +4 Knowledge and Spella, a shield +3 and a sword +3. 135 - Vokial gets defeated and goes to the native treasure zone. 136 - Vokial goes through the treasure zone, takes a Cyclops Stockpile, native treasure zone; Aislinn clears the respawn. 137 - Vokial takes 2 external dwellings of dragons, a Naga Bank. At home and at the opponent's - horses in the castle, portal in the Dungeon. Vokial level 18: Scouting and Logistics. Aislinn level 10. 650 skeletons, 27 Wyverns, 4 angels, 2 dragons, horses.
Week 4: 141 - Aislinn captures a coat +4, Vokial captures an external dwelling of horses, takes a Naga Bank. 142 - Single Griffin Conservatory by Aislinn, Vokial takes the mini Dragon Fly Hive and gets defeated in the Dungeon, Ain captures the village from Blue, cockroach fights begin. 143 - Aislinn takes a ring +1 HP and gets defeated in the Dungeon, Vokial stalls, I build a Mage Guild. 144 - Vokial takes a Pandora's Box of 100 Faeries, a Pest House, Mage Guild level 4, I got an Ancient Behemoth from the refuge, deep in the opponent's respawn the noob captures another ring +1 HP. 145 - Placed chains incorrectly and have to waste a whole turn with Vokial, Mage Guild level 5 built. 146 - Meat is brought to Vokial, who is positioned for a jump into the treasury, Dimension Door to the Flask and Pandora, I assemble the Elixir of Life, the Pandora is all water. 147 - Vokial takes a cape +10 Necromancy, Dwarf Cottage, level 3 Griffin Conservatory, I capture the Cloak of Undead King; I stupidly expose Aislinn and Ain and God kills them on his turn. Vokial level 21: Pathfinding. 1300 skeletons, 32 Wyverns, 8 angels, 4 dragons, 18 horses.
Week 5: 211 - I take the Cloak of Undead King, a sword +6 and a couple of worthless boxes and a couple of morale artifacts. 212 - Vokial captures a Tower village, boosts speed and refills mana. 213 - Boots of the Dead, level 2 Griffin Conservatory and pre-maximum Dragon Fly Hive. 214 - I start leveling Septienna. 215 - 2 single Griffin Conservatories, Dwarf Cottage, I play extremely stupidly attacking Ghosts with Vokial and am left without mana for Dimension Door; Septienna breaks through into the native corner treasure zone. 216 - I see a Griffin Conservatory and a box, but can't take it without Dimension Door; Vokial finds Ribs and Septienna finds a hat - I have everything for the Armor of the Damned; Septienna takes a level 4 Griffin Conservatory. 217 - Vokial takes the Ribs and a Dwarf Cottage, I see another Griffin Conservatory, but can't take it, I go to the orange Necro native terrain; Septienna captures a village and a Dragon Fly Hive +6 Wyverns. 2500 skeletons.
Week 6: 222 - With Vokial I take the Necro native terrain's castle and prepare for a Dimension Door into my treasure zone to combine the army and assemble the Armor of the Damned + level 3 Griffin Conservatory. 223 - I combine the army and assemble the Armor of the Damned, Vokial boosts speed and refills mana. 224-225 I gallop with Vokial across the map from well to well. 226 - With Vokial I take God's Tower. 227 - I take Castle, build angels. 3600 skeletons, 18 angels, 61 Wyverns, 51 upgraded horses, 9 dragons.
Week 7: Jumps from well to well, map control, taking whatever I can reach. By the end of the week, 4000 skeletons, 20 angels, 61 Wyverns, 68 Darks, 13 horses + Serpents.
On 244 God surrenders. I don't attack him in the castle; in the open field he has no chance. At the end, Vokial had: 4600 skeletons, 22 angels, 90 Darks, 61 Wyverns, 19 dragons and Serpents.
Thanks for the game!
ps. I don't know why, but the saves for the first 3 days weren't saved (111-113 somehow recorded saves from the previous match), maybe God has them. Either way, there's a recording on the stream for anyone interested.
pps. Funny that on 80% of the map I explored there was only one minimal Dragon Utopia)
06/25/12 twaryna (red, Necropolis, Wokial, Wokial) def God (blue, Inferno, Nimus, Marius) 8mm6a 244
Details coming soon. Thanks for the game!
twaryna vs Piterius and GoD vs Stryfe, deadline for the next two games is August 22nd.
06/25/12 twaryna (red, Necropolis, Vokial, Vokial) def God (blue, Inferno, Nimus, Marius) 8mm6a 244
Details coming soon. Thanks for the game!
twaryna vs Piterius deadline for the next two games - August 22nd.
I will be on vacation from August 5th to 15th, so I probably won't be able to play during that period.
icq: 407907277
skype: piterius_i
5,000 skeletons against 2,000 demons:smile16:
3. The template selection is done in the standard way from an extended list of 10 templates compared to previous tournaments:
2SM4d(3), Balance (L-U), Panic, Jebus cross, Mini-Nostalgia, 8mm6a, 8xm12a, 6LM10a, 8xm8a, Anarchy. The player marked in red in the draw starts eliminating templates.
Each player takes turns eliminating one template from the list until only one remains. The game is played on that template.
At the start, poverty, 4 heroes until 114 and 5 until 121, nagas built in the Citadel, 2 external dwellings of genies, didn't reach anywhere, blues had a double from 113, sad. On the second day, killed a swamp creature computer, can't go to the center with what I have, returned home, took a Dragon Fly Hive on 8, a Pandora's Box for experience, wandered towards the Griffin Conservatory, took it presumably on 131, it turned out to be a one.
At the start of the third day, poked out into the center, Neela spun around at the crossroads there, broke through the passages, unclear where to go, spent the night on an angel, and Josie with 9 gr. nagas, 8 wyverns, 170 genies and small fry slipped a bit further along one of the roads. On his turn, Crag Hack attacks Neela, 30+ gr. birds, nearly a hundred wolves, nearly a hundred gr. orcs, decent stats, can't afford to recruit the single angel, I flee, Crag Hack either didn't see Josephine or couldn't reach her. Then Josie with expert Logistics, not distracted by anything, runs along the road into the darkness in search of some dwelling but finds nothing on the first day, Neela from home with golems and mages fights her way towards the corner village, Crag Hack pretty quickly ran after Josie, but along the way gets distracted by a Dragon Fly Hive, boots, and something else in the darkness, there's a lead of about one day. Next turn Josie reaches the necro village, no crossroads, I plan to hide in the darkness, collect money for recruitment, Neela reaches the crossroads in the corner village zone (map bug), there is a Dragon Fly Hive, but nothing much to take it with, Neela fights through the blocks towards the village itself, we wait to see how Josie's raid ends. Then Josephine runs into a block of 20-49 gr. minotaurs in front of a Pandora's Box, the village is close, Crag Hack is approaching it, I send Neela there to break the minotaurs and clear a path away from Crag Hack. In the Pandora's Box is experience, Neela and Josephine go further into the darkness, find 2 Dragon Utopias, nothing to take them with, Neela takes another Pandora's Box behind nagas and gets all of level 4 magic, has Town Portal to return the army, Town Portal with the army to the swamp where 2 Griffin Conservatories and a Dragon Fly Hive are revealed, Josie with 3 wyverns and expert Logistics stays in ambush to retake the necro village when Crag Hack leaves it. Then with the help of leveled-up Korbac, 4 angels are gathered, 3 Dragon Fly Hives from the computer and near the corner village, Crag Hack meanwhile takes my starting town, Josie from the darkness runs into the necro village, Neela from the corner village zone runs out into the gap between computers and on 211 sits in the pink tower with nagas built in the castle, there is a Dragon Utopia and another one near the corner village, but behind the mountain. Crag Hack meanwhile ran somewhere into the darkness and acquired Town Portal.
On 212, buying and upgrading nagas, Neela Town Portals to the necro village and on 213 (!) the first 2 Dragon Utopias are taken, they give decent stat boosts, on 214 Dragon Utopia at the pink respawn, there are wings, a book of air, and a shield +4 all, on 215 Dragon Utopia behind the mountain, there's only money, on 216 Neela spends the night in Crag Hack's main, on his turn Crag Hack attacks with a red orb and loses.
29.07.2012 Medium (blue, swamp Tazar, Tazar) def Kilgor (red, barbarian, Crag Hack, Crag Hack), Mininostalgia, SoD, 137
Took my necro on the first day, dungeon has a block, rampart is very far, stormed it on 121, built tiers 1-6 with the castle, there is a Griffin Conservatory at home and one in the rampart zone deep in the respawn. On 123, 2 angels at home with Tazik, on 124 check of the grass Griffin Conservatory with a weak hero, it's a one, Taz heads towards the treasure zone, the army goes for the third angel, on 125 Taz enters the underground treasure zone and starts collecting Dragon Fly Hives, in the Pandora's Box behind gr. demons he takes all of level 5 magic, but no mana, knowledge 3, on 133 Dragon Utopia is a two with +6 all and +2 all, nearby behind dragons is the Book of Air and a quest scroll for a horde of fanatics, can't fight anything to restore mana, we run on foot to a promising (judging by the view of the ground) part of the treasure zone, where a Dragon Fly Hive and Dragon Utopia are visible.
On 134, max stats with the Book of Water, black orb, and cuirass +10, on the view during the turn from the starting town, Crag Hack is visible behind a GO, can't make it back home for the Dragon Utopia (standing right on the doorstep) in time, bought out everything I had (and there was a lot, since Taz wasn't delivering the third week's growth, hadn't bought any cows at all since the start of the game) and pulled as far as I could towards the necro, from which Isra had already cleared a passage on skeletons into the treasure zone located across the mountain from the rampart, where a tavern village was taken.
On 135, Crag Hack takes my starting town and Dragon Utopia, Taz kills the dragons for armor +4+4 (just in case, actually the cuirass looks preferable since I have Implosion, and Crag Hack doesn't have much meat, the fattest stack is 5 archangels), finally get Logistics, was planning to also break the gr. unicorns for a level 5 cap and Pandora's Box, but then there's nothing to fight to restore mana, and mana needs to be replenished urgently, so I suicide on the unicorns, Caitlin takes the cap with acceptable losses, Taz replenishes in the village in the same treasure zone. Troops from home go through the necro to the tavern.
On 136, Crag Hack runs from my starting town to the necro, through a weak hero send goes to the tower cap, and the home army is transferred to the rampart respawn, Taz runs towards the border of the treasure zone with the dungeon, takes a Dragon Fly Hive there and accelerates with a weak hero, plans a Dimension Door to the dungeon respawn, from there a march into his treasure zone, where a Dragon Utopia and Dragon Fly Hive are revealed by scouting from the necro, in principle could also fight Crag Hack, but he's too far away, and I don't feel like chasing.
On 137, Crag Hack approaches the tower, takes a Pandora's Box there behind efreet, presumably gets Dimension Door, jumps deep into the treasure zone and spends the night not far from the border with the rampart zone. The plan changes. Taz suicides in the rampart, weak heroes bring the army and arm guards there, Dimension Door to Crag Hack, then Armageddon counting on resistance, but Taz has a black orb, Crag Hack is left with 2 archangels, Taz has 30+ wyverns and a few gr. cows, no recruitment, gg.
Thanks for the games.
Saves from the first game from 125 to 145 are missing due to a late-noticed feature of the autosaver's behavior in the new mod.
22.07.2012 Medium (red, Tower, Neela, Neela) def Kilgor (blue, Barbarian, Kreg, Kreg), 8mm6a, SoD, 216
29.07.2012 Medium (blue, Tazar swamp, Tazar) def Kilgor (red, Barbarian, Kreg, Kreg), Mininostalgia, SoD, 137
In the first game, a double drops! Happy as can be, I grab it on 113; on 117 there are birds in castles everywhere, barely any money... The first week was played with maximum efficiency. On the second, I tried to find the opp, the map is terribly bugged—the center is sandy, and then there's snow; a one-way path generated, I couldn't get to the opp at all, and when I finally found him, he had control. A lot of running around, a war of losers. I found 1 Dragon Utopia, the opp found 4; here even with superior meat is ГГ.
In the second game, I decided to put angels against the AI. I plugged them in on 117, but the price was high; I had to hit everything that lay poorly, and my army melted away on the bows. It all culminated in a total wipeout on 115 in the max crypt. Well, no matter, on 121 I have 3 angels (took consu 1), ate 1 treasure zone, on 131 ate a Dragon Utopia, but there is no control anywhere!!! (after the game I checked the maps; out of 5 Dragon Utopias on my resps, DD was given nowhere, and КЗ only in one). Ate a Dragon Utopia in the central treasure zone and went to the opp; there's also a three-stack Dragon Utopia there—nothing, empty, no control. And only on 136 in the opp's treasure zone do I find all the air units; I didn't think they'd reach them by 137, I already wanted to go back to my own side to eat another 2 treasure zones. But there were bracers + black orb.
Thanks for your time.
P.S. Overall, I liked the games; I gained a huge amount of experience.
The generator decided it. On the 1st, 2 gnomes at 100 and 150, overjoyed, he went to buy scouting with passfight, and as a result, the mites were only in Citadel.
!26 first Dragon Utopia with +3 to everything, and then it was one-sided — another 4 Dragon Utopias, control, toward the finish: 106 ducks, 15 angels, 146 shepherds, 4 guys with 2 Dimension Doors,
Thanks for the game
Зима 2011-12.
Javdet (red Barbarian, Tyrax, Tyrax) def theShevanesian (blue Conflux, Pasis, Brogh) all random, 8mm6a, 146 turns 1-0
Confirmed. As soon as I found control and hope appeared, my opponent didn't give me a chance. Thanks for the game!
28.7. I got half area blocked by lots wyvern monarchs guarding hydra dwell, but decided to play cos i got hydra and gorgon dwells, plus log on lvl2 with Tazar. Week 1 was very hard, i lost alot of army, but managed to beat monarchs and take dwells. Ok wk2 d4 i go in middle and i found some nice artifacts there. Valeska attacked me on wk2 d6. Battle was very long and i managed to kill ar her army except 3 angels. Then game crushed and it took some time to settle this situation with judges. After we continue, i decided to surrender because Tazar had only 1 spell point while Valeska had 93 with good magic. On wk3 d2 i go back in middle with all spellpoints and got attacked again. But this time i had enough spell points to blind Valeska army until the end. Thx for game!
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