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Posts from Inaccuracies in Heroes of Might and Magic II. We are trying to fix them!

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Hello, my friends!
I decided to start a thread because I've been playing for a while, and I keep seeing these bugs...
Specifically:
1) Why does the AI, after casting a *negative spell* on our (troops), remove it on the next turn?))
This always happens when attacking a castle.
2) The number of units (displayed) is always incorrect.
I'm currently finishing a map, "Dragon's Might," which I just uploaded.
On the battlefield, it shows 1240 skeletons, but when you look closely, it's actually 12407. That's the real number, 12407 skeletons.
Does anyone have any ideas on how to fix these inaccuracies? Or maybe there are other issues you've noticed; let's share them here and help each other find solutions.

Here are some screenshots:
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Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
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in the Russian version for PC, it also applies Blindness and then removes it. In the English version, I don't think it does that.
От прошлого аккаунта забыл пароль, а письмо не пришло :)

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