I. Execution of the Doctor.
1-2-1-1.
Night. Nothing can stop the killings except a blue block. Naturally, this block will be used on Lynx. But even in this case, Zubr wins. He kills Jack or Nebo, whichever he chooses. The score becomes 1-1-1-1. No matter who the blues kill, Zubr wins. And if they stay at home, the killer still wins because with three votes, he can still cast one vote. The only scenario that I find quite acceptable is if the blue leader with the double vote doesn't die, but the blocker does. Then Zubr will be successfully executed, and the city will win at night.
II. Execution of the Patriarch.
1-2-1-1 remains, but the city has a doctor.
This is a more interesting scenario. Zubr still eliminates a blue player. 1-1-1-1. The block is used either on the doctor or on Lynx; the leader stays at home because he cannot be killed. In the first case, Lynx kills anyone of the three remaining, and the killer wins. In the second case, it's more interesting because the doctor can save the blue player. Then the score remains 1-2-1-1. During the day, Zubr is executed – the blues win. During the day, a blue player is executed – Zubr wins. The city's only hope is if the doctor is blocked, and Lynx and Zubr go to kill the same target, or Lynx stays at home. Then the score is 1-1-1-1, and we return to the situation described above.
III. Execution of the Blue Leader.
2-1-1-1.
If Lynx and Zubr kill two different targets, the score becomes 1-0-1-1, and the killer wins. If they kill one, the score becomes 1-1-1-1 or 2-0-1-1. In the first case, the situation repeats from the previous one. In the second case, Lynx needs to be executed. Then the doctor heals himself every night, and it results in a draw. The blue player, naturally, stays at home or blocks Lynx. In any case, the situation boils down to what I described above.
IV. Execution of the Blocker.
2-1-1-1.
The night phase repeats from what was described above. But there is only one less blocking option. During the day, it's more interesting because with a score of 1-1-1-1, the killer will definitely be executed, and the city will win. With a score of 2-0-1-1, the killer wins, or it's a draw.
V. Execution of the Yellow Leader.
2-2-0-1.
The block goes on the doctor. The leader stays at home. Zubr kills the Leader – he wins. He kills the Blocker or a peaceful player – he is executed during the day, and the city wins if the doctor acts successfully. If not, it's a draw or the blues win.
VI. Execution of Morinth.
2-2-1-0.
Block and kill Lynx – the blues win. If the doctor heals her, then during the day, it will be a no-kill night (NNV). And we will return to the previous link in the algorithm. If Lynx is blocked, and a peaceful player is killed, the blues win.
It's impossible to find fault with this scheme, gentlemen.
And it's pointless to deny the facts.
City, if you want to win, you need to execute the Blocker and act according to my algorithm. This is your best chance of winning.
