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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
#6989
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Yes, reinforcements work exactly like that. It depends on who you are reinforcing.
#6991
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First of all, change your tone, and secondly, you can verify everything that smart people tell you yourself. I'm not 100% sure about all the racial abilities, but I definitely couldn't attach an Angel Guardian to the joining Orcs in the tutorial campaign. The dumb AI kills whoever it wants to kill, and reinforcements don't affect that. For the Alliance, it kills Griffins; for Inferno, it kills Dogs. So, attach reinforcements to them. If a person plays a battle to the end, they will have to kill everyone in the end, including the reinforcements. The unit to which reinforcements are attached is either the most durable (if playing defensively) or the most powerful (if playing offensively). In the second case, this stack will be targeted first. So, please, treat your own head, not mine. War usually ends when it ends. For such great rushers as you, it might end quickly... and judging by your knowledge, usually in defeat, haha. In Heroes 6, in Multiplayer, you can set up accelerated development and reach level 15 in 2-3 weeks.
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#6993
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Confirm, does the Necromancer hero's ability to raise corpses extend to units of other races?
I'll check it myself in a few days.
You should check it first, actually. ;)

And it doesn't work. When playing as the Alliance in a campaign and joining with Mermaids, the racial ability cannot be applied to them. And even when summoning elementals as a Necromancer, you cannot raise the killed elementals with the racial ability.
And so on.
But YOUR STUPID computer primarily kills the actual unit in duels, not the reinforcements, and the reinforcements disappear after that.
You've got something mixed up. Reinforcements are part of the main stack. Or at least they were up to version 1.2.
The stupid computer kills whoever it wants to kill, and this is not dependent on reinforcements. For the Alliance, it kills Griffins, and for Inferno, it kills Dogs. So, attach reinforcements to them.
+++


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



#6995
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Chingis
You don't understand. It doesn't matter which unit the reinforcement is applied to, even if it's a horse. First, the AI kills the unit to which the reinforcement is applied, and after that, the reinforcement itself doesn't even need to be killed; it disappears on its own. And after the battle, not only will the reinforcement be gone, but also the stack to which it was applied.
WTF? What kind of NONSENSE is this? :smile07: :smile07: :smile07:

Reinforcement increases the number of units in the stack to which it is applied. There were 100 Imps, you apply reinforcement - now there are 120. If 15 Imps are killed in battle, you will have all 100 that were there at the beginning after the battle. If 100 Imps are killed, you will have 20 left after the battle, that is, the actual losses are not 100, but 80.

Added 5 minutes ago
Chingis
I understand everything now. I apologize. I confused reinforcements with Inferno Gates.
Please forgive me :) I rarely play. They've made a mess in this 6th installment.
Ah, that's what it is...

Gates are also useful in duels. If the gates are level 4, and you open them at the right moment, then even from 1 remaining Abyss Demon, 9 summoned ones will appear, and if they manage to attack even once, it won't be pleasant.

Added 1 minute ago
Chingis
Well, I'll have to check everything myself.
How can reinforcements be part of the main stack?
I understand everything now. I apologize. I confused reinforcements with Inferno Gates.
Please forgive me :) I rarely play. They've made a mess in this 6th installment.
No problem. I rarely play myself. It takes me two weeks to complete the first level of the campaign, about 3 hours a week :)

Just don't send me to teach your opponent ;)
#6996
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Chingis

Confirm, does the Necromancer hero's ability to raise corpses apply to units of other factions?
I'll check it myself in a few days. I mean, if a Necromancer hero fights for Haven, will he be able to raise Haven units during battle?
will not
it will also not be possible to place a guardian angel on non-human units
but when playing as an Inferno hero, it doesn't matter which unit triggers luck; the faction's luck scale will still fill up.
In reply to I_N
#6997
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I_N
it won't happen
and it definitely won't be the case that a guardian angel is placed on humans
but when playing as an Inferno hero, it doesn't matter which unit triggers luck; the racial scale is filled.
The filling of the racial scale for all races is not related to the race of the unit that fills it...
In reply to Supric
#6998
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Supric
Actually, filling the racial skill bar for all factions isn't related to the race of the stack that's filling it...
oh, yeah
but, generally, you can't raise undead with Necromancy.
In reply to I_N
#6999
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I_N
Yeah, I guess so.
But generally, you can't raise undead without necromancy.
I wasn't really doubting it :)

By the way, magic works against raising undead – like an explosion. Inferno also had something, although I think it's related to the dynastic scepter...

Also, could you tell me about the duel? Can it only be played with a dynastic hero who has completed the campaign? Is there no way to change the hero's class?
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#7000
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By the way, can you tell me about the duel mode? Can it only be played with a dynasty hero who has completed the campaign? Is it impossible to change the hero class?
It is not related to the campaigns.

Either you choose a hero from the standard selection, or from the ones you created.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Supric
#7001
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Supric

By the way, could you tell me about the Duel mode? Can it only be played with a dynasty hero who has completed the campaign? Is it impossible to change the hero's class?
You can create a hero specifically for duels.
Go to your dynasty, to the section where your heroes are listed.
Click the plus sign and create an additional hero, choose their gender, appearance, warrior-mage class, tears or blood class, and click the checkmark to create them.
A level 30 hero will appear in your dynasty, then click on the skill icon under their avatar and spend 30 points to give them skills.

This hero will be weaker in terms of stats, compared to heroes from the campaigns, as they haven't gone through the upgrades, but they will be stronger in combat skills, because they are already level thirty and you can take the highest skills, which are only available after level fifteen.

Added 2 minutes later
Zybr
It has nothing to do with the campaigns.
My dynasty heroes have the stats, skills, and spells that they had at the end of their final missions
In reply to I_N
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#7002
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I_N

I have heroes from the Dynasty campaign with the stats, skills, and spells they had at the end of their final missions.
You can reset and redistribute skills; there's a button for that.
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#7004
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Well, if a Necromancer can't raise other troops, then my game of Heroes 6 is over.
Were there any heroes in which he could? O_o


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#7006
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If it were in Dungeon, I would play as Necromancers.
Without upgrades, it's really tough, and even with them, it's still a rather unpleasant feature, making life even easier for the already powerful Necropolis.
But tell me, is it better to play as Necromancers against a human player?
For now, it's easier to play as Necromancers and Haven.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#7007
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Demons were generally nerfed. It's the same story again.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день