Posts from Heroes of Malgrim: "A magical world of magic"
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Yesterday, I was in a game store, choosing a game to play. I stopped at Malgrim, already grabbed the disc to take to the cashier, and suddenly I noticed that the disc costs 440 rubles! :eek: My hair stood on end, and I started feeling a bit stingy... I was also lured in by the inscription: "from the developers of the Heroes series." What is the game like? (if anyone has played it)
Hmm... 440 is a bit expensive. You should buy it on Ozon, it costs 221 rubles there right now.
As for the game itself: I said I would write a detailed review later. For now, I can say that it's a pretty good game. A new idea is being developed in it.
Here are some key features:
- First, you build a village, then the population grows, and it turns into a city, and then even bigger. In general, the idea is very interesting.
- When you enter a city or village, an enlarged model of the area appears, where you can see individual houses and walk around the village, entering the houses. At the same time, movement costs are reduced (I think in accordance with the scale).
- The combat is also quite interesting. I liked one interesting feature called "Reconnaissance in force" - i.e., you attack any army, and as long as you haven't cast any spells or attacked any units, you can safely run away from the battlefield without losing anything. The hero moves 10 cells in the X and Y directions and is considered to have escaped. But if you get involved in a battle, you can only escape through portals located on the sides of the battlefield.
- The battlefield is quite large. The idea is that the troops are located at a certain distance from each other and have room to maneuver, i.e.:
Ё00000000Ё 0 - landscape cell without a unit
0000000000 0 - landscape cell with a unit
0000000000 Ё - portals
000XXXX000
0000000000
0000000000
0000000000
000XXXX000
0000000000
0000000000
Ё00000000Ё
something like that, as in the example above. I just didn't keep the proportions.
- An interesting zoom effect that allows you to make the hero the size of 1/12 of the screen.
- And the fact that it says "from the developers of Heroes" is not true. It seems that one of the developers made the Russian version called King's Bounty 2, but no one else is involved. And on my disc it says: "In the best traditions of Heroes Of Might And Magic" - so I think that will be the best description for the game.
In conclusion:
- wait for my full review.
- the game is worth the attention of Heroes fans.
- Правила портала www.HeroesWorld.ru - Любой Герой должен это знать
I absolutely didn't like the game! The combat is kind of boring, the spell animations are terrible, and there are so many difficulties with training the army! In short, I played it for a bit and gave up. I thought it would be more interesting, especially since it's "from the developers of the Heroes series."
I don't know, I personally liked it, especially the hero on the battlefield:...
I don't know, I personally liked it, especially the hero on the battlefield.
although the sprite animations could definitely be improved.
The sprite animation is definitely awful. :) I'm also annoyed by the minimalism of the card graphics; maybe it's just my opinion, but the experience gain animations are simply miniature.
Played for a couple of days and leveled up a character to level 36. :)
Wow, I've been playing for a couple of days too, but I haven't gotten past level 15... ;)
By the way, the musical score in the game is not exactly great...
