Posts from MIRROR FOR THE HERO
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There is no need to mislead people. The script with new map layouts, as well as the symmetrizer script itself, are installed separately and do not depend on the version of the map editor.
The only difference related to the transition to version 0.51 is the presence of the Inferno patch in it. Accordingly, when installing the set of symmetrical templates, you do not need to copy the Inferno patch files script90.erm, script90.ers, Building.txt to the game folder.
For information: version 1.4.0 of the symmetrical template has been released: http://www.forum.heroes.by/viewtopic.php?t=863&postdays=0&postorder=asc&start=0. It includes two new templates - symmetrical versions of 8mm6a and HyperCube.
Also, the h3dm1 template has been changed: now the treasures have a random racial affiliation.
Зима 2011-12.
The "new/old" hive checkboxes are not present in version 0.51.
The "symmetrical template" checkbox is also missing. And they were not present in version 0.41 either. To make them appear, you need to copy the corresponding script files to the data/s folder.
Dimast (blue Rampart Kyrre Turis) def Psyche_7 (red Rampart Mephala) 147
On turn 1 I took 2 secondary skills and placed Centaurs in the castle, in the dwelling I inserted birds just in case. On turn 2 I went to 2 flanks into treasure zone Turis with 2 Centaurs and 14 Grands and Kyrre + Dwarves with 16 Grands and 4 Centaurs + growth, Turis recruits 30 ducks per week, Kyrre eats Pandora's Boxes takes 15 Master Genies Gargoyles Gremlins and 2 Angels, both get earth magic but no Wisdom in guilds. leveling up well Kyrre takes Offense Scout and Navigation. flies and scouts that Tower, Turis Offense Armor Resistance Archery and goes Warrior classes (which he didn't quite level up to FB because Air was offered). mistakes happens Kyrre loses 3 out of 4 Centaurs on turn 2, at the start of turn 3 Kyrre goes into the snow treasure zone clears 3 Dragon Fly Hives and then Mephala catches him, I ransom well had enough gold. Turis has 2 Pandora's Boxes for Earth and Fire but no Wisdom but now has Wisdom and Blind. I merge army bring growth take a couple of Ducks and jump into the opponent's treasure zone, it's untouched, meaning there will be another 15 Genies and second Boots, Kyrre runs to take the Necropolis castle here fails can't take it, run away, finish off Turis and settle in him. and then on her turn Mephala attacks the castle, I have 6 Angels 10 Centaurs 60 Wyverns 30 Master Genies 54 Grands (Golden Bow) a few Pegasi and Centaurs, opponent has 3 Angels 4 Brown Bears 50 something Ducks 34 Archers 50+ Wolves 20 or 30 something I don't remember Lord Vampires and 12 units. stats changed sharply attack defense under 20 (was higher earlier) spell power and knowledge over 20, I realize it's going to hurt now but seems to have Resistance which never triggered, from Tactics I exit the castle with almost all units turn 1 Blind but the troops hit Mephala barely + classes and elixir Brown Bears have tons of health, I halve the Grands and Vampires with Wolves and kill the unit stack, in response get Explosion on half the Duck stack. and lose 2 Angels and another ten Wyverns, turn 2 Wolves from turn 1 under Blind, I blind the Ducks, finish off Grands with Vampires and Angels. in response get Meteor which destroys 3 stacks Centaurs Angels and Centaurs. I have left Grands 30 Genies 20 Ducks opponent has 40+ Ducks Brown Bear and Wolves, I finish off Bears tent and catapult, Wolves with Ducks under Blind opponent doesn't move, killing 8-10 Ducks per turn and re-blinding I finish off the stack not letting Mephala escape. take all artifacts. a couple of days later also finishes the castle.
Thanks for the game.
Organizers our group has played all games, Wishmaster as I understand won't play, maybe we can start the semifinals already, didn't expect to get out of the group))))
Despite the ridiculous loss in the max hive on the first, there were all chances to win (higher stats, stronger magic + Mephala's specialty + several Mages with control). However, unwisely overconfidently went into the final, for which he paid. But the opponent played without mistakes at the crucial moment, so thanks for the game!.
More! More!
+1000000000000
KobRa, come out and fight, you cowardly scoundrel!!!:smile10:
And Rom, please make a table of groups and a playoff bracket in the first post!!! We'll definitely win!!! Thanks, Sheve, for reminding us)))
Зима 2011-12.
Are you kidding me!? 10 people can’t finish playing in half a year? (and it’s been more than 6 months since the tournament started)
And what’s your problem, sir?:D
And what troubles you, sir?:D
It's a universal injustice! How could I have passed by?
P.S. Oh, I hope I don't get my first warning from the moderators :smile43:
Зима 2011-12.
Thank you for the game!
GoD (Red, Flax, Lacus, Lacus) def LOSb (Blue, Flax, Lacus, Lacu) h3dm1 144
Thank you for the game!
GoD (Blue, Swamp, Brogh, Brogh) def KobRa (Red, Necropolis, Galtron, Galtron) hjeb4 117
After saving, Artem gives me the victory...
Thank you for the game!
The remaining matches:
Moose defends against Javdet. In the remaining matches, I'll put down draws. For now, Cobra is in 2nd place. If anyone wants to change this, there are 2 weeks left.
Dimast - GoD, you can start. If you can't agree on the details, the rules for the semi-finals are in the 1st post.
Зима 2011-12.