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Posts from Necropolis – “Spider’s Trick” [Campaign 2 – Mission 4]

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In reply to Победитель
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Winner
RANDY_JOHNSON, were you playing on hard difficulty? I wouldn't have made it with such large groups (250 Cave Lords :eek:).
Yes, I was playing on hard difficulty. And no, they are easily defeated if the game didn't lag. There weren't that many other creatures, so they could be ignored. The ranged units only attack the Liches, which can be countered by using the "Drain Life" spell. And for these Cave Lords, there's a strategy: "Time Stop" (they skip 3 turns, allowing you to attack them without taking damage). Then, the Spider Queens can stop them for a turn. After that, use "Dominate" to push them away. And then you can safely eliminate them. Moreover, this Fortress was without a hero.
And in the castles with heroes, I only encountered 2,500 Succubi.
In reply to RANDY_JOHNSON
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RANDY_JOHNSON
Yes, I played on hard difficulty. No, they are easily defeated if the game didn't freeze.
There were relatively few other creatures there, so they could be ignored. The ranged units only attack liches, which isn't countered by Drain Life. And for these Lords, there's: Time Stop (it skips 3 turns, allowing you to attack freely with everyone). Then, spiderlings can stop them for one turn. After that, you can drive them away with Mind Control and then shoot them calmly. Moreover, this Inferno Castle was without a hero.
And in castles with heroes, I only encountered 2,500 succubi.

Hard difficulty isn't that terrible; you just need to get used to it, and it sometimes forces you to think, but since I was playing as a mage, Drain Life and Restoration did all the healing work. It's a pity I only maxed out the mage, as the skills are mediocre. I'll try playing as a mage/blood mage and a warrior (since you can choose the character class in the first mission).
I remember that castle with 2,500 succubi. I looked at the danger level – it was low – and rushed in, without even checking how many there were (it's a habit). I spent 2 or 3 turns subduing their demonesses. Fortunately, I started capturing Inferno Castles after I had taken control of the entire surface (teleportation spells + Caspar, and all the castles were easily held).
But the most interesting part was, of course, with the Lords (there were 200+ of them). I had to use vampires as tanks, and I used all kinds of resurrection spells on them: Restoration, Drain Life, Necromancy + archliches and ghosts. In general, it turned out to be quite fun, and I didn't even look at who I was attacking.
After that, Uriel didn't seem that difficult. If he had some novices in his guard, that would have been great
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I played on Hard difficulty and didn't encounter any problems. After capturing the lumber mill, I headed upwards.

It is essential to visit the teleportation locations and destroy the Inferno Castles underground as quickly as possible!!! - otherwise, their growth will outpace yours. Considering the forts and external structures, it's about 10 times more. :)
Controlling the entire surface and only then going underground is not the right strategy. It definitely won't work on Hard difficulty.

The enemy only attacked the lower castle on the left on the 3rd week; by that time, I had already finished the upper part and jumped back to the first castle. I didn't experience any problems with being attacked from two sides.

At the end, I exploited the AI's stupidity - when approaching a castle with a large army, I eliminated the hero at the gates and ended the day. The next day, the computer bought a new "gatekeeper" and shared a significant portion of its army with him. After 3-4 days, I could capture the castle with almost no losses.
I did this solely to save time and nerves, using auto-battle; by that time, the main strategic tasks had been solved, and I had more castles and forts, so I didn't want to waste time gathering troops.

I only skipped days before the battle with Uriel. I didn't manage to gather enough money to buy back the entire army.
However, I accidentally obtained the "Celebration of Life" achievement - not killing anyone during the festival week :)))))))))))))))))
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So, you first went up and captured that castle and one underground, then returned to the starting castle and, after repelling the attack, destroyed the remaining teleportation portals?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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The mission isn't as difficult as it seems at first glance! I recruited about 100-200 Weavers and killed all the neutral creatures and the computer's armies without any losses. I simply cast Vampirism on the Weavers, and then the Weavers calmly killed everyone, and no one could kill her!)
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Pfft, I'm running around with Kaspar and 20 ghouls, playing as the Demon faction.

While Nastya is closing the portals, Kaspar is scouting the map/defending the castle.

/Hard

And yes, weren't we supposed to get Lyudmila in this mission? I didn't get her.
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In the previous mission, each campaign grants one additional hero – one for the Tears reputation hero, and another for the Blood reputation hero. Necropolis can obtain Kaspar if Anastasia is developed into Tears, and Ludmila if Anastasia is developed into Blood.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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I noticed that the demon armies in the "top" castles are 10 times smaller than those in the portals. It would be fine if they stayed there, but they actively help their allies defend against me.
In reply to Победитель
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Winner
So, you first went up, captured that castle and one underground, then returned to the starting point and, after repelling the attack, destroyed the remaining teleporters?
I seem to have forgotten something. On the way up, there is definitely 1 fortress and 1 castle. Definitely one teleporter. I'm not sure about the second teleporter, was it there?

In general, I cleared everything to the very top, immediately destroying the underground cities, then built a portal in the city, and without any threat to the castle from above, I calmly went to the left.
I noticed that the demon armies in the castles "at the top" are 10 times smaller than those in the portals. It would be okay if they stayed there, but they actively help their allies defend themselves against me.
That's exactly why they need to be destroyed immediately, as soon as we reach them. There is no need to postpone it.
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by the way, I also didn't understand what happened with Uriel. It seemed like Anastasia "took out his brain," he went offline, and then a demon finished him off.
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Yes, at the beginning of the fourth mission of the Haven faction, this video is shown in its entirety, which sheds some light on the events.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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the vengeful aunt couldn't wait, so the city fell and Liam-Falcon died (and we have to clean up this mess afterwards :D).
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Question: I'm trying to capture an Inferno Castle, but the game keeps freezing when I try to attack with my creatures.
In reply to angel-13066
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angel-13066
Question: I'm trying to capture an Inferno Castle, but the game keeps freezing when I try to attack with my creatures.
Try using the auto-battle feature.

I also experience frequent freezes during battles against AI demons...
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I played on a difficult setting. Anastasia developed very well. I enjoyed the battle with Uriel; it was quite challenging and interesting. Tactics are a great thing :) and 300 liches rule :)

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