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Posts from Let’s come up with new “war machines.”

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19 years ago
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Guys, I suggest we come up with unique "machines" for the forge for each faction, in addition to the ballista cart and the tent. Then, we'll try to send the best ideas to Nival (who are probably already full of them, but still). For example: - Some kind of sphere on a stand that, when aimed at an enemy or ally, casts a random spell (obviously, harmful or beneficial, respectively). (This kind of thing would be more suitable for mages.) Or, you could give one faction a device with positive spells and another with harmful ones. - Some kind of "hut" or cage from which, at the beginning of the battle, one beast unit emerges with a certain amount of mana, health, etc., and tries to help by fighting on the side. - Or, for the Necromancers, you could give them a cage with a raging soul that possesses the first fallen unit and revives part of it to their side (preferably at the player's direction). - And for the Elves, you could give them some kind of bush or super-dendroid that, while remaining behind the battlefield (like all machines), sends out an underground root and grabs one enemy unit from below, preventing it from escaping. Or, the Inferno could do the same, but instead of a root, it would be molten lava under their feet, or just quicksand. We can come up with a lot more... let's brainstorm! P.S.: This is one of the two things I didn't forgive and didn't agree with in Heroes 4. (The other is the turning and removal of tiles on the battlefield. They could have come up with something similar instead of removing them; it certainly wouldn't have saved them from bankruptcy, but...) P.S.2: In general, let's fantasize.
в жизни всегда бывает хуже чем есть поэтому надо довольствоваться тем что имеешь
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19 years ago
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It would be nice to add a ramming unit! Let it have 500 HP, and it should destroy structures in one hit, but with low speed...
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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19 years ago
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Darth Saruman;54299
It would be nice to add a battering ram! Let it have 500 HP, and it breaks through with one hit, but it's slow...
Not bad, but clarify: will it specifically break through gates, or can it also break through walls? If it can, what about moats and other obstacles in front of the walls?:)
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Alex Ghost
19 years ago
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A forward tower for ranged units (only during castle capture).
In reply to }\{ЕК
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19 years ago
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\{EK;54323
A forward tower for ranged units (only during castle capture).
But what's the difference between a ballista and this? If it were a guy with a ladder, that would be cool, but that's not what I was talking about...:rolleyes:
в жизни всегда бывает хуже чем есть поэтому надо довольствоваться тем что имеешь
In reply to VARTI
19 years ago
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VARTI;54845
But how does a ballista differ from this?
How is it different? The archer climbs onto the tower, draws the bowstring, and fires – 100% visibility, without the tower, the chance of hitting the enemy is 25%.
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19 years ago
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Hmm, the Steam Gnomes have the coolest selection of units. Catapults that fire grapeshot (small stones) are great against troops, and the armored vehicle acts as a mobile shield, absorbing all ranged damage if units behind it are targeted.
In reply to gamehuntera
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19 years ago
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And we also need a kamikaze unit with a mine and a speed of 2 to instantly blow up the gates and one of the wall sections... just like in Lord of the Rings with the Isengard army! ;)
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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19 years ago
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I think a bridge is needed when you cross the moat. Otherwise, it's impossible to get to the Elven Castle. They entangle with roots, and all your units die.
In reply to Darth Saruman
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19 years ago
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Darth Saruman;54958
We also need a kamikaze unit with a mine and a speed of 2 to instantly blow up the gates and one of the wall sections... just like in The Lord of the Rings with the Isengard army!
;)
I played Battle for Middle-earth 2, and I liked blowing up the walls of "Helm's Deep" with berserkers.:D We don't need kamikaze units in Heroes!:cool:
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
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19 years ago
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Regarding the moat, the issue has been raised at the right time, comrades. This is some kind of outrage!!! If not a bridge, then at least some kind of decking. Or a unit with fascines.
В общем есть еще причины для оптимизма, как говорил умирающий от ран эльф при виде плывущего по реке трупа орка.
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19 years ago
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I suggest creating a siege tower that allows units of levels 1-3 to climb over walls. Give it a low movement speed and, say, 500 HP as well (so it won't be destroyed with a single hit).
aka Sir Holmes aka David Jones.
19 years ago
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Make a catapult for the Necropolis faction that throws infected corpses over the castle walls, so they don't just stay inside the city!
In reply to }\{ЕК
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19 years ago
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\{ЕК;54990
Create a catapult for the Necropolis faction that throws plague-ridden corpses over the castle walls, so they don't just sit around in the city!

Yeah! Corpses of large animals (like cows, for example :D), and so that they spread plague in a certain radius with each corpse!:D :D :D
aka Sir Holmes aka David Jones.
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19 years ago
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If anything needs to be added, it should be only the offensive tower and the ram. Everything else is unnecessary.
I've got a hole in my pocket!
© Ринго Старр




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