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Joint tournament of HeroesLeague, HeroesPortal, and HeroesWorld: "Holiday Arena".
Tournament Rules:
1. General Provisions
1.1. The tournament will run from February 23 to March 23, 2011.
1.2. The tournament will be held simultaneously on three websites: HeroesLeague, HeroesPortal, and HeroesWorld.
1.3. The tournament will be played on the following game versions:
Heroes II: Price of Loyalty 2.1 (English), Heroes II: The Price of Loyalty 2.1 (Russian). Playing on earlier versions of the game, where many bugs have not been fixed, is not allowed. Playing in DOS and switching between versions is prohibited.
1.4. Any registered user of one of the three forums – HeroesPortal, HeroesLeague, or HeroesWorld – can participate in this tournament. An identical final tournament table will be posted on all three sites. However, it is strongly recommended to register on the HeroesPortal, HeroesLeague, and HeroesWorld websites – this will allow you to receive bonuses on all three forums.
1.5. The winners of the tournament will receive rewards corresponding to each resource (rating, fiefs, arrob, mines) on each of the resources. In the League of Heroes, the winner of the Championship, the most important and final tournament of the year, will receive the title of Champion of the League of Heroes and will proudly wear it throughout the next season.
1.6. ATTENTION!!! Throughout the tournament, the player MUST save the game at the beginning or end (preferably both) of EACH game day and keep these saves on their computer! The judge has the right to request daily saves and explanations from ANY player, up to a description of the tactics of a specific battle. If the explanations are not satisfactory (from the judges' point of view), the player's result will be annulled. If the necessary saves are missing, the player will be given a loss. The statute of limitations (the period during which daily saves must be kept) is 7 days after the results of the round are announced.
1.7. The tournament organizers are:
HeroesLeague - Dust,
HeroesPortal - Lady Lion Star,
HeroesWorld - Qwerty.
1.8. The player must name their final save with their nickname and send it to: hmm2@mail.ru
2. Restrictions on Gameplay:
2.1. It is strictly FORBIDDEN to use cheat codes, prohibited bugs, and game features in the final playthrough, to hack saves, or to manipulate computer players in hot-seat mode. The use of standard cheat codes is allowed for the purpose of initial save scouting. However, after the scouting is complete, the player must load the starting save and start the game again.
2.2. The rule for digging up the Ultimate Artefact (UA). You can only dig up the UA after visiting ALL obelisks. To prove this, the player must send the organizers, along with their final save, another save that shows that all obelisks were visited before digging up the UA. The name of this save must end with "UA".
2.3. You can use a redeemed, escaped/bought-out hero on the day they escaped/were bought out. You can redeem such a hero on the day of the escape/buyout; you can redeem and use your dismissed/killed hero only on the day after their dismissal/death; if a hero escapes/is bought out/dies in battle during a turn, you can redeem and use them immediately; it is also not allowed to redeem developed computer heroes (a developed hero is one whose experience, secondary and/or primary skills, the contents of the spellbook, and its presence differ from the standard starting values).
2.4. Visit graveyards, demon caves, and ghost ships. You can visit ships with skeletons.
2.5. The use of the "Haunt" spell and the "feeding" of spirits is prohibited, i.e., only one battle with a given group of spirits is allowed, and a save must be made before and immediately after the battle.
2.6. Buying spirits (ghosts) is prohibited.
2.7. The use of +5 monster growth weeks and double monster growth months is prohibited. If such a week or month appears, the player must "rewind" until that week is no longer present. If there are significant difficulties, the player can write a private message to the tournament judge, and if the judge decides that this phenomenon does not distort the gameplay, further play is possible.
2.8. Do not take genies and the "Sphere of Negation" artifact to the arena.
2.9. Do not take the "Anduran" artifact to the arena in its assembled form.
3. Tournament Goal:
3.1. The goal of the game is to prepare a combat hero.
Within the allotted time, the player tries to develop their hero in the best way, learns the best and most useful spells, recruits the strongest warriors into their army, and collects the most powerful and necessary artifacts, in order to then face a similarly developed hero in the arena. The player chooses whether to train a starting hero or another hero.
3.2. After the first stage of the game, the organizer creates a duel map – the "arena," to which the combatant is transferred with troops identical to those in the submitted save, their arrangement, primary and secondary skills, luck and morale modifiers, mana, and artifacts. All participants who reach the finish will be sent "arenas" with their heroes.
The tournament participants will be divided into several groups (depending on the number of saves submitted), in which they will fight each other, earning points. Then, according to their ranking, they will fight players from other groups, thereby determining the ranking in the tournament and identifying the winner.
Seven days after the arenas are sent, each player can write their verdict on the results in a reply.
3.3. The final awarding of arena results is carried out by the tournament organizer.
4. Preparing the Final Save:
4.1. The final save should be made on the second day of the fourth week (1-4-2) – the 23rd day of the game!
4.2. All heroes, except the main one, must be dismissed. The hero must be at least level 12.
4.3. The email with the save must contain:
-) the winning save;
-) the email subject – the player's nickname;
-) MUST include the nicknames on all three resources;
For example, the email subject: Arena - Alex_R,
the email contains an attachment with the save named "Alex_R arena", and the email says: nickname on the League - such-and-such, nickname on the Portal - Alex_R HW, nickname on the World - Alex_R.
Starting save and map for the tournament!
Have a good game!