The resources are very diverse! :D Wood and stone are exactly what's needed, :) crystals on the map are in the form of clusters, a real sight to behold, ;) sulfur is found in nature in clumps, and not just in the form of pyrite:cool:, and as for precious gems, they are still unprocessed!!! :p
Posts from Resources in Heroes 5.
Even if gold were replaced with piles of "G," everyone would still collect them because you can't do without them (I'm talking about gold:)).
Actually, during an intense game, you don't really pay attention to the appearance of the resources, but rather to their quantity:)
Even if gold were replaced with piles of "G," people would still collect them because you can't do without them (I'm talking about gold:)).
Of course, the current resources are better than they could be, but they're not a masterpiece... Just make a few minor adjustments, and they'll be the best resources in the whole game!
The mines could be made more appealing; they look rather poor compared to the rest, IMHO.
...it seems to me that the ore and sulfur mines could have been made better, because they look rather poor compared to the others, IMHO of course...
The mines shouldn't look different, otherwise the enemy will notice! :)
/topic/at/88386/ Анатраилл
For me, the most important thing is not how the resources look, but how many of them are in my castle's treasury (the more, the better :). And I liked the resources (how they look) more in the third game, and I like the mines more in the fifth...
The hero travels through the forests... and suddenly there are gold ingots, neatly stacked! I don't get it...
It would be more interesting if the gold on the map was scattered around in the form of forgotten, half-spilled sacks. Although, who would forget gold? :rolleyes:
I don't understand why gold is in ingots? :(
A hero travels through the forests... and suddenly there are gold ingots, neatly stacked! I don't understand...
It would be more interesting if gold on the map "lay around" in the form of some forgotten, half-scattered sacks. Although, who would forget gold? :rolleyes: .
That's a great idea! You're running around the map and suddenly see drunk or not-so-drunk thieves near bags of gold. You think, "They must have stolen it somewhere, I'll give them a good beating!" You run up to the group... and they run away in terror :eek:, disappearing from the map ;)
By the way, gems and crystals should also be guarded. Stones, wood, and sulfur are unlikely to be of interest to neutral creatures... and mercury is even poisonous! :cool:
...and mercury is even more poisonous! :cool:

