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Posts from Mods for the project. Auto-translated

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#1
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Since the project currently lacks programmers, this is just an idea. I think it wouldn't be a good idea to create campaigns for the project (for all parts except 1 and 2) based on the bare original versions. Why not create mods for all parts instead? For example, add new creatures, towns, objects, etc., to Heroes 3 and 4 (it's too complicated for 5 and 6, so I won't suggest it). Please share your ideas, suggestions, etc.
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#2
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2,000 greenies, and I’ll make a mod for you for any of the first three games.
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#4
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I don't find anything funny about it. No one will do anything for you for free.
In reply to RiMpel2
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#5
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RiMpel2
I don't see anything funny about it. No one will do anything for free.
Perhaps, this is needed not by me, but by the project, and interested parties (if any appear) will do it for free.
P.S. And for 2,000 greens, I can make a mod!;)
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#6
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Sure, of course, we’ll wait.
#7
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And can you actually make money with this? Like, if we create a campaign and then sell it on the market...
In reply to Сухарь
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#8
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Sukhary
Is there any way to make money from this? Like, if we create a campaign and then sell it on the market...
Yes, of course!:D And then get sued by Ubisoft... And then go to jail:D
No... If we're being serious, they will definitely be free... And they will be available for free download on the Internet.
#9
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and we’ll deduct a percentage from them:D
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#10
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Well, there are already mods like that, but they were made for the fifth installment.
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)