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Posts from Joint tournament for the second installment of Heroes of Might and Magic – Arena!

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15 years ago
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Joint tournament of HeroesLeague, HeroesPortal, and HeroesWorld: "Holiday Arena". Tournament Rules: 1. General Provisions 1.1. The tournament will run from February 23 to March 23, 2011. 1.2. The tournament will be held simultaneously on three websites: HeroesLeague, HeroesPortal, and HeroesWorld. 1.3. The tournament will be played on the following game versions: Heroes II: Price of Loyalty 2.1 (English), Heroes II: The Price of Loyalty 2.1 (Russian). Playing on earlier versions of the game, where many bugs have not been fixed, is not allowed. Playing in DOS and switching between versions is prohibited. 1.4. Any registered user of one of the three forums – HeroesPortal, HeroesLeague, or HeroesWorld – can participate in this tournament. An identical final tournament table will be posted on all three sites. However, it is strongly recommended to register on the HeroesPortal, HeroesLeague, and HeroesWorld websites – this will allow you to receive bonuses on all three forums. 1.5. The winners of the tournament will receive rewards corresponding to each resource (rating, fiefs, arrob, mines) on each of the resources. In the League of Heroes, the winner of the Championship, the most important and final tournament of the year, will receive the title of Champion of the League of Heroes and will proudly wear it throughout the next season. 1.6. ATTENTION!!! Throughout the tournament, the player MUST save the game at the beginning or end (preferably both) of EACH game day and keep these saves on their computer! The judge has the right to request daily saves and explanations from ANY player, up to a description of the tactics of a specific battle. If the explanations are not satisfactory (from the judges' point of view), the player's result will be annulled. If the necessary saves are missing, the player will be given a loss. The statute of limitations (the period during which daily saves must be kept) is 7 days after the results of the round are announced. 1.7. The tournament organizers are: HeroesLeague - Dust, HeroesPortal - Lady Lion Star, HeroesWorld - Qwerty. 1.8. The player must name their final save with their nickname and send it to: hmm2@mail.ru 2. Restrictions on Gameplay: 2.1. It is strictly FORBIDDEN to use cheat codes, prohibited bugs, and game features in the final playthrough, to hack saves, or to manipulate computer players in hot-seat mode. The use of standard cheat codes is allowed for the purpose of initial save scouting. However, after the scouting is complete, the player must load the starting save and start the game again. 2.2. The rule for digging up the Ultimate Artefact (UA). You can only dig up the UA after visiting ALL obelisks. To prove this, the player must send the organizers, along with their final save, another save that shows that all obelisks were visited before digging up the UA. The name of this save must end with "UA". 2.3. You can use a redeemed, escaped/bought-out hero on the day they escaped/were bought out. You can redeem such a hero on the day of the escape/buyout; you can redeem and use your dismissed/killed hero only on the day after their dismissal/death; if a hero escapes/is bought out/dies in battle during a turn, you can redeem and use them immediately; it is also not allowed to redeem developed computer heroes (a developed hero is one whose experience, secondary and/or primary skills, the contents of the spellbook, and its presence differ from the standard starting values). 2.4. Visit graveyards, demon caves, and ghost ships. You can visit ships with skeletons. 2.5. The use of the "Haunt" spell and the "feeding" of spirits is prohibited, i.e., only one battle with a given group of spirits is allowed, and a save must be made before and immediately after the battle. 2.6. Buying spirits (ghosts) is prohibited. 2.7. The use of +5 monster growth weeks and double monster growth months is prohibited. If such a week or month appears, the player must "rewind" until that week is no longer present. If there are significant difficulties, the player can write a private message to the tournament judge, and if the judge decides that this phenomenon does not distort the gameplay, further play is possible. 2.8. Do not take genies and the "Sphere of Negation" artifact to the arena. 2.9. Do not take the "Anduran" artifact to the arena in its assembled form. 3. Tournament Goal: 3.1. The goal of the game is to prepare a combat hero. Within the allotted time, the player tries to develop their hero in the best way, learns the best and most useful spells, recruits the strongest warriors into their army, and collects the most powerful and necessary artifacts, in order to then face a similarly developed hero in the arena. The player chooses whether to train a starting hero or another hero. 3.2. After the first stage of the game, the organizer creates a duel map – the "arena," to which the combatant is transferred with troops identical to those in the submitted save, their arrangement, primary and secondary skills, luck and morale modifiers, mana, and artifacts. All participants who reach the finish will be sent "arenas" with their heroes. The tournament participants will be divided into several groups (depending on the number of saves submitted), in which they will fight each other, earning points. Then, according to their ranking, they will fight players from other groups, thereby determining the ranking in the tournament and identifying the winner. Seven days after the arenas are sent, each player can write their verdict on the results in a reply. 3.3. The final awarding of arena results is carried out by the tournament organizer. 4. Preparing the Final Save: 4.1. The final save should be made on the second day of the fourth week (1-4-2) – the 23rd day of the game! 4.2. All heroes, except the main one, must be dismissed. The hero must be at least level 12. 4.3. The email with the save must contain: -) the winning save; -) the email subject – the player's nickname; -) MUST include the nicknames on all three resources; For example, the email subject: Arena - Alex_R, the email contains an attachment with the save named "Alex_R arena", and the email says: nickname on the League - such-and-such, nickname on the Portal - Alex_R HW, nickname on the World - Alex_R. Starting save and map for the tournament! Have a good game!
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15 years ago
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The first part of the tournament has been extended until April 5th!
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15 years ago
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The first part of the tournament has been extended until April 13th!
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15 years ago
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I sent the save file; it wasn't easy!
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15 years ago
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Preliminary results of the first stage!

SDVlad:
Ambrose the Knight

Attack 22
Defense 23
Spell Power 23
Knowledge 23

Expirience 111983
Level 22

Mana Points 230 / 230
Morale +1
Luck +3

Army with SPREAD combat formation:
29 crusaders (5116.2960)
13 red dragons (9045.6340)
30 phoenixes (9194.5350)
7 black dragons (5969.9395)
28 titans (19458.2920)
(48784.6965 TOTAL)

Skills:
EXPERT: Archery, Logistics, Leadership, Wisdom, Mysticism, Luck, Ballistics, Estates.

Artifacts:
Magic Book (ability to cast spells)
Arcane Necklace (+4 Spell Power) - 3
Dragon Sword (+3 Attack) - 3
Divine Breastplate (+3 Defense) - 3
Foremost Scroll (+5 Knowledge) - 3
Book of Elements (doubles effectiveness of summoning spells)

Spells:
5 level: Summon Water Elemental, Dimension Door,
4 level: Chain Lightning, Resurrect, Berzerker,
3 level: Fireball, Mass Haste, Mass Bless, Mass Dispel, Animate Dead,
2 level: Lightning Bolt, Blind, Steelskin, Cold Ray, Disrupting Ray, Dragon Slayer,
1 level: Cure, Haste, Slow, Bless, Stoneskin, Curse, Dispel Magic, Magic Arrow, Blood Lust, Shield.

DR28:
Jojosh the Barbarian

Attack 21
Defense 20
Spell Power 26
Knowledge 23

Expirience 93625
Level 21

Mana Points 230 / 230
Morale +2
Luck +3

Army with SPREAD combat formation:
7 black dragons (5969.9395)
20 titans (13898.7800)
12 red dragons (8349.8160)
110 greater druids (4759.9750)
28 phoenixes (8581.5660)
(41560.0765 TOTAL)

Skills:
EXPERT: Pathfinding, Archery, Logistics, Scouting, Diplomacy, Leadership, Wisdom, Luck.

Artifacts:
Magic Book (ability to cast spells)
Arcane Necklace (+4 Spell Power) - 3
Dragon Sword (+3 Attack) - 3
Divine Breastplate (+3 Defense) - 3
Foremost Scroll (+5 Knowledge) - 3
Book of Elements (doubles effectiveness of summoning spells)

Spells:
5 level: Summon Water Elemental, Dimension Door,
4 level: Chain Lightning, Resurrect, Berzerker,
3 level: Fireball, Mass Haste, Animate Dead,
2 level: Lightning Bolt, Blind, Steelskin, Cold Ray, Disrupting Ray,
1 level: Cure, Haste, Slow, Bless, Stoneskin, Dispel Magic, Magic Arrow, Blood Lust, Shield.

Gorthauer:
Jaclyn the Barbarian
Attack 22
Defense 14
Spell Power 21
Knowledge 18

Expirience 28383
Level 14

Mana Points 180 / 180
Morale +2
Luck +1

Army with SPREAD combat formation:
117 greater druids (5062.8825)
22 phoenixes (6742.6590)
5 black dragons (4264.2425)
21 titans (14593.7190)
13 red dragons (9045.6340)
(39709.1370 TOTAL)

Skills:
EXPERT: Pathfinding, Diplomacy, Leadership, Wisdom,
ADVANCED: Archery, Ballistics,
BASIC: Logistics, Luck.

Artifacts:
Magic Book (ability to cast spells)
Arcane Necklace (+4 Spell Power) - 3
Stealth Shield (+2 Defense)
Dragon Sword (+3 Attack) - 3
Divine Breastplate (+3 Defense) - 2
Foremost Scroll (+5 Knowledge) - 3
Book of Elements (doubles effectiveness of summoning spells)

Spells:
5 level: Armageddon, Summon Earth Elemental, Dimension Door,
4 level: Fireblast, Chain Lightning, Resurrect, Berzerker, Mass Shield,
3 level: Fireball, Teleport, Mass Haste, Mass Dispel,
2 level: Lightning Bolt, Blind, Steelskin, Cold Ray, Disrupting Ray,
1 level: Cure, Haste, Bless, Stoneskin, Magic Arrow, Blood Lust.

AHmuxpuCT (Lord of Death):
Falagar the Warlock

Attack 11
Defense 12
Spell Power 32
Knowledge 27

Expirience 47301
Level 17

Mana Points 180 / 270
Morale +0
Luck +3

Army with SPREAD combat formation:
17 titans (11813.9630)
7 black dragons (5969.9395)
12 red dragons (8349.8160)
1 phoenixes (306.4845)
14 phoenixes (4290.7830)
(30730.9860 TOTAL)

Skills:
EXPERT: Archery, Logistics, Scouting, Diplomacy, Leadership, Wisdom, Luck, Ballistics.

Artifacts:
Magic Book (ability to cast spells)
Arcane Necklace (+4 Spell Power) - 2
Dragon Sword (+3 Attack) - 2
Divine Breastplate (+3 Defense) - 2
Foremost Scroll (+5 Knowledge) - 3
Book of Elements (doubles effectiveness of summoning spells)
Kinetic Pendant (immune to paralyze spells)
Black Pearl (+2 Spell Power, +2 Knowledge)
Arm of the Martyr (+3 Spell Power, undead morale penalty)

Spells:
5 level: Armageddon, Summon Earth Elemental, Dimension Door,
4 level: Fireblast, Chain Lightning, Resurrect, Berzerker, Mass Shield,
3 level: Fireball, Teleport, Mass Haste, Mass Dispel, Paralyze,
2 level: Lightning Bolt, Blind, Steelskin, Cold Ray, Disrupting Ray, Death Ripple, Dragon Slayer,
1 level: Cure, Haste, Slow, Bless, Stoneskin, Curse, Dispel Magic, Magic Arrow, Blood Lust.


Pash:
Falagar the Warlock

Attack 13
Defense 13
Spell Power 35
Knowledge 26

Expirience 68088
Level 19

Mana Points 250 / 260
Morale +1
Luck +3

Army with SPREAD combat formation:
14 titans (9729.1460)
22 bone dragons (7829.3270)
62 vampire lords (4623.6810)
-
12 red dragons (8349.8160)
(30531.9700 TOTAL)

Skills:
EXPERT: Pathfinding, Archery, Logistics, Scouting, Diplomacy, Leadership, Wisdom, Luck.

Artifacts:
Magic Book (ability to cast spells)
Arcane Necklace (+4 Spell Power) - 3
Dragon Sword (+3 Attack) - 3
Divine Breastplate (+3 Defense) - 2
Foremost Scroll (+5 Knowledge) - 3
Book of Elements (doubles effectiveness of summoning spells)
Black Pearl (+2 Spell Power, +2 Knowledge)

Spells:
5 level: Armageddon, Summon Earth Elemental, Dimension Door,
4 level: Fireblast, Chain Lightning, Resurrect, Berzerker, Mass Shield,
3 level: Fireball, Teleport, Mass Haste, Mass Dispel,
2 level: Lightning Bolt, Blind, Steelskin, Cold Ray, Disrupting Ray,
1 level: Cure, Haste, Slow, Bless, Stoneskin, Curse, Dispel Magic, Magic Arrow, Blood Lust.

Kraftt:
Falagar the Warlock

Attack 7
Defense 13
Spell Power 26
Knowledge 24

Expirience 32151
Level 15

Mana Points 240 / 240
Morale +0
Luck +3

Army with SPREAD combat formation:
8 phoenixes (2451.8760)
61 nomads (1488.0035)
19 champions (1308.6915)
25 crusaders (4410.6000)
129 veteran pikemen (3221.0655)
(12880.2365 TOTAL)

Skills:
EXPERT: Scouting, Diplomacy, Wisdom, Mysticism, Luck,
ADVANCED: Pathfinding, Logistics,
BASIC: Leadership.

Artifacts:
Magic Book (ability to cast spells)
Arcane Necklace (+4 Spell Power) - 3
Dragon Sword (+3 Attack) - 2
Divine Breastplate (+3 Defense) - 3
Foremost Scroll (+5 Knowledge) - 3
Serenity Pendant (immune to berserk spells)
Broach of Shielding (-2 SP; -50% from Armageddon, Elemental Storm)

Spells:
5 level: Armageddon, Summon Earth Elemental, Dimension Door,
4 level: Fireblast, Chain Lightning, Resurrect, Mass Shield,
3 level: Teleport, Mass Haste, Mass Dispel, Paralyze, Cold Ring,
2 level: Lightning Bolt, Blind, Steelskin, Cold Ray, Disrupting Ray, Death Ripple, Dragon Slayer,
1 level: Cure, Haste, Slow, Bless, Stoneskin, Curse, Dispel Magic, Magic Arrow, Blood Lust, Shield.

Arenas have been sent to all tournament participants.
Instructions: unzip the arenas and place them in the Games folder (where saves are located). Load a multiplayer game and play as best as possible for both sides.
Waiting for your verdicts.
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15 years ago
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Preliminary results of the final stage.

Nick(HeroesPortal) Nick(HeroesWorld) Nick(HeroesLeague) Army Strength Parameters SDV DR28 Gorthauer Pash AHmuxpuCT Kraftt Points Place
SDVlad SDV SDV 48784.696 22-23-23-23 (230)   2-0 2-0 2-0 2-0 2-0 10 1
Reanimator DR28 DR28 41560.0765 21-20-26-23(230) 0-2   2-0 2-0 2-0 2-0 8 2
Gorthauer Gorthauer Gorthauer 39709.1370 22-14-21-18(180) 0-2 0-2 2-0 2-0 2-0 6 3
Pash Pash Pash 30531.9700 13-13-35-26(250) 0-2 0-2 0-2 2-0 2-0 4 4
AHmuxpuCT Lord of Death AHmuxpuCT 30730.9860 11-12-32-27(180) 0-2 0-2 0-2 0-2 2-0 2 5
Kraftt Kraftt Kraftt 12880.2365 7-13-26-24(240) 0-2 0-2 0-2 0-2 0-2 0 6
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15 years ago
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Brief comments.
First of all, I want to thank everyone for participating. Believe me, all the saves impressed me greatly.
Sir Kraftt performed really well, and I see clear progress in his game.
Sir AHmuxpuCT played his best tournament so far. It was a very pleasant surprise for me!
Pash almost made it to second place: he just needed to take the "Raise Dead" spell! The best is yet to come!
Sir Gorthauer really pleased me! We have a high-level player now!
DR28 - as a reminder, the best offline player of 2010 and, according to Qwerty, one of the best offline players of the last five years - confirmed his highest level!
SDV. Due to objective circumstances, he could not participate in a number of tournaments recently. However, after that, he simply wins tournament after tournament. It was a truly magnificent game. Not just good enough for victory, but a game truly worthy of a Champion.
Thank you all!

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