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07/01/2011 Parivol (Red, Dungeon, Shahti) loses to Ingersol (Blue, Castle, Valeska, Illeshar (elven specialist in intelligence), 2SM4d(3), 236 I confirm the game and the result. However, there are some fundamental inaccuracies in the report, which, however, are not important...
Now, pay attention: My opponent is unhappy that I broke through to his respawn not via the giants, but through a treasure zone and an adjacent area. He believes this is wrong and that I apparently should have broken the titans or dug tunnels underground. I would like to discourage him with your help. I am ready to upload the autosave or their stack so that the community can study the issue of zone breakthroughs and deliver its authoritative verdict, which my opponent might actually believe. Where can I upload this?
Games on smka sometimes end at 117 when an opponent arrives via a secondary route. There is nothing illegal about this; you can arrive from wherever you want. However, your opponent could not use DD from a scroll without GM 5, and if he did that, then HE was the one breaking the rules, which warrants disqualification.
In this case, saves are only needed for you to check when the opp started jumping.
I see that you are actively starting to play, which is great! However, not all reports are formatted correctly yet. Here's an example of how it should be done:
07/01/2011 krutilo (Red, Stronghold, Gregheg, Gregheg) def Izgoy (Blue, Castle, Valeska, Valeska), 2SM4d(3), 123
Nothing else needs to be written in the report header. If you want to thank your opponent and describe the course of the game, you can do so below.
Parivol GO must only be used on Jebus, and you cannot fly over him either. On other maps, it is allowed (read the rules carefully).
If you have any complaints or questions for your opponent, resolve them privately outside the forum. If you can't, there are organizers available.
The entire respawn is built out from blocks at the second level, but there are also goodies of hidden Dragon Fly Hives and bows; on 112 I break through to the neighboring grass respawn through 10 greyd Vaskas, which get morale on turn 1, didn't have time to cover the archers, barely broke through. Valya gets Logistics, Tactics, I decide to play; by the end of day 4 Valya is already level 6, in front of her are level-up boosts, treasure chests, a visible passage to the opponent, there is a plan to break through on 121, but he decides to surrender. Thanks for the game.
Respawn is fully built up with blocks to second level, but there are also goodies — nooks with archers and Dragon Fly Hives. On 112 I break through to the neighboring grass respawn through 10 greyded Valeskas, who get morale on the first turn; didn't manage to cover the archers, barely broke through. Valya gets Logistics and Tactics, I decide to play. By the end of day 4, Valya is already level 6, with level-up chests ahead of her, a passage to the opponent is visible. I have a plan to break through on 121, but he decides to surrender. Thanks for the game.
2.07.2011 Sky_Pioneer (red, Stronghold, Tyraxor, Tyraxor) def RA_Ge (blue, Swamp, Tazar, Tazar) 2SM4d(3), 125 I got lucky right from the start. I have wolves, and my hero is a native. I checked a couple of chests – one contained a speed amulet! I decided not to take a rest, even if I don't place bears. I spent a long time on the level-up spots, but I managed to get my native secondary skill before the end of the week, and I placed bears in my castle. I didn't have enough resources to build the secondary skill building. But right in the middle of my starting area, I found a wolf lair! In the second week, I bought and upgraded all the wolves (I couldn't buy all 19), and I went to take the hives. Tyrax had something like 12 5 2 1, 77 wolves, 2 bears, 12 vipers, and 60 gold goblins. And then I saw the Grand Order – nagas. I decided to take a look, and there were only 50 of them!! I immediately approached them with my army, bought the remaining 19 wolves, and... forgot to give them to my hero... Oh no. I found out about this during the battle. There were only about 80 wolves, not 100. I thought I was going to lose and surrender. But there was some rocky terrain, and the nagas started pushing each other and basically couldn't move. And the wolves were dealing 500+500 damage, so with the loss of 20 wolves and a stack of goblins, I managed to break through to my opponent's starting area (unexpectedly for myself, as I never rush as a Barbarian) and on the penultimate step of the path, I attacked my opponent's hero with a powerful army! It was worth taking scouting with Tyrax. I used tactics and finished him off with wolves. My opponent surrendered. Thanks for the game! And sorry that it turned out to be so unexpectedly short!
07/02/2011 Sky_Pioneer (red, Stronghold, Tyraxor, Tyraxor) def RA_Ge (blue, Swamp, Tazar, Tazar) 2SM4d(3), 125 I got lucky right from the start. I have wolves, and my hero is from Stronghold. I checked a couple of chests – one contained a speed amulet! I decided not to take a rest, even if I don't place bears. I spent a long time on the level-up tiles, but I managed to get my secondary skill by the end of the week, and I built a bear lair in my stronghold, but I didn't have enough resources to build the secondary structure. But right in the middle of the spawn area, I found a wolf lair! In the second week, I bought and upgraded all the wolves (I couldn't buy the last 19) and went to take the hives. Tyrax had something like 12 5 2 1, 77 wolves, 2 bears, 12 vipers, and 60 gold and goblins. And then I saw the Guild of Merchants – nagas. I decided to take a look, and there were only 50 of them!! I immediately approached them with my hero, bought the remaining 19 wolves, and... forgot to give them to him... Oh no. I found out about this during the battle. There were only about 80 wolves, not 100. I thought I was going to lose and surrender. But there was some rocky terrain, and the nagas started pushing each other and basically couldn't move. And the wolves were dealing 500+500 damage, so with the loss of 20 wolves and the goblin stack, I managed to break through to my opponent's spawn (unexpectedly for myself, as I never rush as a Barbarian) and on the penultimate step on the path, I attacked my opponent's hero with a powerful force! It was worth taking scouting with Tyrax. In the tactics phase, I positioned my units and finished him off with wolves. My opponent surrendered. Thanks for the game! And sorry that it turned out to be so unexpectedly short!
In one week, Valessa killed two crypts, visited two experience huts, built Cavalry on 117, upgraded them at the stable, broke the guard on a secondary dwelling, which turned out to be an Efreet dwelling and three Demon dwellings. Lost a week wandering around the respawn, then got my bearings and broke a path to the opponent.
Valessa 8686 with Intelligence and Expert Air + Haste, 10 Efreets, 7 Cavalry, 50 Archers, and 6 Wyverns in the castle killed a scout hero with 1 Pixie, 15 Gnolls, and 3 Serpents on 136, while Crag Hack 15-4-2-1 was running around somewhere far away. The opponent surrendered.
Started well, quickly captured the secondary base. On turn 116, the opponent decided to surrender. I think he will explain the reasons himself. Thank you for the time.
Started well, quickly captured the secondary base. On turn 116, the opponent decided to surrender. I think he will explain the reasons himself. Thank you for the game.
In a week Valeska killed two crypts, visited two xp huts, on 117 hired cavaliers, upgraded them at the stables, broke through the guard on the secondary town, there turned out to be an efreet dwelling and three demon dwellings. Lost a week wandering around the respawn, then got my bearings and broke through to the opponent.
Valeska 8686 with Intelligence and Expert Air + Haste, 10 efreeti, 7 cavaliers, 50 archers and 6 wyverns in the castle killed a scout hero with 1 pixie, 15 gnolls and 3 serpents on 136, while Crag Hack 15-4-2-1 was running somewhere far away. The opponent surrendered.
I confirm, it was so :-) went the wrong way, reached the secondary town at the start of the third week, had very little money, naturally (in addition, not a single Dwarf Cottage or crypt), in short, I managed to level up the hero, but couldn't recruit troops, after capturing the main castle, decided to surrender...
P.S.: Admins, please forgive me, but I'm used to the rules of official tournaments, and I can't play in a tournament like yours because all your strong players refuse to play with 1 minute per turn, 200% difficulty, and according to the official rules with agreement. Therefore, I ask you to exclude me from the tournament. Sorry if I offended anyone!
I never understood why people register for a tournament without reading the rules? :)