Posts from Gremlins
Last played with a decent player about a month ago (since I have a pirated version 3.0, I can't patch it to 3.1). Of course, I didn't win because he's much more experienced (if you want to know who it is, I can connect you with him through VKontakte, and you can play on Ubi or Hamachi, and I'll watch who wins)... For now, I'm just playing with a friend here for fun.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Будьте осторожны со своими желаниями. Иногда они исполняются.Сервер в Discord
Стрим на twitch.tv
Стрим на GG
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
1) They can ruin the entire game for Deleb and Vittorio with their ballistas.
2) They can sabotage the catapult.
3) They can repair (retraining isn't that expensive).
4) With mini-art, they become incredibly annoying.
P.S. Someone said that demons are weak creatures...
Let's see how you'd feel when your mana is depleted, or when their summoned squad blocks your archers, or when they take down a couple of your high-level units with "Hellfire."
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Skeletons win not only with their numbers but also because they have a large shield, magic resistance, and a stunning attack. There are far more of them than warriors, and they are easy to resurrect. In addition, they are immune to poison, mind control, and don't panic. There you have it.
They are not effective against gremlins, warriors, fairies, imps, or peasants. But in my opinion, the "best" unit of the first level is the Hunter because:
1. With invisibility, they can approach the enemy calmly (without a hero).
2. When attacking from invisibility, the enemy does not resist.
3. Each attack poisons.
At the end of the list, I would put goblins because of their cowardice.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
You haven't seen them under Hafiz, with mini-arts and a punishing strike.
Well, here you can argue endlessly – for example, warriors under runes and Ingvar are quite competitive against Hafiz's pests.
You haven't seen them under Hafiz, with their mini-art and punishing strike.
P.S.: And you won't even have time to cast anything...
It's not a given that the initiative will be in your favor; the Goblins might be eliminated on the first turn to prevent them from interfering :D
They destroy any stack of any standard dueling hero with a single hit.
We cast antimagic on them, and the enemy frantically tries to shoot them down, but these aren't stupid zombies, where that works; these are peasants (hehe). It's all in vain.
I want to say that the strength of the units themselves shouldn't be compared to the strength of the hero.
Yes, gremlins are good because they shoot and are skilled in technology, but attributing their strength to their mini-arts is incorrect.
In my opinion, the best level 1 unit at the beginning of the game is the dryad, and in the final battles, skeleton warriors.


