Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
New here? I'm Roha — want a quick tour?
Is there anything else interesting there?
What about the combat voices? Could the troops have been made to speak?
— Unused and outdated icons.
— More detailed sketches of the Necropolis town window.
— Draft versions of the Sanctuary and Necropolis symbols.
— Strange, reddish resource icons.
— Backgrounds for town hall reputation screens (removed option).
— Previous version of the menu (static).
— The very first Haven and Necropolis town windows.
— Early versions of the battle results windows.
— Several completely incomprehensible images.
— 2 versions of artwork featuring Svetlana (now featuring Nastya).
— Fragments from the August demo (08.2010) with a small chat.
— Long-forgotten "CONFLUX" icons.
— Cut silhouettes of a skeleton spearman and a vampire, but that's not very interesting.
— Unused combat voices and sounds.
Out of the ordinary, that seems to be it.
It reminds me of my father-in-law's garage:D You can rummage through it endlessly, constantly being surprised, or you can throw all the junk in the landfill.
Yeah, and apple trees will grow on Mars. Seriously, am I just being overly suspicious, or does every patch just make things worse? This new patch didn't give me anything, although, wait, that's not true: it just increased the number of crashes; I can barely take a step without it happening...
Comparing the changelogs of version 1.4 and