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Posts from Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

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#258
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11.07.2012 Ayauhteotl(red, Fortress, Tazar, Korbac) def SVAROG(blue, Dungeon, Shakti) Panic, 141

I got a good respawn with an external dwelling of Wyverns and Behemoths.
111 - I take the external dwelling of Wyverns near the castle, I split up with 5 heroes.
112-114 - I take the external dwelling of Behemoths, I collect resources.
115-116 - I break into the neighboring zone, I take a secondary Necropolis. There is a stable in the zone, nice. Korbac gets very good skills (Logistics, Pathfinding, Earth Magic, Offense, Defense, Tactics), I decide to make him my main hero.
117 - Dwellings 1,3,5,6 in the Citadel. I try to break into a zone with my native secondary town, 20-49 Ogre Magi. They turn out to be 47 with an upgraded stack. Thanks to SVAROG for auto.
121-124 I bring up troops and capture 3 more castles, including Fortress behind the Ogre Magi.
125 - A bright idea strikes me not to stop there and I attack the dread knights. There are 20 of them, I have 10 Wyverns, 13 Behemoths, 25 Lizardmen, and 40 Gnolls. They wipe out almost all my army, leaving only 7 Wyverns and Lizardmen.
126-127 - I gather resources and hope the opponent doesn't show up now. I build a fort and place Wyverns in the secondary town.
131 - I buy troops, one of the guilds finally gives Slow, now I have Slow. I go to the treasure zone.
131-136 I clear the treasure zone, there are 3 external dwellings of Bears, 2 Dragon Fly Hives (4 and 6), and a Griffin Conservatory-3.
137 - I split my army, replenish mana, prepare chains for delivery.
141 - I bring up troops, I didn't have enough money to upgrade the Wyverns, I go to the opponent. I see Shakti, I stand next to him. On his turn, he attacks after bringing in troops.
Korbac ~8-9-6-6, 34 Wyverns, 16 Behemoths, 3 Angels, 3 Hydras, 6 Dragon Flies, 12 upgraded Dragon Flies, and 10 Wolf Raiders.
Shakti ~11-11-2-4, 1 Angel, 5 Red Dragons, 18 Minotaurs, 6 Manticores, 45 Evil Eyes, 1 Harpy, and about 150 Troglodytes. And an artifact life+1.
Both only have level 1 magic, but Expert Earth Magic and Slow. A tough and long finale. The opponent cast Slow and shut down the Evil Eyes. I responded with Slow too. I have Haste. For N turns, the Angels and Wyverns endured hits from the Evil Eyes; the Wyverns under Haste flew and hit the opponent's fast units, then flew back. I lost the Angels, Hydras, and a dozen Wyverns, but I managed to kill the opponent's Angels and Dragons. Then it got easier, since my speed was higher and I had the initiative. Using the same tactic, I managed to kill the Manticores and Minotaurs; the opponent was left with Evil Eyes and Troglodytes, and I had about 15 Wyverns and 16 Behemoths. Both ran out of mana, I attack. In the end, 11 Wyverns and 4 Behemoths survive.

Thanks for the game.
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#259
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Ayauhteotl
11.07.2012 Ayauhteotl(red, swamp, Tazar, Korbac) def SVAROG(blue, dungeon, Shakti) Panic, 141

Got a good respawn with an external dwelling of wyverns and bull centaurs.
111 - take the wyvern external dwelling next to the castle, split up with 5 heroes
112-114 - take the bull centaur external dwelling, collect resources
115-116 - break through to the neighboring zone, take a secondary Necropolis. There's a stable in the zone, nice. Korbac gets very good skills (Logistics, Pathfinding, Earth, Offense, Defense, Tactics), I decide to make him my main.
117 - Home 1,3,5,6 in the Citadel. Trying to break into the zone with my native secondary, 20-49 ogres. Turns out there are 47 with an upgraded stack. Thanks to SVAROG for the auto.
121-124 bring up troops and capture 3 more castles, including a swamp behind the ogres.
125 - a bright idea comes to not stop at what's achieved and I attack the dread knights. There are 20 of them, I have 10 wyverns, 13 bull centaurs, 25 lizardmen, and 40 gnolls. They cut down almost my entire army, leaving 7 wyverns and the lizardmen.
126-127 - collect resources and hope the opponent doesn't come now. Build a fort and place wyverns in the secondary.
131 - buy up troops, one of the guilds finally gives Slow, now I have mass slow. Head to the treasure zone.
131-136 clear the treasure zone, there are 3 external dwellings of bears, 2 Dragon Fly Hives (4 and 6) and a Griffin Conservatory-3.
137 - get wiped, replenish mana, prepare chains for transporting.
141 - bring up troops, not enough gold to upgrade wyverns, head to the opponent. See Shakti, stand next to him. On his turn he attacks after bringing up troops.
Korbac ~8-9-6-6, 34 wyverns, 16 bull centaurs, 3 angels, 3 hydras, 6 dragon flies, 12 upgraded dragon flies, and 10 wolf raiders.
Shakti ~11-11-2-4, 1 angel, 5 red dragons, 18 minotaurs, 6 manticores, 45 Evil Eyes, 1 harpy, and about 150 troglodytes. And artifact life+1.
Both only have level 1 magic, but expert earth and have mass slow. A tough and long final fight. Opponent cast mass slow and closed his eyes. I cast mass slow in return. Have Haste. N turns angels and wyverns endured Evil Eye hits, wyverns under Haste flew and hit the opponent's fast units, then flew back. I lost angels, hydras, and a dozen wyverns, but managed to kill the opponent's angels and dragons. After that it got easier, since I had higher speed and initiative. With the same tactics I managed to kill the manticores and minotaurs, leaving the opponent's Evil Eyes and troglodytes and about 15 wyverns and 16 bull centaurs on my side. Mana was exhausted for both, I attack. In the end, 11 wyverns and 4 bull centaurs remain. Thanks for the game.
First time playing Panic, it turned out to be a very interesting game, and a very interesting final fight that lasted about half an hour. I threw at 125 in the naga bank — at 30 creatures, I should have built dragons, so I went for it. There was a Griffin Conservatory-1, Dragon Fly Hives—. I made a tactical mistake, didn't check that my opponent had no shooters at all. The thought that I needed to close 46 grp. Evil Eyes only came at the start of the battle. Didn't have enough gold to buy up the army, should have bought 20 more Evil Eyes instead of manticores, which were left in the castle. 46 Evil Eyes were taking out 1.5 wyverns per turn; if there were 66 with expert Archery and +10% artifact, the result could have been different. Thanks to Ayauhteotl for the game.
#260
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13.06.2012 Егор Коробейников (red, Necropolis, Taminka, Taminka+Septina) def my_wild_desire (blue, Fortress, Kaitlina, Kaitlina) 2cm4d(3)1.4.5
I was leveling up 2 Necromancers. I lost the first one to a Gargoyle, I was already getting tired, so I cast Wave of Death and defeated the main hero. I thought I would lose, but then I decided to farm with Wave of Death, and I even hesitated for about 10 seconds before casting it. In the end, I defeated the Necromancer on level 131 and decided to level up the second one, but on level 141, my Necromancer returned, and I continued to level him up. There weren't many skeletons. I didn't find any drowned or anything else. But he lost, and GG. Thanks for the game.
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#261
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Yegor Korobeynikov
06/13/2012 Yegor Korobeynikov (red, Necropolis, Taminka, Taminka+Septina) def my_wild_desire (blue, Fortress, Kaitlina, Kaitlina) 2cm4d(3)1.4.5
I was leveling up 2 Necromancers. I lost the first one to a Gargoyle, I was already getting tired, I cast Wave of Death and lost the main hero, I thought I was going to lose, but then I decided to farm with Wave of Death, I was even confused for about 10 seconds, but I cast it. In the end, I lost the Necromancer on level 131, I decided to level up the second one, but on level 141, my Necromancer came back, and I continued to level him up. There weren't many skeletons. I didn't find any drowned or anything. But he lost, and GG. Thanks for the game.

I confirm. I made many unjustified losses, at the end of the first week I finally reached the secondary town and to my surprise I noticed that the road was guarded by a hundred gr. archers :smile27:
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#262
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06/13/2012 darkello (red, Castle, valeska valeska) def Juristis (blue, Conflux, random luna) 8mm6a 114
Took all the resources... on turn 114, the opponent surrendered because his main hero was defeated.

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06/13/2012 darkello (blue, Conflux, random gridan) lose Juristis (red, Rampart, ivor ivor) 8mm6a 135
The game didn't go well from turn 13... some opponent came and killed me.


Please try to write the opponents' nicknames correctly...
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#263
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13.06.2012 Sanin (red, Dungeon, Shakhti, Shakhti) def my_wild_desire (blue, Tower, Torosar, Torosar) 2sm4d(3) 124

Underground respawn, there is an external dwelling of eyes and swift runners. One of the roads is blocked by a GO. The second leads to a snowy secondary area. The heroes are a perfect match: Gundula, Nila, Alkin breaks out of prison (only noticed on the second week that he was level 5. If I had noticed earlier, I would have switched to him). I continue leveling Shakhti, who gets Logistics at level five. By the end of the week, five heroes, 1-4 in the citadel, and the portal of summoning.
On the second week, I emerge into a grassy secondary area, there are several upgrade structures and an observation post, from which I immediately see the blue heroes. On 123 I attack a scout hero out of the darkness, on 124 I build two markets, bring in another eye and 10 medusas, and reach Torosar, who is almost without an army anyway.
Thanks for the game.
ICQ 423164784

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#264
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darkello
13.06.2012 darkello (red,castle, valeska valeska) def juristis(blue,conflux randm luna) 8mm6a 114
Took all resources.. on 114 opp surrendered because main hero fell

13.06.2012 darkello (blue,conflux random gridan) lose juristis(red,rampart, ivor ivor) 8mm6a 135
The game didn't work out from turn 13... some opp came and killed me
That was a game, we played 200%, in the first one the layout was bad, only Luna could have carried it, but she was killed on morale.
In the second, many troops came from the start, there were several Dwarf Cottages and crypts. Around 123 I killed the Citadel's stack very successfully, losing only 5 Centaurs, and got a built-up town hall and a Castle with birds. I took Nagas level 4, Dwarf Cottages, leveled up Logistics. In the second town, I built a Capitol and bears from the computer, and at home I built up uniques in the Citadel and took an external dwelling of green dragons on 127. On 131 I broke the max Griffin Conservatory, then went to the center and killed the opp. Thanks for the games.
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#265
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Sanin
13.06.2012 Sanin (red, Dungeon, Shakhti, Shakhti) def my_wild_desire (blue, Tower, Torosar, Torosar) 2cm4d(3) 124

Underground respawn, there is an external dwelling of eyes and speedsters. One of the roads is blocked by ГО. The second leads to a snow secondary. Heroes are handpicked: Gundula, Nila, Alkin is freed from prison (only on the second week did I notice he was level 5. If I had noticed earlier, I would have switched to him). I continue leveling Shakhti, who gets logistics at level five. By the end of the week, five heroes, 1-4 in the citadel and the portal of summoning.
On the second week, I come out to a grass secondary, there are several upgrade structures and an observatory, from which I immediately see the blue heroes. On 123, I attack the scout hero from the darkness, on 124 I build two markets, bring in another eye and 10 medusas, and reach Torosar, who has almost no army anyway.
Thanks for the game.

Yes, confirmed :cool:
#266
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13.06.2012Egor Korobeynikov (red, fortres, tazar, tazar) def Lucky George (citadel, curnison, curnison) 115 2cm4d(3) on 111 broke pegasus for a secondary. didn't even notice that right next to the pegasi there was an external dwelling of snakes and lizzies, even though I lit up the whole respawn with scouting. took a couple of crypts, captured the external dwelling, Dwarf Cottage — I don't remember if I took it or not, saw a native secondary with an external dwelling of 4th level lit up by scouting from the native, built a chain there. on the 1st secondary there was a strong block on the road, didn't take the castle, there was Conflux, grass (external dwelling of psychs and external dwelling of air elementals). on 115 op surrendered on 48 ents. Thanks for the game.
don't remember the exact date.
In reply to Егор Коробейников
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#267
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3.06.2012Egor Korobeynikov (red, fortres, tazar, tazar)def Lucky George(citadel, curnison, curnison) 115 2cm4d(3) on 111 broke through to the pegasi on the secondary. didn't even notice that right next to the pegasi there was an external dwelling of snakes and lizards even though I revealed the whole respawn with view. took a couple of crypts, captured the external dwelling, the Dwarf Cottage I don't remember whether I took it or not saw a native secondary with an external dwelling of 4th level revealed by view from the native, was building a chain there. on the 1st secondary there was a strong block on the road didn't take the castle there was Conflux grass (external dwelling of pixies and external dwelling of sprites). on 115 op conceded on 48 ents. Thanks for the game.
don't remember the exact date.


I confirm the opponent's victory, indeed conceded on 38 dendroids, who resolutely refused to yield the road to the secondary, claiming that they are not blocking the path but are guarding the necro-boots :D
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#268
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Gomunguls
07/09/2012 Gomunguls (Red, Castle, Kaitlin, Tazar) def. Scorpiona (Blue, Dungeon, Shakti, Shakti) 8xm8a, 1.4.4
Good start, but there were enough mistakes in the game... in the first skirmish, I got a hat of spells, level 5, boots, and some other good items... I built up Viv and maxed out Tazar's skills... with DD, TP, boots, stables, gloves, and a logo, the tempo was good!! Tanya surrendered.
Thanks for the game!!!

Whew, after this game, I got hooked on the 8xm8a map:smile54:
I had a great time for the first 2 weeks, but in the third week, I got confused by the directions that didn't match the scheme and seriously lost the tempo, falling behind Vitalik. Seeing the opponent's army, stats, and full control, I decided not to continue:o
Thanks for the game!


469326983
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#269
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14.07.2012 m2d3 (red, Tower, Nela, Nela) def os1r1s (blue, Castle, Caitlin, Crag Hack) 126 2cm4d(3)
On turn 112, he took the secondary town - a merge. At the end of the first week, he took the stronghold and immediately built birds there. In the town, he has nagas in the castle. Nela has a log and earth.
In the second week, he focused on mini, shield + 3/3, coliseum. 126 on the passage from the secondary town merge with Fortress. The resources and parameters turned out to be larger.
Thank you for the game.
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#270
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m2d3
14.07.2012 m2d3 (red, Tower, Nela, Nela) def os1r1s (blue, Castle, Caitlin, Crag Hack) 126 2cm4d(3)
On 112 took secondary skill - Fusion. At the end of week 1 took Stronghold and immediately got birds there. In town have Nagas in Castle. Nela has Logistics and Earth Magic.
By week 2 min Cons, Shield + 3/3, Coliseum. 126 on the path from secondary Fusion Fireball. Pouch and stats turned out to be bigger.
Thanks for the game.

That was a thing
Realized that respawn is garbage. Small and poor. No decent loot or huts to clear. Realized too late, 112 was already gone (took two 111's before that). And then both 2-squares leading there were in snow. Winter is what beat me. Got stuck there. Main drain was gold. Ended up getting caught with part of the army because I couldn't afford to buy everything. GG.
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#271
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14.07.2012 m2d3 (blue, Castle, Valerka, Valerka) def os1r1s (red, Tower, Nela, Nela) 135 2cm4d(3)
Slow roads. 1 road only to the main. One guy ran away with 30 marks along the off-road, Valerka with horses in the other direction. In total, that guy earned secondary Necropolis units and ~15k gold. Valerka developed slowly. But on the main, there are 3 cons and the Necropolis has 2 more. By the end of the second week, there's a Citadel and angels in the Castle.
On the 3rd week, I took all the cons, resulting in 8 angels. The opponent came to my secondary Necropolis. The game didn't go well there. We decided not to continue.
Thanks for the game.
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#272
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m2d3
14.07.2012 m2d3 (blue, Castle, Valerka, Valerka) def os1r1s (red, Tower, Nela, Nela) 135 2cm4d(3)
Slow roads. 1 road only to the Castle. One guy ran away with 30 marks along the off-road, Valerka with horses in the other direction. As a result, that guy earned secondary Necropolis units and ~15k gold. Valerka developed slowly. But on the main, there are 3 cons and the Necropolis has 2 more. By the end of the second week, there's a Citadel and angels in the Castle.
On the 3rd week, I took all the cons, resulting in 8 angels. The opponent came to my secondary Necropolis. The game didn't go well there. We decided not to continue.
Thanks for the game.
confirmed
not my day
cons decided the outcome
well played