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Posts from Discussion about Heroes I.

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In reply to Inquisitor
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19 years ago
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The interesting thing is that each faction represents its own element.
Sorceress - air, Warlock - water, Barbarian - fire, Knight - earth.
Без пафоса и найденых через поисковик цитат: Ухахахахаха...:smile40:
In reply to Inquisitor
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19 years ago
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Also, there wasn't a clearly strongest or weakest Castle. They were all roughly equal. Unless Warlocks/Sorceresses with a suicidal strategy were used.
Мы спасемся? Я не знаю. Верьте...
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Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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In reply to AlexeyPank
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19 years ago
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AlexeyPank;46057
Also, there wasn't a clearly strongest or weakest castle. They were all roughly equal. Unless you used Warlocks/Sorceresses as kamikazes.
I don't understand what you mean by "kamikazes":confused:. Please explain.
Без пафоса и найденых через поисковик цитат: Ухахахахаха...:smile40:
In reply to Мавр
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19 years ago
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DarkMavr;46069
I didn't understand what you meant by "kamikaze":confused:. Please explain.

This is related to the magic system. Basically, you would buy a basic Warlock hero with a magic power of 3 and knowledge of 2, and then attack another hero, using Armageddon or Meteor Shower. As a result, the losses were disproportionate... (I think Sorceresses had heroes with 2-3 knowledge).
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
In reply to Alan
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19 years ago
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We had a fun challenge once. We timed ourselves while speedrunning Heroes I! ;) Later, we tried it on other versions too... but it still takes a while.
In reply to Inquisitor
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19 years ago
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By the way, regarding kamikaze units. Having money but no army gives you a real chance to win. A hero approaches your castle with ten paladins. Two or three kamikaze units, and the hero is gone. But the price of such a kamikaze unit is 2500. However, if you have only one castle and plenty of resources, this tactic can be effective.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
In reply to AlexeyPank
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19 years ago
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AlexeyPank;46249
By the way, about kamikaze tactics. Having money but no army is a real chance to win. A hero approaches your castle with ten paladins. Two or three kamikaze units, and the hero is gone. But the price of such a kamikaze unit is 2500. Although, if you have only one castle and a lot of resources, this tactic pays off.
This tactic pays off if your castle offers Warlocks with their gargoyles, or if you have a stock of them (gargoyles); otherwise... your opponent might also have fast units :) and then it's just -2500 in your treasury. You can't place them one by one... :(
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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19 years ago
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Yes, that's true. But gargoyles are usually always present. And centaurs aren't the slowest units either. In the worst case, you can sacrifice one stronger unit.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
In reply to Мавр
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19 years ago
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DarkMavr;46002
The interesting thing is that each faction represents its own element.
Sorceress - air, Warlock - water, Barbarian - fire, Knight - earth.
Also, based on the maps:
Small/medium/large/very large
Knight/Barbarian/Sorceress/Warlock
In reply to Sergh
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19 years ago
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Sergh;46332
You can't place them one by one like that :(

You can take one centaur and one gargoyle, for example...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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19 years ago
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And in the first part, there were some cool, powerful artifacts: +12 to one of the skills. Later, they became legendary, but in the first part, it was fun to see a hero with skewed stats.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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19 years ago
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Artes;46907
They (humans) were very weak in the mid and late game (by the way, also in the early game).
But they are designed for a fast-paced game. And if you played on XL, why would you expect something grand from the Knights? :confused: :confused: :confused: :confused:
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19 years ago
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Humans were perhaps the weakest. But Barbarians, with their trolls and cyclops, could compete even with Warlocks.
And here's the most interesting thing: there were such cool artworks, like a protective gauntlet (it covers a lot :)).
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
In reply to AlexeyPank
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19 years ago
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It annoyed me that monsters on the map never ran away. They either joined you or attacked. You're traveling with a large army, and you're already struggling to manage everything, but every piece of trash on the road attacks you. It was very tiring.

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