Posts from Heroes of Might & Magic III: Horn of the Abyss
Bugs won't ruin the experience for me! Please send it to me in a private message!
1. Creatures also gain experience and develop. 2. In addition to the hero, who cannot be attacked, there is also a fighting unit. For some reason, these additions make the game less interesting, in my opinion. But the introduction of new skills, heroes, and, most importantly, creatures and factions makes the game much more interesting! Does anyone else think so? :)
It would also be fantastic if some creatures (at least one from each faction) could be upgraded three times in the castle, meaning you build an even more improved structure and get new creatures. For example, you could upgrade imps into devils and then into something else. Or, for the creatures from "In the Wake of Gods" for the Archangels, you could create a new building in the castle (i.e., three upgrade levels for the building)!
You can download it here: http://heroes3hota.com/HotA_setup.exe
More details here: http://forum.df2.ru/index.php?showtopic=26463&st=0&start=0
Andrey_wq, you can disable those WOG 3.5 elements that you don't like. As for commanders and increasing experience for creatures, they will be in later versions of HotA.
Added 52 minutes later
I installed the latest version of Hota, and it launched successfully :) However, when you enter the "Dock" Castle, a message appears that says the following: ResourceManager::GetSprite could not find the "sprite" resource "TOrtre1.def" And then it crashes.
so, first of all, I would recommend installing it on the regular SoD, as there is even a link to it in the topic on our forum.
and in general, an activist from our team created another version of the installation, which will most likely work on the Platinum Series (at least, it works on the Complete Collection).
