Posts from RPG on the Portal.
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Night, suddenly a dwarf snaps his fingers and you almost sober up... "Nothing to drink here... And the Greys are a counterweight to the alliance of Demons, Elves, Undead, and Dwarves... Oh, and here come the guests..." You notice the ghost you were watching, and the Barbarian... Actions???
Added after 2 minutes
Heh, young mage Novizard... No need to say how old you are — I am older... All answers will be in Hikam... And the rider melts like mist, and an Inquisitor appears in his place...
Added after 3 minutes
Off — from this moment on I have no influence over СА!(unless I remain the only capable Mage Guild-er)


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
"Adelaide, let's sit down," I say to my companion...
I sit down...
The Elf... I need to keep an eye on him...
The Dwarf... He's secretive, secretive... A mysterious type... I need to be more careful with him...
Knight, suddenly the dwarf snaps his fingers, and you almost sober up... "There's no need to drink here... And the Gray faction is a counterbalance to the alliance of Demons, Elves, Undead, and Dwarves... Oh, and here come the guests..." You notice the ghost you were observing, and a Barbarian... Actions???/
Knight gets up from the floor/table (:)). The ghost looks like a girl, so he needs to be sober and polite. Knight instinctively reaches for his dagger. But then he catches the Barbarian's angry look: "Sorry, it's just a habit..." Turning to the dwarf: "I hope we won't have to wait for anyone else?"
What do we do, eh, Adelaida, Smoke, Knight? (Smoke, lvl-up)


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
Added 9 minutes later
Greetings to all participants of the RPG. Unfortunately, December begins, which is the last session of my semester, and I cannot be the game master, at least for this period. I can offer to become the game master for SA to someone from its representatives for this period.... Also, I hope to make the game even more exciting by that time. Good luck to everyone! Sincerely, Supreme
Alright... fellow players!!!
I'll try to help!!! (There aren't many of you... I'll lend a hand!)
Suddenly, the door to the room creaks open, and a stocky dwarf stands in the doorway.
"Ho-ho-ho, little mage!!!" *He peers at your face.* Hold on, what are you doing here??? Well... Never mind, you don't need to know, in short... I'm going to throw you upstairs now, you have three days to get to Hikama... Otherwise, it will be too late... *A strange phrase in Old Dwarvish, a flash, and you're upstairs.* What will you do? (Yes, you also glance at the bottle – it's the PUREST dwarven spirit...)
So – I teleport (thankfully, my magical abilities have returned as mysteriously as they disappeared...)
Poof – and I'm there... Well, I know where I need to go first... The Tower... Everything will be fine there! And I need to figure out what to do with the spirit....:D
A few hours pass... And there's no peace here....!!!!!!! Who else is it???? Open the door – I nod to the gremlin at the door.
Oh! What people! Well, not exactly people=) But that doesn't matter... Wiz! I'm very glad... listen, help me figure out what to do with the bottle – I don't understand anything... Stop, who is that? Maybe you can introduce me to your companions? And in general, why did you come here?
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
Elf: "Greetings, friends. May the grace of Sylat be with you. We live in restless days; the protection of Sar-Elam against the hordes of demons has been exhausted... You probably remember the Demons in Irrilot? ;) And soon they may be encountered everywhere... if nothing is done... Our enemies, I believe misled by the followers of Kha-Beleh, are now searching for the Gate Key. It is capable of summoning a new eclipse... Then the sleepless vigilance of our progenitress Ash will weaken, and the Demons will be able to break through... Altars are located in the vicinity of four ancient cities... by placing pieces of the Gate Key in them, four different followers of the voice of hell will be able to activate a spell that will force Ash to briefly turn her gaze away from our world... then Chaos will break into our world... And preventing the arrival of Kha-Beleh will be very difficult...
But I believe that you are capable of it! After all, this world was Created by Ash! It is alien to the spawn of Urgash, and I am sure that we, as her creations, can stop her restless little brother ;)
Right now our enemies are heading to search for the key in the vicinity of Al-Taren, the city of mages, which is located nearby. Fortunately for us, the city is surrounded by desert, and I hope they will have to struggle a lot to find the shard... Speak with the Archmagi. Let them begin the search for our enemies in the city's outskirts... I think Viz, the mages owe you ;) and they will help in capturing the culprits. I suggest that you lead their search.
Inquisitor, I suggest you and Sage go to the head of the Order of Paladins. I think that with your drive and desire to fight evil, you can convince the Order Master to attack Krrah-taak. Tell him that if this is not done now, the Demons will soon break free. Of course, the Master will spend a long time persuading the Emperor to march on the Demon city. But I think speeches about holy retribution against the spawn of Urgash, and reminders of the events of 843... the year of the falcon's last flight, will sober him up. Also tell them that the dwarves will help in the final cleansing of Ash's world from the lackeys of Kha-Beleh....
And this is your task, She Who Is and Home... You must travel to the capital of the Dwarves, the Guardians of the Demon Dungeon... to Thor Myrdal, and persuade the dwarves to help clear the outskirts of Krrah-taak; in principle, it is their job... they chose their own destiny to guard the Prison gates and this world from the Demons...
Moreover, Krrah-taak is a fairly weak city, since most of the Demons were exterminated after the Wars of Isabel... Dwarves and Humans will easily deal with them... If, of course, you manage to persuade them. And I know you will not fail me and our Creator Ash!
Your common task is not only to persuade the dwarves and mages to capture the Demon city, but also to destroy the altar located somewhere in the vicinity of the city... unfortunately, I do not know where... But you must find it.
Viz, you also have a very important mission; the more problems our enemies have, the more time we have.
"To aid you, I give you these creations of Sylat..." everyone looked at the table at the other end of the room that the strange elf pointed to. On the table lay four small amulets in silver frames with a sapphire in the middle. These are the Falcons of Sylat. Long-forgotten creatures. Now they are used only by the followers of Sylat who fled to the east in distant times... Put them around your neck and simply think of it, and the Falcon will appear without delay...
These creatures of air will help you in your journey.
[The travelers gazed spellbound at the jewelry lying on the table... The elf's voice sounded like background noise... ] Suddenly, the whole company realizes that the Elf has been silent for a long time! A glance at the window, but there is no one there... Only the endless clear sky behind him...
[After resting in the tower, all the travelers have fully restored their strength and each received a level up. P.S. Now you are all level 2; choose for yourselves what to increase, in the style that Knight and Adelaide did...]
ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
"No, gentlemen, we've already waited long enough... I'll start from the beginning... What are the Gates of Chaos? It's a portal to the world from which Urgash came... What are the four shards? They are the key to the gates... The sorceress already has one... another one will be in Hikaame in 4 (official game days - 2 real days)... The Gray Alliance is your main enemy... The fact is that the GA is the first to be interested in the disappearance of the key... and in capturing one of our cities... Oh yes, gentlemen, since you still need help... here are communication medallions... Hey, elf, you already have one!!! Squeeze it in your hand and imagine the person you want to communicate with... they must also squeeze it, and you will establish a mental link... So, your goal is to collect ALL the shards and bring them here... That's all, goodbye." The dwarf grinned, the air filled with smoke, and you all found yourselves on the surface.
Let's head to Hikamu together; something tells me that we shouldn't separate now, and that various forces will gather in Hikamu soon in search of the second shard. And right now, I might be a target for many, for those hunting for shards, so I'll be lost if I go alone."
Smok, Knight, what do you say?
"Gentlemen! I think a glorious adventure awaits us!
Let's go to Hikamu together; something tells me that we shouldn't separate now, and that various forces will gather in Hikamu soon in search of the second shard. And I might be a target for many, for those hunting for shards, so I'll be lost on my own."
Smok, Knight, what do you say?