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Posts from The computer player is taking a long time to think.

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Hey everyone, I apologize if this topic has been discussed a hundred times already... but I couldn't find an answer anywhere – how can I make the AI take turns faster in Heroes 3.58? At the beginning of the game, it's fine, but by month 3-4, it starts taking a long time to think. I'm playing XL maps without water... and my computer is quite powerful (Core i5, HD5650 - 1Gb, 4Gb DDR3)... I remember this being a bug in all the third series games... maybe I need to add something to the config file? Please advise.
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Okay, I'll reveal a secret to you. The duration of the computer's turn depends on the difficulty level. At higher levels, the computer carefully considers each of its moves, playing at its maximum potential. At lower levels, it plays stupidly and recklessly, without thinking about its moves and often making mistakes.
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alexandem
...I remember this bug being present in all games of the third series...
There was no such bug in the third series, I can't say anything about 3.5 - I don't know, but in the first release of the fourth game, the bug was very severe until it was patched to version 1.3. The game started normally, but after some time, severe slowdowns appeared - the memory filled up, and it was impossible to play without restarting. This did not depend on the machine's power, the amount of memory, its current automatic cleaning, or the game settings. In theory, the time until the slowdowns began could only depend on the size of the map and the complexity of the game. :(
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html

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