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Posts from Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

5.0 (1 rating)
In reply to Juristis
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Juristis
6.06.2012 Juristis (blue, Dungeon, Shakti, Shakti) def Wladysha (red, Tower, Solmyr, Solmyr) 2sm4d(3) 136
Opponent took his 2 111s, I didn't use restarts.
Spawned in the underground, roads were fast, immediately revealed a Troglodyte external dwelling behind Gnolls, a Medusa external dwelling behind 5-9 Snipers. Sawmill was blocked, but got a fair amount of gold. ГО - 50-99 Pit Lords, passages to the secondary zone along the road - 50-99 Marksmen in the portal, and 10-19 Pegasi on the underground lava. The third exit through similarly many Pegasi across rough terrain.
On 112 I took the Troglodyte external dwelling, fatally, because almost immediately I found a Minotaur dwelling. On 115 I broke into the secondary zone against a pack of Monks behind a Dwarf Cottage, took the Dwarf Cottage itself, level 15. I already had Earth magic, built a Mage Guild in Inferno, but didn't get Slow. Scouted a Griffin Conservatory, 3-4 and 2 beehives.
On 117 I took the Minotaur dwelling, in the portal were Troglodytes, building Minotaurs in the Citadel.
Second week. In the portal again Troglodytes, I gathered them, upgraded. On the second day I broke 2 Naga banks (3 and 4), a max Griffin Conservatory with a Blessing found in a shrine, and 2 beehives (12+8). Broke the Marksmen and took the secondary Rampart town. On 126 I would have broken ГО, but Slow wasn't given in any of the towns, shrines, or scrolls.
On the third week, through the Stable with a Rampart resurrection, I went into the treasure zone, along the road I revealed a Shield 3-3, got it back from Gunnar, losing a Minotaur. In the portal, by the way, there were again Troglodytes. In the treasure zone I broke, with the loss of 30 Troglodytes (I forgot that Harpy retaliation isn't removed by Gr.) 42 Wyverns with a Greaves, behind them they gave 10k gold and a Ring +1 speed. On 135 with Mass Shield and Skin I broke a Dragon Utopia, they gave Books of Earth, Fire, an Earth booster, and a Helm +6 to all stats, and gave Logistics. Town Portal home, Whirlpool, on 136 I broke a double ГО (Pits and Minotaurs), then 2 of the opponent's heroes, and at the end of the turn I meet Solmyr with his full army. I attack him with Shaktiss with 4 Angels and 6 single Harpies:
Round 1 - positioned myself with Tactics, cast Anti-Magic on the Angels. In response, Haste on the Master Gremlins, but the opponent didn't attack, fired with an Arrow using Master Gremlins. In round 2 he kills the blocking Harpies with a Meteor Shower, in response I cast Armageddon, he surrenders. Thanks for the game!

clear Dragon Utopia decided it, nothing to be done (
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06.07.2012. MaxGor (blue, Castle, Valeska, Valeska) def Ayauhteotl (red, Rampart, Ivor, Monere) Panic 147
Although I still had 1 rest left, I was tempted by the external market right under the town and Aislin in the tavern for breaking through shooter blocks. I saw 3 Dwarf Cottages and a Medusa Factory, but the Dwarf Cottages were no good, a stable was only found in the very corner of the spawn, so I moved slowly and placed angels on the 3rd week((( Also on the 3rd week, a scout hero took the only Griffin Conservatory (level 2), and I played the fight poorly, but from the 1st week the Legion's legs and from the 2nd an external, so there was hope for archers. On the 4th week, I took 2 secondary heroes, 2 Pandora's Boxes with 20 Air Elementals each, and then Ayauhteotl breaks into a Necro secondary in the underground and brings troops, but I have no mana....Tried to run away, but it's hard to do against Monere. Opp attacks, I have 5 angels, 11 unupgraded horses, nearly 90 Grand Archers and 45 Air Elementals; Ayauhteotl has 2 angels, nearly 30 Grand Pegasi, 4 Unicorns, nearly 40 plain archers and nearly 50 Champions. Opp has oil, so I put the archers in a box, morale and luck proc for them often, and I shoot out her archers, pegasi, and angels. It's strange that little shooting came at me — sometimes haste, shield on herself, sometimes dust on me. After a while the oil wears off, the Unicorns hit the archers from where the angels flew away, but they die from the horses, and the angels get morale and Monere doesn't have time to surrender. Ayauhteotl was also leveling Ciele, but I have Monks, Crusaders, and Griffins + all 5 angels and a focus on economy (at the time of the attack 17k gold in pocket), I would have just overwhelmed with meat in case of a guerrilla war attempt.
Thanks for the game.
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06.07.2012. MaxGor (blue, Castle, Valeska, Valeska) def Ayauhteotl (red, Rampart, Ivor, Monere) Panic 147
Confirmed. I didn't want to drag the game out. I caught the opponent without mana and attacked, counting on griffins and mass magic. I took down slightly less than half of the crossbowmen in 1 turn; they got a morale boost on their turn and took down almost all of my griffins. After that, I planned to use mass Haste and Wait to break through the cover to reach the crossbowmen, strike them, and pull back, but the opponent timely blocked them with horses instead of single Air Elementals.
Hitting with a shooter for 80 damage didn't seem like the best decision; perhaps that was a mistake.
Thanks for the game. It was interesting. I had a decent start — a stable, Griffin Conservatory-2, and 2 Pegasus stacks at the respawn.
In reply to c0nn3c71nkK.ppL
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c0nn3c71nkK.ppL
6.06.2012 c0nn3c7nkK.ppL (red, ramp, Ivor, Ivor) def CryptoNight (blue, conflux, Kalt, Monere) 132 balance

roads are average, opponent had 1 rest left
didn't get any logs the whole game, but got fast mass slow.
111-117 Dwarf Cottage at 15, Crypt pre-max, built Griffin Conservatory 2, 1-6 in Castle
121-127 I break through my own ГО 30 nagas from the other side 100+ monks, exit through another entrance to the central Castle. Take 3 Griffin Conservatories (2-4-3)
132 - opponent attacked but I was ready =)
Thanks for the game)
The draft was very good, but I made a couple of tactical mistakes — I revealed 2 air and water external dwellings on balance, Monere came and it was a stable. On day 1, I spread out with 6 heroes (and played with them until the end of the game)))
Until the end of week 1, I cleared the respawn, placed psychs in the Citadel... at the end of the week I broke through to the adjacent zone. Had a lot of resources, and Griffin Conservatory 2-4. And then I made the wrong decision — I should have exchanged all resources at 3 marketplaces at the start of week 2, but I decided to build Mage Guild 5, since Monere got Wisdom on another level-up...
In week 2, I stalled with Monere until Mage Guild 5, and only on day 126 broke through home, got Mage Guild 5 (it gave Town Portal and Antimagic), took Naga Bank for 8k, and Town Portal'd home, then broke through Conservatory 2 and on day 131 rushed ГО.
On day 132 I attacked...................and was humiliated by 9 angels with Tactics)
Зима 2011-12.
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07.07.2012 GoedenDag (blue, Rampart, Ivor, Melody) def hunter98 (red, Tower, Nila, Nila) 126 8mm6
Thank you for the game.
In reply to Niemand
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GoedenDag
07.07.2012 GoedenDag (blue, Rampart, Ivor, Melody) def hunter98 (red, Tower, Neela, Neela) 126 8mm6
Thanks for the game.
Confirmed, thanks for the game.
P.S. there was no sawmill at the respawn... WTF?!!!
P.P.S. there was no ore and wood at all, so only golems in the Citadel + gargoyles built
three Griffin Conservatories at the respawn
stuck in the swamp, with nowhere else to go, nothing to break through with...
and I just don't like playing Tower
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
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08.07.2012 kinger (red, Rampart, Kyrre, Kyrre) def darkello (blue, Castle, Valeska, Valeska) 2sm4d(3) 124

111 - Brissa in the tavern, then Grindan as well. Upgraded the Centaurs, got a stack of 50+, scouted a Dragon Utopia on the respawn, ГО - a horde of upgraded Efreets, to the right along the road a swamp secondary behind a crowd of Ogres. I decide to run down to the grass, after breaking through the crowd of Orcs, I saw a Castle there, ran around with five heroes;
112 - took the Castle secondary, upgraded the Marksmen there and bought them out, then kicked a horde of Zombies for a sword +2/+2;
113 - scout another area - part of the opponent's respawn is visible, the opponent picks up a stack of Monks at his place, I took a pre-max Crypt. I'm thinking of moving to the Castle and trying to develop it, because I was having problems with crystals;
114 - beat another horde of Zombies for an experience stone, Kyrre gets Earth magic. The opponent also got a second town;
115 - from above, through a crowd of Mummies, Valya breaks through to my respawn with a crowd of Marksmen and Spearmen. I had to urgently change plans: in my home town I build a Mage Guild, then I attack Valya with Grindan, the shooter killed a few Marksmen; broke through with Kyrre and with Centaurs, Marksmen, Elves, and Dendroids I attack Valya. After killing three Elves, Valya runs away, and I enter the Crypt - pre-max;
116 - I build a marketplace in the Castle, trade one crystal and in my home town I build Pegasi, ran Kyrre towards the opponent;
117 - I see that the opponent's secondary is a Dungeon, there's a Citadel and there are Monks, Eyes, Troglodytes, and Harpies, Kyrre reaches the Marksmen's dwelling and spends the night there, Brissa stands between the Dungeon and Kyrre. On his turn, the opponent pops out with a scout hero from the secondary and attacks Brissa, who has 3 Dendroids and 4 Centaurs (one each). The epic scout hero battle ends with Brissa's defeat (the opponent has a Monk left, one Eye, and a couple of Troglodytes with a Harpy). Sad((( The opponent's scout hero runs back into the Dungeon. I have 123456 in the fort at my home town, 124 in the fort at the secondary;
121 - I recapture the opponent's secondary with the loss of all Marksmen and Elves, Kyrre spends the night there with a rebuilt Mage Guild;
122 - Kyrre runs back to the home respawn, the Eyes, Harpies, and Troglodytes remain in the Dungeon;
123 - took a Hive for 2000 gold, bought Brissa out in the Dungeon and left her there to replenish mana;
124 - Kyrre beats a crowd of Vampires with an upgraded stack for a Dragon Fly Hive, in the Dragon Fly Hive 50+ Flies - didn't go in, took a pre-max Crypt, bought Eleshar in the Dungeon and ran to the opponent's main. On his turn, the opponent attacks my scout hero with Mephala, loses a few Marksmen and surrenders (the respawn turned out to be poor, tight on gold)

Thank you darkello for the game.
In reply to kinger
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kinger
07/08/2012 kinger (red, Rampart, Kyrre, Kyrre) def darkello (blue, Castle, Valeska, Valeska) 2sm4d(3) 124

111 - Brissa in the tavern, then Grindan later. Upgraded the Centaurs, got a stack of 50+, scouted the Dragon Utopia on the respawn, GO - a horde of upgraded Efreeti, to the right along the road a swamp secondary hero behind a crowd of Ogres. I decide to run down to the grass, after breaking through the crowd of Orcs, I saw a Castle there, split into five heroes;
112 - took the Castle secondary hero, upgraded the Marksmen there and bought them out, then kicked a horde of Zombies for the sword +2/+2;
113 - scout another area - part of the opponent's respawn is visible, the opponent takes a Monk dwelling at his place, I took a pre-max Crypt. I'm thinking of moving to the Castle and trying to develop it, because I had problems with crystals;
114 - beat another horde of Zombies for an experience stone, Kyrre gets Earth Magic. The opponent also got a second town;
115 - from above, through a crowd of Mummies, Valya is breaking through to my respawn with a crowd of Marksmen and Spearmen. I had to urgently change plans: in my native town I build a Guild, then I attack Valya with Grindan, using the shooter to kill a few Marksmen; broke through with Kyrre and with Centaurs, Marksmen, Elves and Dendroids I attack Valya. After killing three Elves, Valya runs away, and I went into the Crypt - pre-max;
116 - I put a Marketplace in the Castle, trade one crystal and build Pegasi in my native town, ran with Kyrre towards the opponent;
117 - I see that the opponent's secondary hero is in a Dungeon, there is a Citadel and Monks, Beholders, Troglodytes and Harpies are sitting inside, Kyrre reaches the Marksman dwelling and stays there overnight, Brissa is positioned between the Dungeon and Kyrre. The opponent on his turn emerges as a scout hero from the secondary town and attacks Brissa, who has 3 Dendroids and 4 Centaurs (one of each). The epic battle of scout heroes ends with Brissa's defeat (the opponent has one Monk, a Beholder, and a couple of Troglodytes with a Harpie left). Sad((( The opponent's scout hero runs back into the Dungeon. In my native town - 123456 in the fort, in the secondary town 124 in the fort;
121 - I recapture the opponent's secondary town with the loss of all Marksmen and Elves, Kyrre stays there overnight with a rebuilt Mage Guild;
122 - Kyrre runs back to the native respawn, Beholders, Harpies and Troglodytes remain in the Dungeon;
123 - took a Treasury for 2000 gold, bought out Brissa in the Dungeon and left her there to replenish mana;
124 - Kyrre beats a horde of Vampires with an upgraded stack for a Dragon Fly Hive, in the Dragon Fly Hive there are 50+ Dragon Flies - didn't go in, took a pre-max Crypt, bought Elleshar in the Dungeon and ran to the opponent's main. On his turn, the opponent attacks my scout hero with Mephala, loses a few Marksmen and surrenders (the respawn turned out to be poor, tight on gold)

Thanks to darkello for the game.
confirm! poor respawn. Decided not to continue, the opponent would have almost finished me off 100%
In reply to hunter98
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8/07/2012 Sanin (red, Rampart, Ivor, Ivor) def. Pingvinyashka (blue, Tower, Torosar, Torosar) 2sm4d(3) 213

The roads are slow; there are two native heroes in the tavern, one of whom is an Efreeti. Not far from the castle, there's a gnomish external dwelling. There was also a unicorn external dwelling, but he noticed it too late, and even if he had, he wouldn’t have been able to place unicorns in the castle. On day 117, he placed level 1-5 creatures in the castle + the gnome guild. He took a secondary castle – a conjunction – where Ivor got into a fight with golems for a +3 sword, barely managing to win due to poor tactics.
On the second day, he placed unicorns, took the external dwelling, and went underground. There, he found two treasure zones. On the third day, he climbed down there but didn't get anything significant. Only on the fourth day, with reinforcements of upgraded troops, did he capture the Book of Earth and the Dragon Utopia. He wanted to create a Town Portal to the conjunction and learn Earth magic, but he forgot that the Town Portal without Earth sends you to the nearest town, so he ended up in the underground Inferno. He didn't go anywhere else; on day 147, he emerged at the opponent's respawn point and easily captured the capital city with unbought creatures.
Final Battle on day 213, victory due to an obvious advantage in stats and magic.
ICQ 423164784

In reply to Sanin
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Sanin
8.07.2012 Sanin (red, Rampart, Ivor, Ivor) def Pingvinyashka (blue, Tower, Torosar, Torosar) 2sm4d(3) 213

The roads are slow, in the tavern there are two native heroes, one of whom is Ufretin. Near the castle there is a Dwarf Cottage external dwelling. There was also a Unicorn external dwelling, but I noticed it late, and besides I still couldn't place Unicorns in the castle. On week 1 day 1 I placed 1-5 in the castle + the Dwarf Guild. I took a secondary hero from the Conflux, there Ivor got into a fight with Golems for a sword +3, barely managed it due to awkward movement paths.
On the second day I placed Unicorns, took the external dwelling, went down underground. There I found two treasure zones. On the third day I went in there but didn't get much of anything. Only on the fourth day with a delivery of upgraded troops did I capture the Earth spell book and took a Dragon Utopia. I wanted to cast Town Portal to the Conflux and learn Earth magic, but I forgot that Town Portal without Earth sends you to the nearest town and ended up in the underground Inferno. I didn't go anywhere else, on week 3 day 7 I emerged at the opponent's respawn and without a fight captured the capital with unrecruited creatures.
Final battle on 213, victory due to clear advantage in stats and magic.

I confirm
there was a Gremlin external dwelling, I took 2 minimal crypts, minimal harassment, on week 1 day 14 I decided to break a small Dwarf Cottage, forgot that Dwarves sometimes come in stacks of 15, as a result I ran out of shots, lost 40 Gremlins / didn't have enough resources for respawn, didn't manage to place Naga on the first week. There were Snipers at the entrance to the underground, I gave up) on week 2 day 1 I broke through to a Stronghold secondary hero, it was decided to place Manticores, due to the complete absence of Gargoyles around / after I placed Birds and the castle, the money suddenly ran out : / on week 2 day 3 I transferred the army, took a second Necropolis external dwelling, nothing useful was found around / I endured until the end of the week, collected resources/ on week 3 day 2 I took a level 2 Griffin Conservatory with upgraded Nagas, I torched a huge number of Dragon Fly Hives in the sandy treasure zone, went to break through, in the middle of the gathering process the opponent suddenly popped out of the underground, and on the same turn captured my main town with an unrecruited army/ and that was on 147/ as a result, after getting out of the treasure zone, a battle occurred, the armies were almost equal, but in terms of stats and magic it was a complete failure, after the first Meteor Shower on the stack I surrendered : )
thanks for the game
In reply to Pingvinyashka
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07.07.2012 Vasutka (red, Castle, tourist, tourist) lost to darkello (blue, Dungeon, shakti, shakti) 2sm4d(3) 124
Basically, we played yesterday... we respawned close to each other, and a skirmish started. As a result, my side won.
Thanks for the game and the practice, Vasutka.
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08.07.2012 SolncevKoT(red,Дадж,Шахти,Шахти) def Rockmachine (blue,Rampart, Кайри, Кайри) 2sm4d(3) 225
The game was boring, the defense was very tough, there were no wyvern treasure zones, but there were plenty of Pandora's boxes and Dragon Utopias (opened two utopias from them), there were wings behind the hydras :) , in the utopia I found a hat (-2+12), slippers +to all stats. I leveled up in earth magic when I killed the angels, got 15k experience and had a decent level-up with nothing unnecessary. I opened 2 Griffin Conservatories +5, captured Tower and Conflux towns with secondary heroes, captured Inferno and the enemy Rampart myself. I upgraded the 4th guild where there was Resurrection.
Rockmachine attacked with stats of 9x13x7x7, and a lot of small units.
SolncevKoT defended with stats of 20x28x17(15)x12(22) and few troops: 26 Royal Medusas, 27 Minotaur Kings, 21 Battle Dwarves, 3 Red Dragons, 5 Angels, 29 Centaur Captains, 12 Scorpicores.
Thanks for the game!
Победы постигаются на ошибках и поражениях так, что ребят участвуем и выигрываем !!!
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07/08/2012 SolncevKoT (red, Dodge, Shakhthi, Shakhthi) def Rockmachine (blue, Rampart, Kairi, Kairi) 2sm4d(3) 225

This game was very informative for me. I explored my starting area, collected resources without any problems, and entered the secondary area relatively late, but also successfully gathered resources there. I didn't raid Utopia, only one conservatory. There was a good increase in the number of pegasuses due to their reproduction on the map and their joining my army. When the opponent captured my city, I didn't get too worried, thinking that I could easily take it back. However, the final battle showed that with the stats he had and his magic, my army, which was twice as large, couldn't do much, unfortunately. Thank you for the game.
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SolncevKoT
08.07.2012 SolncevKoT (red, Dace, Shakti, Shakti) loses to Rockmachine (blue, Rampart, Kyre, Kyre) 2sm4d(3) 225
The game was boring; the defense was very tough. There were no treasure zones with wyverns, but there were plenty of Pandora's Boxes and Dragon Utopias (opened two Utopias). There were wings for the hydras :) . In a Utopia, I found a hat (-2+12) and slippers +to all stats. I leveled up earth magic when I killed the angels, got 15k experience, and leveled up properly without anything extra. I opened 2 Griffin Conservatories +5, captured Tower and Conflux with secondary heroes, and captured Inferno and the enemy Rampart myself. I upgraded the 4th guild where there was Resurrection.
Rockmachine attacked with stats 9x13x7x7 and lots of chaff.
SolncevKoT defended with stats 20x28x17(15)x12(22) and little army: 26 Royal Medusas, 27 Minotaur Kings, 21 Battle Dwarves, 3 Red Dragons, 5 Angels, 29 Centaur Captains, 12 Scorpicores.
Thanks for the game!
I understand that SolncevKoT won, so it should be def, not lose.
In reply to Juristis
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yes, yes. SolntsevKot won.

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