07.04.2010 PlayHeroes (blue, swamp, Tazar, Tazar) def Blackpoint (red, castle, Valeska, Nimus or Kregg) Speed 131.
The setup is good, two companions with the same races, and the other is random, resulting in everyone having the same races. In the first game, it's a double, and everyone except one companion, in the second, a companion and a lot of money, a chain in the treasury, but the opponent on turn 131 surrendered during his turn, he couldn't do much...
Too bad...
Thanks for the game!
Posts from Reports of online games and their confirmations (Spring 2011 season).
Thanks for the game, the rematch is yours.
Let’s definitely play again.
07.04.11 Dima Surmay (red, Fortress, Ivor, Ivor) def Browser (blue, Swamp, Wistan, Wistan) 2sm4d(3) 135
Thanks for the game.))
07.04.2010 PlayHeroes (red, Castle, Tourist, Mephala) lose Blackpoint (red, Dungeon, Shakti) jebus 114.
The opponent surrendered, stating that the momentum was lost.
Thanks for the game.
I really did lose the momentum, even though the setup was good.
08.04.2011 mals (blue, Stronghold, Tyraxor, Neela) def SEM_56 (red, Dungeon, Shakti) jebus 133.
Thanks for the game.
By turn 115, 2 ramp villages and a tower, 80 skeletons.
Turn 117 - cavalry in the castle, 130 skeletons.
Turn 121 - mini Griffin Conservatory, 180 skeletons.
Turn 125 - Inteus came to me and a fireball with no chance.
PS: Knowing how to accept defeat is a quality of winners.
Thanks for the game.
07.04.2011 R55Max(blue, Necro, Isra, Galtran) def Sevensan(red, Conflux, random, Brissa, Inteus) Spider, 125
At 115: 2 villages, ramp and tower, 80 skeletons.
117 - griffins in the castle, 130 skeletons.
121 - mini Griffin Conservatory, 180 skeletons.
125 - Inteus came to me and there was no chance in FB
PS: being able to accept defeat is a quality of winners.
Thanks for the game.
started playing without enthusiasm at first, and the phoenixes didn't spawn. continued from 114. in general, it didn't work out. thanks.
On day 113, the stables near the castle along the road were scouted. There was an external dwelling of archers and a Griffin Conservatory, a strong (tier 7) with a 8-level hero—Gunnar arrived. What more does one need for the game?:rolleyes:
By the end of the week, horses were in the citadel. Gunnar level 6, five skills: Logistics, Tactics/Earth, Attack, Defense.
On the second week, I moved to the center, captured the central village, killed my AI "Stronghold," took down a Dragon Fly Hive (8), a Griffin Conservatory (1).
I scouted the map well—a Dragon Utopia appeared but it was inconvenient… far away. The exits to two opponents were under control. By the end of the week, Tazar appeared on the horizon and recaptured the center.:smile14:
Day 131—a Griffin Conservatory (4) near my home castle, and I charged into a "Stronghold" where another strong (tier 7) Griffin Conservatory was scouted, and oh miracle!!! Again 4! :smile03: Then I ran through some Dragon Fly Hives in the treasure zone.
On the 4th week, I crawled to a Dragon Utopia (1)—only a КО and a bowstring were useful. And I went through a portal to the territory of the OPP scouted by a scout. There, an untouched Dragon Fly Hive and a Griffin Conservatory were spotted. :smile13:
On day 211, Tazar with his entire army crashed against my scout, bringing a decent income for upgrading Archers.
On day 214, I captured the Red capital and upgraded Wyverns. Gunnar 15-17-6-9, only Fire Magic, not even archers at level 10, so I didn't take off the Cape. Tazar 13-27-7-11. The opponent decided to end the game.
Thanks for the game!
08.04.2011 Scorpiona(Blue, Castle, Valeska, Gunnar) Def Mar (Red, Fortress, Tazar, Tazar) 8mm6a 214
On the 2nd, I take a Pandora's box for 5K gold behind the Lizardmen. A sword +2/2 behind the Ghosts. Then Taz runs to take the mini Mermaid Pond and a medium Dwarf. We exit to another zone. 2 teleports. We broke through, the scout hero reveals the road is bogged down with 10-19 gr. cats, guard of the Dragon Fly Hive. We run to the other. It led right to the opponent. I spotted at their respawn 2 Griffin Conservatories, and a couple of taken Dragon Fly Hives, I realize I need to make a run for it.
I retreated home.
3rd week. We run to the native village in search of fortune. 2 discovered, and then a third Dragon Utopia. On the 4th, I started eating them with native troops.
I had an advantage in parameters, but there was little meat.
Thanks for the game.
We took a rest and set off. Under the castle there was a stable, a witch hut with loga, an external dwelling of monsters, birds, cyclopes (never took them) + lots of experience upgrades — everything you need to win.
On the first day, Gurni didn't level up very well, but Craelion picked up Earth Magic and expertised it. I switched to Craelion, took a secondary Castle. In the capital, I got dwellings 1,2,5,7 in the Citadel (with the last of the money).
At the start of the second week, Gurni picked up Earth Magic — I switched back to him, since Craelion grabbed Luck and Pathfinding :( I took the external dwelling of monsters, a secondary Conflux, a Dwarf dwelling, and a Naga bank, and built a Castle.
On the third day — the external dwelling of birds, a secondary Rampart. Through the Rampart respawn, I headed out to intercept the opponent. I didn't quite make it to the capital. Valeska broke into the capital but didn't attack me :smile20: (the opponent's scout heroes chased my heroes and that was it!). Craelion with the main army turned around and headed home to Rampart, where Gurni was already waiting. I baited the opponent's scout heroes — he took the bait and attacked with a scout hero and an angel, only to be met by Gurni with the main army (-1 angel).
On day 141, he passed growth along the chain with 4 monsters but didn't attack. I baited the scouts again, and Valeska with 3 angels took the bait again :smile44: . On day 142, the entire main army was waiting for her (another -3 angels :smile20: ). I headed toward the opponent's capital.
On day 142, the opponent attacked himself. In the final battle, no chance — 11 monsters against 1 angel decided the outcome.
Thanks for the game.
I checked the saves — the opponent also had an external dwelling of angels, but he found it too late.
Normal distribution, 4 conservatories, 3 hives; speed boots behind the centaurs, a +12 sword behind the golems. When leveling up to lvl 2, wisdom was offered; I took it so they wouldn't shove some crap in there instead. After upgrading it, I take the box behind the nomads, and all of lvl 4 is there. Gathered 6 angels, 17 vives, and headed into the Dragon Utopia; they gave me a teapot and a shield +4 to everything. Crashed on Tuesday, doubled my mana, and went into the treasure zone. But it didn't work out for Ketrin...
Thanks for the game)))
In the treasure zone with ГО, the generator played a joke)))
Осень 2010.

