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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
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I don't know, but for me, the auto-battle feature works almost perfectly; out of 10 times, it might mess up once.
In reply to Победитель
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Winner
How do I get this key? I don't have a pre-order, but I have the collector's edition, so it should be included. I got the key on the first try, thankfully, but why didn't the scenario unlock? :(?

I read on the "Booka" website that this map is supposedly "Heart of Nightmares," which was included in the "Exclusive" edition. Klivren, do you know what to do to now access the "Exclusive" content with the map? I've already entered my key in "Additional Content." Did "Booka" solve this problem?
:smile21: Too bad, I entered the key into the exclusive edition.
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I bought the game just today. Well, what can I say, at first glance it seems like the fourth installment, but it's much better. I haven't fully figured it out yet, but the fifth installment of Heroes is better. I'll write later if I change my opinion... Although I probably won't.
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To me, it seems more like a mix of Heroes 3 and Heroes 5. There's almost nothing from Heroes 4 in it. And for me, it's easier than Heroes 3 and 5. As for Heroes 4, I don't even consider it a Heroes game, especially that part where units move without heroes, and heroes move without units – it reminds me more of some Diablo game, which is nonsense. So, I don't understand where the connection to Heroes 4 is, although this is just my personal opinion.
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Then, Heroes 6 isn't really a "heroes" game, since in it, heroes can move around without an army.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Devolik
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Devolik
I think it's more like a mix of Heroes 3 and Heroes 5. There's almost nothing from Heroes 4.
And for me, it's easier than Heroes 3 and 5.
And I don't even consider Heroes 4 to be a real Heroes game, especially that part where units move without heroes and heroes move without units – it reminds me of some Diablo game, which is nonsense.
So, I don't see how Heroes 6 is similar to Heroes 4, although this is just my personal opinion.


Sorry for not explaining it clearly. Well, I just thought that the map layout is exactly the same. And as for Heroes 3, I don't think there's anything similar.
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My opinion: the game is great, I honestly upgraded my computer just for the 6th installment of Heroes, so to speak, in anticipation, and I'm very happy with the game. I liked everything, I enjoy playing it, the only thing that bothers me is the time spent on the game, because I feel like it's as captivating as online games. Thank you for the campaign featuring the Haven faction, it quickly diminished my interest in the game, as I've explored that faction quite thoroughly.
Аксиома Коула: Общая сумма разума на планете - величина постоянная, а население растет...
Асха все обращает на пользу... :smile16:
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Winner
Then Heroes 6 isn't "Heroes" either, because in it, heroes can move around without an army.


But a hero without an army doesn't fight. It's just an alternative to the fact that in Heroes 5, they moved around with 1 unit of tier 1. (and not only in Heroes 5)
And in Heroes 4, you could have 4 heroes in one stack and fight with them without units.
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I wonder, doesn't anyone find it annoying that there's no city window? It really bothers me :( It's just ridiculous.
..изведать то, чего не ведал сроду! глазами, ртом и кожей пить простор! кто в океане видит только воду, тот на земле не замечат ГОР
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It was annoying, but it was known for a long time. So, for example, I don't pay attention to it anymore. For instance, the fact that when you click the button with the clock, a message doesn't pop up saying that the heroes can still move, is more irritating.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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There is a question. I have the European version of the game. Is there a Russian language patch available so I can play in Russian, or do I need to buy a separate Russian version? And is it possible to connect to the global server from the Russian version, or only to Russian servers? Thank you for your answers.
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There is no Russian localization, and it is unlikely that one will be created. Playing the game should be possible, although if you do not live in Russia, it will be easier for you to find opponents from the country where you live.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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I'd like to share my impressions (2nd place - your words convinced me, I bought the licensed version ;)). The game is undoubtedly beautiful; all the textures and models are done in the best way possible. However, when I think about Heroes 5, it seems like there were more trees and grass... I have the feeling that the campaign maps in the sixth installment are a bit bare, but it's okay, it's a minor issue. The only thing that really disappointed me is what they did with the castles. The implementation of the "inner workings" of the castle in Heroes 5 was simply fantastic; they could have just taken it from there, but no, they ruined it. Okay. I've been waiting for a sequel for a long time, and I immediately started playing the campaign. I breezed through the introductory campaign; it was interesting. Then I started the Alliance campaign and got stuck near the end of the first mission. I didn't get stuck because it was difficult, but rather because I got bored... No, seriously - I don't even know why. I've been waiting for the game for a long time, I like the game, but it's somehow boring... monotonous battles, the same monsters, tons of identical battles. It's always been like that in Heroes, and it was the same in previous installments, but I remember completing the third part (back in the day, around 2000), the fourth as well, and I almost finished the fifth - I gave up on the Forest Union campaign for the same reason. And here, I got bored almost at the beginning. And the main thing is, I don't understand why. Yes, another downside is the plot. Either I didn't understand it, or I've already forgotten what it's about, but again, in Heroes 3: The Shadow of Death, I followed the plot to the end (although it was even more modest than here). I also followed the plot in Heroes 5, but here it's not interesting at all. In general, I don't regret buying the game, and I recommend everyone to buy it - it's worth it. As for me... I don't know, maybe I've just played enough Heroes, or maybe I've outgrown it - at 25, I have other interests, like a wife and a daughter...
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Hello, forum visitors!
I have a question: Has anyone completed all the campaigns in the game?
I would really like to know how many missions are in each of the 5 campaigns (excluding the initial introductory campaign).
For example:
The Necropolis campaign has so many missions.
The Knight (Haven) campaign has so many missions, etc.
Thank you in advance!
P.S. If I posted this in the wrong place, please forgive me, as I didn't know where to ask this question. Thank you in advance!
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Я начинающий картостроитель.Скоро буду
выкладывать карты, когда научусь всё делать.:smile01: :smile01:
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I have the same issue, by the way, but I don't have a wife))) It's just that the game is made with a lot of simplifications and unfinished elements, which is incredibly annoying as a fan of the Heroes series!

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