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Posts from I challenge you! Auto-translated

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Map details

Category
Map
Map type
Multiplayer
Map size
S
Author
Dyrman
In reply to Rainer
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#46
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Rainer
Huh, what's with the 380,000 lats? :eek:
Well, that was an older version, plus if you play for a long time, it will reach that amount. ;)
But the hero's level will also be 30, and the army will be larger due to the doubled growth rate. ;)
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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In reply to Dyrman
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#47
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Dyrman
Well, that was an older version, and if you play for a long time, that's how many you'll have. ;)
But the hero's level will already be 30, and the army will be larger due to the doubled growth rate. ;)
Okay, thanks ;)
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#48
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The map has been updated to version 1.1: ++++Changes: 1.1 - The underground section has been almost completely removed (very little remains); - AI behavior on the WARRIOR difficulty level has been reworked; - More free resources have been added to the map; - The elementalist has been replaced with a cartographer, and astrologers and stables have been added; - Mentors have been added near each castle; - A one-way portal has been added, allowing you to pass through the outpost; - The base army growth rate in outposts has been reduced by 50%. You can download the map at the beginning of the topic. To familiarize yourself with the map, it is recommended to play against the AI on the WARRIOR difficulty level. It is recommended to play against another player on the VETERAN difficulty level.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
#49
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Don't judge me too harshly – I'm not very knowledgeable about this. I decided to look for interesting maps and came across your portal. I downloaded this map (the idea is great – 5+ to the author) and encountered a problem: any scripted object (dolmen, obelisk, treasure chest...) is treated as a tavern :( Can you suggest if a patch is needed? I have version 3.0 of Heroes.
In reply to werfal
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#50
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And most importantly, the map is only for version 3.1, because some of the scripts simply don't exist in version 3.0.... :(
You can download the patch here for the 1C version.
And here, for the Buka version.

By the way, you should also install the Buka patch on Heroes World, as not everyone has the 1C version ;)

Also, you may have some mods or other fan-made maps in the maps folder, which are also recognized as mods. Copy them to another folder temporarily while playing.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#53
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The map is great, but the garrisons grow too quickly.
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nginx/0.8.54
In reply to Warrior777
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#54
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Warrior777
The map is excellent, but the garrisons grow too quickly.
I try to make the "veteran" difficulty level suitable for myself (calm development with almost no losses, except for one week). You can try it with the Knight; there, the initial castle growth is tripled, and you can break through the side garrisons with almost no losses on the second day of the game.
In version 1.2.1, the garrison growth is lower than in 1.1, which is lower than in 1.0. If I make it even lower, they will be easily defeated, even by the hero.
Maybe I'll reconsider the idea with the Phoenixes; the Phoenix + Regeneration combination is too overpowered (sorry for the spoiler).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#55
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And what about the central garrisons? They grow very quickly. I had no chance because the central garrison remained with the enemy, and it already had a million imps and demons.
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nginx/0.8.54
In reply to Warrior777
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#56
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Warrior777
What about the central garrisons? They grow very quickly. I had no chance because the central garrison remained with the enemy, and it already had a million imps and demons.
20%-40% increase in 1.2.1, not 100%, as in 1.0, for example.
You probably played a lower hardcore version, but even there, if you capture the central tower (it is not captured through the central outposts, but through the side ones - it takes longer, but there are fewer losses), you can achieve a very significant increase in the castle. (in 1.2.1, the increase from the central one is also reduced in the castle)

At what point was it impossible to defeat the garrison (month and week)? What was your chosen difficulty level?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#57
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I played as the Barbarian in version 1.2.1. I was playing as the Academy against Inferno. I managed to defeat two of the enemy's main heroes – one died attacking a garrison, and I chased down and killed the other. But the problem is the enemy city, which is protected by three powerful garrisons. The enemy could easily break into my city. Even a level 23 Nur with a lot of artifacts couldn't handle it.
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nginx/0.8.54
In reply to Warrior777
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#58
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Warrior777
I played on Warrior 1.2.1. As Academy against Inferno. I managed to defeat two of the enemy's main heroes – one died attacking a garrison, and I chased down and killed the other. But the problem is the city, protected by three powerful garrisons. The enemy could easily penetrate my city. Even a level 23 Nuura, fully equipped with artifacts, couldn't handle it.
What is the game duration? With a "correct" strategy, a computer opponent can be defeated within the first month of the game, regardless of the difficulty. The main thing is not to let them buy too many powerful units. But defeating a human opponent is quite difficult :)

Added 7 minutes later
The Central Outpost on Warrior is defeated either in week 1, or week 3, or week 6, 7, or later – this is the most optimal time, in my experience.

Added 3 minutes later
Have you tried to capture the Central Tower?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#59
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Okay, I'll try again during the day. This time, I'll try to capture the garrison earlier.

Added 1 minute ago
Have you tried to capture the central tower?
The opponent captured it first, and then I took it back.
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nginx/0.8.54
In reply to Warrior777
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#60
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Warrior777
Okay, I'll try again during the day. This time, I'll capture the garrison earlier.

Added 1 minute ago

The opponent captured it first, then I took it back.
The central tower also increases the growth rate of native outposts. That is, the AI used it to increase its army in the central outpost.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...