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Posts from Brave Crusader

5.0 (1 rating)
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15 years ago
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vadim_t, you're simply amazing. I spent so much time looking for this mod back then! And the patch... It had just been released. Thank you. This message should be split and posted as separate topics.
15 years ago
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Thank you. But I tried this mod – unfortunately, it didn't work out. First, I have a wide monitor, and I couldn't configure the graphics properly. I gave up and tried the giant map called Caravann – the map crashed on the AI's first turn. So, if there are any problems, I apologize for not testing it myself first and for rushing to report it.
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15 years ago
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There’s a PDF document in each downloaded archive. You need patch up to version 3.1 and other things; read about it! I left a reply regarding everything here
15 years ago
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"With this mod, the ai Mod, for version 3.1, everything works fine for me.
Here's a screenshot:
"
The screenshot shows that you have the same graphics issue. By the way, the author writes in the readme at the end: "On wide screens, UI elements look slightly stretched, as they did in 3.0, and then it was fixed in 3.1. It needs to be fixed in the ai Mod as well." Well, how "slightly" it is stretched depends on the width of the monitor...
In reply to vadim_t
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15 years ago
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Okay, now it's clear that it doesn't work on version 7. I downloaded everything I asked for (10 files), and in the end, it still gave an error.
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15 years ago
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vadim_t, my monitor resolution is 1680x1050, as shown in the screenshot. I don't have any graphics issues. Beckhem, what are you talking about?
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15 years ago
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Regarding the fact that this patch doesn't work on Windows 7.

The increased game speed and improved AI are what this is about, not the map itself, as it's not about the map not loading.
15 years ago
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I tried the mod from the header on this map: the resolution of 1920*1080 became stretched, and then parts of the interface started to disappear during the game (the panel on the right where the week and hero's turn are displayed vanished). Verdict: the mod is still raw and buggy (it doesn't work on all axes, distorts the graphics, has interface glitches, and causes crashes in the game). It would be good to mention this in the header and in the mod's thread. P.S.: WinXP, HoMMV3.1, widescreen 16:9 monitor.
In reply to Lux in tenebris
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15 years ago
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Dear friends... Of course, I probably aimed for a map for experienced players... Whether it's a Necromancer or someone else... On the third day, Zoltan appears, and his army includes a hellish creature, just one, with the strangest characteristics, like 7,000 defense and 6,000 damage. Immediately, during his turn, he defeats me by casting a single lightning spell. That's how it is!! A cool map... :-)))))))
15 years ago
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Aquamary Please remove the “Despair” map from the Maps folder – I think the hellish creatures are coming from there.
14 years ago
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at the "hero" level, the Stronghold faction (starting hero - Haghesh - centaurs) is quite easy to beat. Although the map with a special set of artifacts is specifically designed to be challenging for Necromancers.
13 years ago
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This is some kind of nightmare. I'm playing as Synithar. Maximum 2 weeks. What is this overpowered unit, the altar of the Dungeon lord???, I'm curious, what can't it do, can it fly? It can't be damaged, it attacks with chains, it's ethereal, and it has a bunch of other abilities. Never mind that, it just shows up on the first week. First attempt - it appeared on day 4. Second attempt - day 1, 2 weeks. The AI uses artifacts for the Necromancer, and it just doesn't let you leave your castle.
In reply to AJIeKca
13 years ago
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Started playing. I agree with everyone, you can only play as Necropolis because the artifacts are specifically for it, and the Warlock also has the ability to recruit undead, which is a big plus. But firstly, what kind of Crusader is that?! Secondly, the turns take more than 2-3 minutes, which is very annoying!!! I've played on other large maps, but I haven't experienced such lag!!! The patch regarding increasing the AI speed doesn't have any effect, and it often crashes. I didn't continue playing because of the long turns.
13 years ago
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I completed the map! Played as a Necromancer, it took 2 months, 2 weeks, and 1 day. The Necromancer only reached level 16. I've been playing for a long time and I'm quite good at it. I tried playing as a Ranger (Faidaen), but I kept getting defeated! The map is designed specifically for the Necromancer, and I think it's almost impossible to complete with any other hero, unless the AI messes up. Has anyone managed to complete it with a different hero? My question is: why are the AI heroes so overpowered? For example, Ossir starts at level 1 with 18-20 defense and attack! But a hero that you can recruit with the same stats is no longer relevant. For example, Gotai! By the way, is it a bug that there's a beautiful girl instead of him on the panel?)))
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13 years ago
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Everyone has correctly pointed out that it's geared towards Necropolis. I personally enjoy playing as Haven, but... I'm glad for everyone who completed the map. As for everything else... it's a subtle philosophy that resonates with me.

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