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The funniest thing is that after the release of the fifth game, the same thing happened on the forum. It was almost word for word. Now, the fifth game has become a classic.
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The funniest thing is that after the release of the fifth game, the same thing happened on the forum. Word for word. Now the fifth game has become a classic.
That's always how it is with oldfags - when part 7 comes out, they embrace part 6. Such is their lot, always one step behind.

I installed it at the beginning of last month, played for exactly 2 days, deleted this garbage, and went back to the third and fifth games. The sixth part has unreal glitches, the plot is uninteresting, and the number of factions and units generally plunged me into despair...
Of course innovators are always misunderstood! Especially when they bring a product aimed at the most ordinary cash-grab from fans and lovers of pretty packaging. What is there to praise here? For the idea? We can gather a legion of ideological masters from HeroesWorld alone, no problem
There are suspicions that the developers of 6 poured all their efforts and hard work into a plastic statuette of Archangel Michael
If you think that the third installment was made "with heart, so that players would enjoy the game, and everything is for the customer," then you clearly don't know the developers.
The game has found and will continue to find its players and fans, don't worry ;)

The fifth installment wasn't a masterpiece, of course, but they improved it to a decent level, and it became quite popular.
But what's inside? Everywhere you look, there are just bugs.
like constant attacks on multiple stacks at once.
tons of abilities for each creature, etc.
this is probably the worst, as I understand it?
interesting, who?
you contradict yourselves and have already given the answer to what will happen next

Arguing for the sake of arguing? I don't think I said it was a negative.
There are some debatable points.
A ton of abilities for each creature.
Each unit, I wrote it...
Not at all. If you don't understand the subject, then: despite the bugs, it was still possible to play the 5th installment. It wasn't as noticeable.
The only "bugs" that existed there were related to infinite Necromancer training, the rest were so minor that they weren't even worth mentioning.
I'm talking about this.
Either you did something wrong, or I didn't understand you correctly; no one attacks multiple stacks at once.

In most cases, adjacent units are affected when I attack.
Well, I called it a subjective point – some people like it, and others don't.