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Posts from Jebus Cross - 2.

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In reply to Дубровин Павел
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#227
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Dubrovin Pavel
January 28, 2012, Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Dogbas (Blue, Stronghold, Gundulla, Gundulla) Jebus, 132
In the first round, I took two bear dwellings, in the second, 4 hives, and two resource nodes. From artifacts, I got a club with +5 attack and a shield with 3/3 defense. I noticed the only Utopia too late and didn't take it; after the game, I saw that it would have been beneficial. I managed to get 131 gold, the treasure was empty. Kirr met me with doubled mana and Chain Lightning.
Thank you for the game.
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#228
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Kilgor
26.01.2012. Kilgor (Blue, Castle, Valeska, Valeska) Def Chemist_HP (Red, Fortress, Bronhold, Bronhild) 114, Jebus Cross
We each took 2 res. Also, there were connection issues at the start.
111 Scouted well, three roads without blocks, revealed 2 external archer dwellings and a Dragon Utopia.
112-113 Running around collecting resources, captured an empty secondary town (Tower), with Valeska I take stat boosters and fight weak guards. On 113, I revealed Griffin Conservatory 1, I split my army, and set up camp not far from the Conservatory. Planning to take it the next day.
114 Word of defeat arrives.
Thanks for the game.

P.S. The respawn was awful overall, 1 Dragon Fly Hive, 1 Griffin Conservatory, no external angel dwelling, no Pandora's Boxes, the road to the secondary town along the edge of the map. On turn 12? it was impossible to reach the center, even though the guard wasn't that strong (~80 Cyclopes).

SoD isn't HotA, morale makes itself felt, 45 dendroid soldiers were running way too fast

Thanks for the game!
#229
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rebellious (red, Stronghold, Crag Hack, Crag Hack) def Tomash (blue, Rampart, Ivor, Shakti), Jebus Cross, 132
I never took the secondary hero: both were far away and blocked. But nearby there was an external dwelling of Mighty Gorgons (for 90 greased lizards), a pair of refineries, a Dragon Fly Hive, a magic spring, a stable, a couple of libraries (even three), a Dragon Utopia (low-tier). There was no fussy rushing around. And Crag leveled up well. Magic wasn't really used much either. In the Dragon Utopia I left 5 Wyverns (red orb, helmet +4+4). On day 127 I stood at the GO of black dragons (although there were also reds and a horde of Cavaliers nearby, but they were already on the sand off the road) with 6 Cyclopes, 7 Angels, 8 Birds, 31 Wyverns, 52 greased Orcs, 38 Dogs, and 18 Goblins. Crag Hack level 16, 16-14-11-11 (240), expert Offense, Earth Magic, Tactics, Logistics, Artillery, advanced Armorer. In the treasure zone I also took the Sword of Judgment (replacing the +2+2 sword) and a couple of Utopias. The opponent, struggling, took a max-tier Dragon Utopia and had no strong bonuses. And considering the stats he saw on Crag, he says gg. Thanks for the game.
In reply to rebellious
#230
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rebellious
rebellious (red, Stronghold, Crag Hack, Crag Hack) def Tomash (blue, Rampart, Ivor, Shakti), Jebus Cross, 132
I never picked up secondary heroes: both are far and blocked. But nearby there was an external dwelling for mih (for 90 gрейж lizards), a couple of conservatories, Dragon Fly Hives, a magic spring, a stable, a couple of libraries (even three), a Dragon Utopia (level 3). There was no frantic rushing. And Crag leveled well. Magic wasn't used much somehow. In the Dragon Utopia I left 5 Wyverns (red orb, helmet +4+4). On day 127 I was standing at the ГО of black dragons (although there were also reds and a horde of cavaliers nearby, but they were already on the sand off the road) with 6 Beholders, 7 Angels, 8 Birds, 31 Wyverns, 52 orc gрейж, 38 dogs, and 18 goblins. Crag level 16, 16-14-11-11(240), expert Offense, Earth, Tactics, Logistics, Artillery, advanced Armorer. In the treasure zone I also took the Sword of Justice (instead of the sword +2+2) and a couple of Dragon Utopias. The opponent, meanwhile, with problems took a max Dragon Utopia and without strong bonuses. And considering the seen stats of Crag, he says gg. Thanks for the game.

I confirm
a decent setup overall, immediately an external dwelling of Centaurs, a pre-max crypt, 2 experience stones - Shakti gets expert Tactics, 55 gr Centaurs tear through ranged guards like children, scouting revealed 2 external dwellings of horses, but it's risky to take them yet, I plan to run as far as possible along the road, build horses, and then at the end of the week return the army to take them. and then the failures begin, under a new ranged block I split the Centaurs into 2 stacks of 26, add a few units of fodder, enter the battle and.... I see that I have 1 stack of 26 Centaurs, the second one didn't transfer from the scout hero.... an excellent loss of 20 Centaurs, the stack is gone, but 2 horses arrive, I keep moving and on day 6 I see a Pandora's Box for a load of demons. I sacrifice the castle, upgrade the Elves, drag myself off the road, take 10k experience, expert Earth, Armorer, Shakti levels wonderfully, but I lose absolutely everything except the horses and Elves, but moreover, because of this Pandora's Box, I can't return the army to take the external dwelling of horses :smile21: I move on, and at the end of the turn I see another external dwelling of horses, I finally take it with 9 Elves and 2 horses with a tome of Blindness, but week 1 is a failure, the horses are in the Citadel from the 1st dwelling.....

that was a big minus morale, week 2 went sluggishly, 3 Dragon Fly Hives, 2 external dwellings of horses, a couple of Dwarf Cottages, I reveal 2 Dragon Utopias nearby, on day 131 I enter the Dragon Utopia forgetting to transfer artifacts, not that it would have solved things, although some of the fodder would probably have survived, just another fail, I lose everything except 25 horses and 14 Wyverns, I get junk, no magic, no stats, Mage Guild level 4 is also a dud, Crag shows stats of 25+ ol, clearly roaming the treasure zone

I just didn't know what to do next, tried the Mage Guild, tried Dragon Utopias, there were no more Dragon Fly Hives or conservatories on the respawn, a dead end :smile30:

thanks for the game
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#231
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What about the number of days allowed for restarts? There's nothing about it in the rules...
"РЫЦАРЬ АПОКАЛИПСИСА"

In reply to GoD
#232
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GoD
What about the number of days for restarts???
the rules don't say a word about it...

If I understood correctly, that is a link to the seasonal rules.
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#233
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Javdet (red, Stronghold, Crag Hack, Crag Hack) def tag (blue, Conflux, Tunar, Tunar), Jebus Cross, 127

We chose the rests, and I wasn't even looking for the chocolate, the draws were just terrible except for one time, but a block with harpies not far from the castle forced me to go into a Dragon Fly Hive. Loss.

At first I liked the last generation - a stable near the castle and an external dwelling with bears for 20-49 medusas. But my joy didn't last long. Totally barren land, except for low-level external dwellings in one direction. A block with genies in the other. And as a mockery, a huge mountain range in the corner of the spawn. Oh, and I also had a full backpack of valuable artifacts like two Necromancer's Cloaks, artifacts for eagle eye, for protection of skeletons, etc. At the end of the week, Crag Hack meets [the enemy] at the stable, having leveled up to only 3 and having bought Wisdom just in case.

The 2nd week was more fun, I gathered 18 Wyverns and 7 Angels. I only ran to the center by day 125. There was a mass death of bears and wyverns due to the lack of mass Slow. More precisely, I had Slow, but I didn't level up Earth magic enough, having picked up Air. The treasure zone was a continuation of my spawn. And I already thought it was ГГ when the opponent jumps out near the ГО onto the grass and attacks the nagas. He didn't attack, it passed by, it turned out the nagas weren't so easy to give up. On my turn, a scout found the opponent's capital, and the scout hero had enough cells to bring him the army. ГГ.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#234
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Javdet
Javdet (red, Stronghold, Crag Hack, Crag Hack) def tag (blue, Conflux, Tunar, Tunar), Jebus Cross, 127

We chose the restart option, and I wasn't even looking for a "chocolate" map; it just played poorly, except for one instance. However, a block with Crag Hawks near the castle forced me to explore the map. Loss.

The last generation initially seemed good – a stable near the castle and a hidden spot with bears for 20-49 gold, guarded by Medusas. But my joy was short-lived. The land was completely barren, except for some low-level hidden spots in one direction. A block with Djinns was in the other direction. And, as if to mock me, there was a huge mountain range in the corner of the map. Oh, and I also had a full backpack of valuable artifacts, like two Necromancer Robes, artifacts for increased sight range, and artifacts for undead defense, etc. At the end of the week, Crag reached level 3 at the stable and bought a Wisdom artifact just in case.

The second week went better; I managed to gather 18 Griffins and 7 Angels. I only reached the center by turn 125. There, a mass die-off of bears and Griffins occurred due to a lack of Slow. To be precise, there was some Slow, but I hadn't upgraded the Earth skill, so it didn't work. The treasure was a continuation of my map. And I was already thinking that the game was going well when an opponent appeared near the Guardian and attacked my Naga. He didn't attack, and I got lucky; it turned out that the Nagas weren't so easy to defeat. On my turn, a scout found the opponent's capital, and the weak units managed to reach him with their army. GG.

Thank you for the game.


It happened, thank you for the game, and good luck in the future.

The situation was clearly in my favor, but I couldn't capitalize on it.
Conflux level 4, about 5 hives, and from all of this, I only took a hive and then decided to move towards the center, which was a mistake; I should have cleared my own map first.
Нет ничего глупее БЕЗМЕРНОГО оптимизма (Э.М.Ремарк)
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#235
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StickyFingaz (red, Stronghold, Crag Hack) def. Snoopy (blue, Rampart, Kyrre) 135
Thanks for the game.
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#236
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StickyFingaz
StickyFingaz (red, Stronghold, Crag Hack) def Snooppy (blue, Rampart, Kyrre) 135
thanks for the game

It was. Unsure play - a predictable loss.

5 external dwellings of horses (3 taken on the first, and one on the 3rd), external dwelling of elves, 2 external dwellings of dwarves.. villages of devils-know-what, one I never even found. 1 Griffin Conservatory-1 (angel bravely laid down its life when breaking through the KZ) and 1 Dragon Fly Hive in the same place as the secondary ones...

At the start of the second month for the GO (1-4 rusted, 20+ red) the red flags were already flashing, and I had nothing to go there with (although the horse stack was already small, but Kyrre wasn't leveled yet - too risky), so I was in no rush, luckily there was plenty to do on respawn. I was collecting chests: all for gold, which I already had enough of, and for magic, which I had no use for... in one chest they gave 25 gr. of elves, which made life much easier... only on the third week, after the Dragon Utopia (a two-shot, gave KZ) I found a chest for 15k experience, then expert-expertised earth. Kyrre was leveling well, but slowly; at the end of the 2nd, beginning of the 3rd week I started playing sloppily, lost a total of 3 days...
Which, of course, didn't save me: in the center I was immediately met with parameters and army, with no chance.

A class victory. Thanks for the game! Good luck in the tournament!
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#237
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Javdet (red, Inferno, Calh, Pyre) def Dimast (blue, Rampart, Kyrre, Kyrre), Jebus Cross, 135

Well, Jebus Cross on SoD and on HotA are two completely different games. :D

First, a total wipe at 116. Glitched that there were up to fifty griffins and I rushed in to attack in a hurry. Turned out to be 98, they justified it. But the devils successfully got into the castle. Pyre got Earth, and under the castle a tome of Earth. The pack issue was resolved.
On the 2nd, I don't rush to the center anymore since you can get punished, I calmly collect Dragon Fly Hives, Griffin Conservatories, and a couple of wyverns. On 127, I went to the center and managed to take the center village. Also picking up 15 gr. cows and 15 wyverns from the boxes.
Then came a string of absurd wipes. In short, over the course of the game, I blew 3 arch devils, 5 cows, a dozen wyverns, an angel, 16 pits, and some misc. But the opponent didn't rush to the center, and we met at his respawn after max wyverns. 3 consecutive resists on the grand elites, but on the 4th try, meteor hits the target, followed by resurrections. GG.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
#238
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Javdet
Javdet (red, Inferno, Calh, Pyre) def Dimast (blue, Rampart, Kyrre, Kyrre), Jebus Cross, 135

Well, Jebus Cross on SoD and on HotA are two completely different games.:D

First, a total wipe on 116. Glitched that there were up to fifty griffins and in a hurry I attacked. Turned out to be 98, they reinforced. But the devils successfully stayed in the castle. Pyre got Earth, and under the castle a Book of Earth. The issue with the papa was resolved.
On the 2nd, I'm not rushing to the center since I can get punished, calmly collecting Dragon Fly Hives, Griffin Conservatories, and a couple of drowners. On 127 I emerged into the center and managed to take the center village. Also grabbing 15 gr cows and 15 ducks from the boxes.
Then came a series of most absurd losses. In short, over the course of the game I squandered 3 arch devils, 5 cows, a dozen wyverns, an angel, 16 pits, and some miscellaneous stuff. But the opponent wasn't rushing to the center and we met at his respawn after the max drowner. 3 consecutive resists on the grand elites, but on the 4th try the meteor hits the target, then resurrections. GG.

Thanks for the game.
Thanks for the game.
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#239
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29.01.12 Piterius (red, Stronghold, Kreg, Kreg) def CryptoNight (blue, Fortress, Tazar, Tazar), 134, SOD

I chose all the rests and got a block to the second town and ГО. In the end, I spent the entire first day wandering off-road, settling for only one path. I took birds, orcs, and wolves from an external dwelling; the second town was Castle. On the second day, I took an external dwelling of speed, three mini-hives, cons 1+4+1.
ГО is a horde of angels, no earth magic, there is air but without haste; the opponent is already strolling in the center by 123. I started building up to archangels on the second day, but another highlighted external dwelling of speed and only 1 mini Dragon Utopia with slag forced me to focus on bears. I upgrade them at 131 and head to the center via the library. The plan is extremely simple - immediately after ГО, a speed cloak, which for some reason the opponent stubbornly didn't take. Hope rests on that, mass haste, and 10 grey ones. Although there was only one Dragon Utopia with bots +2 to all and a shield +6, Kreg didn't waste time, ran around many upgrades, and was no worse than Tazar, who had consumed the center.
I took the cloak, positioned myself near the dungeon on the path to the blues at the respawn; then Tazar runs up and stands in a cage away from me. I bring up the birds and ogres, put on bracers, and attack.
Kreg 26-19-12-(35) 10 grey ones, 6 angels, 21 ducks, 12 birds, 12 ogres, 33 orcs, 50 goblins - off, def, earth, air
Tazar 17-23-26-(180) 6 hydras, 52 ducks, 15 pit lords, 39 lizards, a few flies - off, def, tactics, air
The only dangerous thing there was the bolt for 700; I mass haste, then mass slow and throw everyone at the horde of ducks until they can't take it anymore.
In general, after a long break, I played quite poorly, but the opponent forgave me, didn't come to the second town and didn't kill me, which was a mistake.
Thanks for the game!
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

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#240
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Piterius
29.01.12 Piterius (red, Stronghold, Kreg, Kreg) def CryptoNight (blue, Fortress, Tazar, Tazar), 134, SOD

I chose all the rests and got a block to the second spawn and ГО. As a result, I spent the entire first turn wandering off-road, settling for one path. I took birds, orcs, and wolves from an external dwelling; the second spawn was Castle. On the second, I took an external dwelling of speed, three mini-hives, cons 1+4+1.
ГО was a horde of angels, no earth magic, there is air but without haste; by 123 the opponent was already strolling in the center. I started building up to archangels on the second, but another highlighted external dwelling of speed and only 1 mini Dragon Utopia with slag forced me to focus on bears. I upgrade them at 131 and head to the center via the library. The plan is extremely simple - immediately after ГО, a cloak of speed, which for some reason the opponent stubbornly didn't take. Hope rests on it, mass haste, and 10 grey ones. Although there was only one Dragon Utopia with bots +2 to all and a shield +6, Kreg wasted no time, ran around many upgrades, and was not worse than Tazar, who had consumed the center.
I took the cloak, stood near the dungeon on the passage to the blues at the respawn; then Tazar runs up and stands in a cage away from me. I bring up birds and ogres, put on bracers, and attack.
Kreg 26-19-12-(35) 10 grey ones, 6 angels, 21 ducks, 12 birds, 12 ogres, 33 orcs, 50 goblins - off, def, earth, air
Tazar 17-23-26-(180) 6 hydras, 52 ducks, 15 pit lords, 39 lizards, a few flies - off, def, tactics, air
The only dangerous thing there was a bolt for 700; I mass haste, then mass slow and throw everything at the horde of ducks as much as possible.
In general, after a long break, I played quite poorly, but the opponent forgave me, didn't come to the second spawn and kill me, which was a mistake.
Thanks for the game!
Confirmed) and thanks to you too for the game - couldn't manage to recover the cloak for 2 weeks - got drained on ГО and unpleasant blocks - earth magic was never given, and I didn't find haste under mass air - on the second spawn fought with bare vivs and there were a few eaters
at 132 replenished mana and wanted to recover the cloak at 133 - they didn't give it to red(
on the second spawn the cloak simply couldn't be recovered physically (after serious losses on the 2nd ГО and a bunch of blocks in the center. The cloak decided the game since there was an impl for 3k
In reply to GoD
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#241
30.01.12 herolwy (blue, Castle, Tyris, Wystan) def Cilo (red, Dungeon, Shakti, Shakti), 134, SOD
I visited two Utopias and luckily got the Elixir of Life, the air book, the earth book and the spellbinder's hat. I had 15 Archangels with 316 Health and my DEF is 29. My daily income is 8500.
Shakti didn't find any useful artifact in the desert. His ATK was 18 so his damage was too low.
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