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Posts from Heroes 6 - Discussion Auto-translated

4.3 (15 ratings)
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#3741
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Who is this?
An angel who travels to Shi'o with the main character of the "demonic" campaign.
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#3742
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Oh, really? I didn't know that.
А что я здесь делаю то?
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#3743
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A familiar-looking artifact. In Heroes VI, there are 150 different artifacts, including both completely new ones and old ones.
And a fun comic.
Фанатское руководствo по Героям VI (spamm, alexrom66, Павлов и Magic Art): Английская (v.0.93) и Русская (v.0.93.1) версии
Арт-бук вы можете взять здесь
へ へ
の の
 も
 へ
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#3744
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The comic is amusing. The artifact looks like a ridiculous attempt to bring back some of the old fans, which looks rather pathetic compared to such drastic changes. P.S. The female knight seems okay, at least some of the portraits are drawn well, unlike those they gave to the main characters.
In reply to Ple-Sen
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#3745
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Ple-Sen
The comic is funny. The artifact looks like a ridiculous attempt to bring back some of the old fans, which looks rather pathetic compared to such drastic changes.

P.S. The female knight seems okay, even though some of the portraits are drawn well, unlike those that the main characters were given.
Bring them back? That's unlikely. It's just an artifact; no one will start playing the new Heroes game just because there's an artifact named after a hero from the third game. It's more like an Easter egg for those in the know, and everyone else doesn't care what the artifact is called.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#3746
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The artifact icon looks like it was taken from a previous game. And the comic is funny, but true to life.
А, вот почему.

🏹🎪+⛓️♿=💕
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#3747
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Bring it back? Unlikely. It's just an artifact; no one will start playing the new Heroes game just because there's an artifact named after a hero from the third game. It's more like an Easter egg for those in the know, and everyone else doesn't care what the artifact is called.
Well, not exactly "bring it back," I didn't quite express myself correctly, but mentioning previous installments with such a drastic change in gameplay feels... strange.
#3748
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Personally, I would like to see the following in the new version:
1. Building construction should take a certain amount of time. For example, digging a well to increase the population in one day, building a market in 2 days, building a storage facility for resources in 3 days. Resources could be transferred from one Castle to another, for example, via caravans that can be attacked or guarded. When conquering an object, it should be possible to take the accumulated resources, both common and rare, as well as weapons and gold, etc.
2. I would like to see buildings upgraded several times, up to 5 levels, again with different time cycles.
3. There should be different development paths for the same Faction, so that it is possible to progress through the game not along a single, predetermined path (a "corridor"), but with more freedom in choosing different strategies to achieve victory.
4. The increase in army size should not directly depend on the increase in the population, which, through its labor, brings profit in the form of resources or gold to its leader.
5. It should be possible not only to capture, possibly abandoned, mines, but also to explore the territory and build structures oneself, for example, windmills, sawmills, etc. Resources should not appear automatically for the owner of a mine; they should be transported to the place where they are needed.
6. The experience gained should, of course, be shared among all characters in the army, not only in battles, but also in the way the leader wants. For example, the hero receives 40% of the experience, and the troops receive 60% in total.
That's all for now.
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#3749
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Special, there's no need to turn the fantasy strategy into a war game or a building simulator.
А что я здесь делаю то?
#3750
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By the way, what’s the latest news about the release date? Some websites say it’s May 15th, while others say it’s in March.
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#3751
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It's not entirely clear yet, but they promised it would be released in the spring.
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#3752
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As far as I understand, it's on the 11th of next month. Isn't that right?
А что я здесь делаю то?
#3753
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It's not entirely clear yet, but they promised it would be in the spring.
well, May 15th is still quite a bit after March 11th.
As I understand it, it's the 11th of next month. Isn't that right?
This is unconfirmed information, and most likely incorrect.
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#3754
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Well, May 15th is still quite a bit after March 11th.
Well, I think the first date is more likely. Firstly, two other well-known games will be released in stores in March, and it's hard to believe in such an early release when they haven't even officially announced the last faction.
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#3755
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Yes, the comic is funny. And is that merchant perhaps a Necromancer? "In a few centuries, you will return to me" :D. And the artifact seems strange. +18 to some parameter already hints at imbalance.

Irdis Evalle posted information that the release in Europe will be on March 31st. Not March 11th, but also not May 15th. And not in 2012 either :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"