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The map is terrible. Firstly, the plot is primitive; compared to it, the Campaigns of Warlords seem like a masterpiece of literary thought.
Let's take the description of the map: "Alexander is a resident of the village of Führen, which is on the road to the Kingdom. Therefore, there were frequent raids by the Chaos Knights" - where is the logic in these two sentences? "The family was killed for disobedience" is also utter nonsense. "Alexander was saved by one of the knights, the Red Dragon, and he trained him because he had the same fate as the young man" - did he also have his family killed and his village burned by these Knights? And what was this Red Dragon doing in the ranks of the Chaos Knights? And why did he suddenly so easily betray his allies and decide to train some Alexander?
At the beginning of the first day, it is stated that even without an army, each Chaos Knight is very strong, and Alexander is offered to find the barbarian Ervina, who can easily handle them, to which Alexander says, "I don't need a woman (lol), I can handle it myself" - there is also no logic in this answer from the main character, because his main goal is to kill the Knights, and later in the game, he joins Ervina to his squad without hesitation.
The capital of the Chaos Knights is the City of Life, although logically it should be the City of Chaos.
At the end of the game, it is said that the monks resurrected Alexander's family, but how is this possible if, after 10 years, their bones have long since decayed? Also, at the beginning, it is stated that if you hesitate, the Knights will gather an army, and then you will no longer be able to resist them. But what, excuse me, were these Knights doing for all 10 years while they owned these lands if not gathering an army? By the time of the game, they should already have had thousands of legions. And they suddenly decided to gather an army only when Alexander decided to attack them, which, by the way, they don't even know about.
Now let's move on to the gameplay. In almost all quest houses, there is no description or name. There is no balance at all; if you play on novice or apprentice, almost all armies run away from you, and some battles on more difficult modes are simply impossible, for example, capturing the lair of the Mad Bulls. The Chaos Knights are complete weaklings, contrary to the statement that each of them is very strong and can fight without an army. There are many typos and errors in the texts; they should have fixed them before releasing the map. The landscape is also disappointing.