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Posts from Reports of online games and their confirmations (Summer 2011 season).
07/04/2011 Shrikh (red, Castle, Valenska, feast) def RTheWise (blue, Rampart, Ivor, Tunar) 133 2sm4d(3)
Came through the secondary market, won on Facebook.
The opponent clearly had a bad setup...
Thanks for the game.
I jokingly suggested to my opponent that we play a smurf game, not even counting on him agreeing, but in the end we jumped into a full SoD game, according to HeroesWorld rules. On the random roll, I got the red color, but when I realized we were going for a weak pair, I wasn't too happy; I wanted something like Swamp-Dungeon or Castle-Rampart. In that situation, I preferred Inferno over Tower, which I don't really know how to play properly and don't like anyway. My opponent predictably was Barbarian + Crag Hack, and I had logistics, hoping to outrun him if the roads were favorable.
First attempt gave us an Underground respawn, 2nd level is set, roads are slow (a nightmare for Inferno). I run Pyre along the road; there's a passage to Inferno - Underground through Mummies, I decide to wait until 112. No restart from that side. On 112 with the main hero, I run forward, painted 1 Dwellings of Madness, bought Demons, and with this junk, I run along the road. I see a Griffin Conservatory + a Helm - +4 Knowledge for a stack of Monks, a bit lower, Boots of Speed for a horde of Energy creatures. There are two money mines, Ain and Nagash, I decide to try to ramp up.
113 - Nagash found Bless in a pillar - not bad. With my secondary heroes, I mostly collect gold and resources, scouting when possible. The opponent revealed another Griffin Conservatory, a day and a half's travel from the main.
114 - Pyre is offered a School of Water magic. A game plan formed: transfer Bless to Pyre through Anya and, with Expert Water Magic, take the Conservatories using Magogs and Imps. I took the native secondary skill for her. I built a chain of 6 heroes to claim the Breastplate +1 to All Stats.
115 - Claimed the Breastplate, built Efreeti, a secondary hero got a Mage Guild, Pyre got the spellbook.
116 - Repositioning; with Pyre on Efreeti, I kill Gogs for a prison; there's Shakhti with 111 Troglodytes. Now any size of Griffin Conservatory is blown to pieces.
117-122 - I recoup gold for buying troops; in the home town - Efreeti in the Citadel + an Incubator. In the secondary town, I didn't have enough gold to build troops; the slow roads took their toll. I didn't deny myself the pleasure of killing 100 Serpent Flies a couple of times with Pyre on Efreeti; my level went up. With Expert Water Magic and full mana, 6-4-4-4, I stand before the first Griffin Conservatory.
123 - Level 2 Conservatory breaks with almost no losses (I accidentally lost an Efreet), 145 Troglodytes were blessed, I claimed the Boots, split up in the home town.
124-125 - Level 3 Conservatory is taken; 1 Angel is given to Shakhti (the hero), who fights his way along the road to the surface; 4 Angels are given to a secondary hero, who goes to check a passage into the treasure zone. There are lots of boxes there; I run Pyre there on an Efreet after splitting up.
126 - Pyre has a tough fight against Core Medusas for a chest; I don't take the Pandora's Box, as I want to level Wisdom first. I claimed 2 more chests. 70 creatures in the Underground vs. 4 Angels - Healing ruled. Shakhti found a stable, and behind it a Griffin Conservatory, and camped there for the night.
127 - I collect chests with Pyre, +10+10+15 gold; Shakhti delivers two more Angels, and in the treasure zone there's immediately a Hive. Here we postponed the game, and when I looked at the save, I realized I had made a mistake: on the surface there was a Dragon Utopia on the respawn, and right next to it a passage to an adjacent zone, where an opponent was quite possible. So, I needed to take it first, but by 131, there's no way to make it in time. When resuming the game, I nervously watch to see if Crag Hack will show up in the passage.
131 - Shakhti takes the Necklace +3, stays the night on the Angels so everything aligns by 132.
132 - I take the level 3 Dragon Utopia (Sword +12, Wings, Bag, Shield +6), losing 9 Wyverns and 20 Magogs to the Overeat effect; I was afraid of a maximum result. Then an angry Crag Hack appears, attacks - his army has 35 Griffins, 80 Wolf Riders, 345 Hobgoblins. We both have Tactics. I think for a couple of minutes, decide to buy him off by taking away 2 Griffins with my shooter, fearing Mass Haste (which was indeed cast).
133 - I run Pyre, having recruited in the main town, to the stable. In the main town, I upgrade Pits. I'm ready to kill Demons, as it's dangerous to fight Crag Hack.
134 - Shakhti took the Dragon Utopia (Kettle +6, Shield +4). Then, without tempo, I send troops back so I can take the enemy's Griffin Conservatory with the Wings. Scanning the map, I look for the sole surface treasure zone to fly and farm it.
135 - Another Dragon Utopia - level 2: КЗ and Sword +5; so for the Alliance, only the Boots are missing. Pyre stands opposite a treasure zone, from where a Dragon Utopia and a Fountain are visible - excellent. I scouted an Angel external dwelling, upgraded 9 Efreeti.
136 - I calculate MP for a long time, whether Pyre will have time to visit the Fountain and take the Dragon Utopia (I would only take it with 9 Angels then). When I realized I would make it, Crag Hack appears with an uber army, takes the Dragon Utopia and stops BESIDE the Fountain. I move there, simultaneously picking up Earth Magic on a level-up and raising it to Advanced. I attack - there's the Red Orb, but even without it, the +1 Speed tipped the scales. The Angels struck after Crag Hack's entire army.
GG, thanks for the game! (On the other side, there were 4 Goblin external dwellings + a double, so I think I was lucky in some respects; it could have had a different outcome.)
(Though, unfortunately, I won't get any sleep tonight.)
We played 200%, picking towns, no rules on the first day I took the computer (swamp), at my place 1235 in the fort, at the comp's 12346 on the second day I collected gold, built a citadel for myself and the comp, took a shield +3a/3d, 2 secondary skills, searched for a long time for a passage to the opponent, on the third day Sphere of Air behind 49 minotaurs, finally found the passage gathered a large army, came to the opponent, took his town with his army and scout hero, FB thanks for the game
07/05/2011 ariputra (blue, Rampart, Ivor, Ivor) def AlexLion (red, Tower, Solmir, Solmir) 2SM4D(3) 141
We played slowly, with endgame adjustments.
I developed, and through a snow-based secondary town, I reached the opponent. He didn't have a good game.
Thanks for the game.
He came through the second week, attacked the castle where all the resources were, except for Valeska with archers and an angel. He took it, and the opponent surrendered.
Thanks for the game.
AlexLion
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07/05/2011 Strix (blue, Rampart, Kir) def. AlexLion (red, Castle, Valeska) 2SM4D(3) 131 He came through the second lane, attacked the castle where all the resources were, except for Valeska with archers and an angel. He took it, and the opponent surrendered.
Confirmed. Thank you very much for the game!
Gomunguls
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07/06/2011 Gomunguls (Blue, random, Castle, Adelaide, Kalt) def. Scorpiona (Red, random, Dungeon, Ajit, Shakti) 2SM4d(3), 1.4.2 The start was good; I had cavalry in the Castle. On day 6, while I was buying horses, Kalt arrived... I immediately sent him to the Guild... In the second battle, I captured boots and got a log... I destroyed 3 Nagas and 2 Cons (3+2)... In the beginning of the 3rd week, I went on the offensive against Tanya... I destroyed the first Guild (20 Angels with a loss of 10 Pikemen)... The second one had 60+ Death Knights, with no losses, and around 1.3.4, I captured the capital... I was scouting and saw where Shakti was... I captured all the cities and wanted to run to the rich treasure through the opponent's secondary city... but then Shakti arrived at the capital, I was defeated and attacked... Thank you for the game!!!
07/06/2011 Gomunguls (Blue, random, Castle, Adelaide, Kalt) def. Scorpiona (Red, random, Dungeon, Ajit, Shakti) 2SM4d(3), 1.4.2 The start was good; I had horses in the Castle. On day 6, while I was buying horses, Kalt showed up... I immediately sent him to the Grand Garrison... In the second battle, I took the boots from him and got a log... I destroyed 3 Nagas and 2 Centaurs (3+2)... At the beginning of the third week, I went on the offensive against Tanya... I destroyed the first Guard Tower (20 Angels with a loss of 10 Pikemen)... The second one was 60+ Death Knights without any losses, and around 1.3.4, I captured the capital... I scouted and saw where Shakti was... I captured all the cities and wanted to run to a rich treasure location through the opponent's secondary town... but then Shakti ran to the capital, and I broke through and attacked... Thanks for the game!!!
Well, I have to say that playing with "Dungeon" on Very Tough isn't that bad:p In the tavern, I found Shakti with 3 stacks (albeit reduced) = 103 Trogols. Right outside the Castle, a Centaur Stronghold appeared with a group of shooters. Shakti takes the roads to 3 secondary towns. Shakti takes Pandora from the Dendroids for 5k gold and goes to the portal to the secondary town, the "Stronghold." Money runs out quickly, and there are no money-generating buildings... Somehow, I managed to exchange for a Manticore in the Stronghold.... On the second week, with 46 Pit Hags, Shakti took the Mace. Already 16-6-2-2. But in (3), there's nothing to go with to the Centaur Stronghold; scouts took the second secondary town, also a "Stronghold," and one Nagabong was spotted there, but it takes 4-5 days to crawl there on slow roads, and there's no money for an attack:o At the end of the second week, I forgot to set up a Castle:p but at least the money went towards buying and going to the treasure location... In short, Shakti was sent on a lot of unnecessary errands... In the second game, I was too embarrassed to go to the Centaur Stronghold without magic and an army:D and by the third, it was too late to think:D
2nd level built, fast roads, on the 1st - 123456 in the Citadel, 5 heroes, Shakti managed to level up to 5, on the 2nd necro secondary taken, Gnoll's Flail, 2 crypts, art +1 to speed, on the 3rd 4 Hives taken, 1 Griffin Conservatory 3-tier, searched for a path to the opponent, on the 4th bought the power and went, on 144 took an empty Castle, Opponent ran out, FB
First game: placed psychos at the Citadel + their external dwelling.
Second game: luna arrived, fought a bit with her, took expert earth. 125 Dragon Fly Hive +8, +4 127 pandora with luna +10 experience, pandora with ciele +10 experience. Birds at the Citadel, two secondary heroes. 131 Dragon Fly Hive +8 132 Griffin Conservatory three. ГО grade psychos 50+ and archdevils 10+. Saw that the guy has nothing, went. 133 With luna go... turned out to be on the swamp, devils went first, fell. 135 I was met by 5 wyverns and 22 lizards. Thanks for the game.
As always, I picked all the rests and played with what I had. Half the respawn was blocked by a wall of Vampires, quite breakable, but they would have bitten me. I didn't rush in right away. On the first week, I scouted the accessible part of the respawn — from the external dwellings, only Troglodytes, which I didn't touch. In the main castle, 1-6 in the Citadel. In my secondary town, built a swamp, got GM2, bought a book for Shakti, who was idle all week and just ran around stat boosters. And by 117, I finally broke through the Vampires. On this side, things were tastier — I immediately took down a Pandora's Box for 20 Greater Medusas, and headed to the verified (3) Griffin Conservatory, with no mana… got bitten a bit, but it was worth it. I also ate an experience Pandora's Box, took down a Dragon Fly Hive for 6 Wyverns, and by 125, I broke into the castle for mana doubling and toward the GO… And scouts intercepted another Dragon Fly Hive for 6 Wyverns. On 127, Shakti: expert Attack/Tactics/Logistics/Earth/Defense. 13-13-5-4(80), 3 Angels, 12 Wyverns, 12 Minotaurs, 26 Medusas — breaks through the GO with 17 Ancient Behemoths, and manages to capture an external Titan dwelling. I run past my opponent's GO and spot a Dragon Utopia. It turned out to be (1), gave a Helm +6 all. On 134, the opponent breaks through their GO and goes in a different treasure zone direction. We cleared the treasure zone literally through a wall. Without mana (spent on the GO) and without Dimension Door, trekking through the sands of the treasure zone was very tough… 142: Shakti broke into a town in the treasure zone to replenish mana… and then Turis comes running toward me on the wings of Archangels. I check with a scout and see that mana is low… my army has no growth, only collected Wyverns. I decide to attack. Turis: 26-11-20-7, 13 Archangels. Shakti: 26-32-20-21, 3 Angels, 39 Wyverns, 25 Minotaurs, 33 Medusas, and pocket change… The Archangels were split into 4 stacks and kept resurrecting each other + Speed!!! Turis managed to bite my army hard and bought herself out on 3 Archangels… leaving me with 17 Minotaurs, 31 Wyverns, and 3 Medusas. Shakti cleaned part of the treasure zone, returned home already with a Hat of the 5 Leva, and went to visit Turis, whose Archangels seemed endless!!! And Turis came to me. We swapped respawns and castles. 223: FB Turis never managed to raise her stats, and also failed to find the needed magic, just like me… Thanks for the game!