11.12.10 numOne (blue, Conflux, Fjur, Fjur) draw Javdet (red, Conflux, Grindan, Grindan), h2sm3, 127 WT
We tried out the mirror template. The map really does seem quite spacious, but there was a strange feeling throughout the whole game — it seemed like the opponent was aware of all your actions. :)
On the first week, I placed birds in the Citadel, took both secondary heroes, Fjur expertised Learning and Fire. On the second week, I go into the treasure zone and for some reason push toward the bone dragons for a box and a bag — there turned out to be 18 of them, they wrecked me, Roma gave the auto, for which thanks to him. Until the end of the second week, I ran around almost aimlessly in the treasure zone on the rock tiles, all guards are strong, can't touch them... Only broke 2 hives, and then Grinya pops out of a teleport near my capital, Air is greased, but no birds, doesn't make it to the castle, I recall back and meet him: 3 Birds break through against Firebirds and Psychic elementals, Air elementals with Haste swoop in on Storms, Mass Slow on me, the birds fell in the second round, but then a couple of Hastes and victory, the opponent doesn't have time to buy back.
Thanks for the game.
Had nothing to buy back with:) It was a mistake, of course, not to take Mercury from the start; that might have been decisive — I was just short of it for the birds. I could have mined it, but at the cost of losing tempo. After that, the plan was simple — to get into the blue castle before the end of the week. I succeeded more than my opponent in information gathering — I revealed the Water Tome and would certainly have stolen the same one from the blue player. But I was too lazy to drag it out, so I build GM4 (junk for a fight with a warrior — Resurrect and Clone) and go visit. The welcome was far from hospitable:D Too bad I didn't have enough resources to build the 5th magic — there was Dimension Door there))
This was the 1st tournament game on this template — my feelings are:
It doesn't have the same drive as on regular randoms. Even on the mirror h3dm1, the drive is many times greater. But on h3dm1, there are too many options — it's important to guess the direction; there's still something of roulette to it. Here, on the contrary — there are few options, and if equal opponents are playing, it's hard to pull ahead. Overall, this template will appeal to those who like strategic play and fattening up, but hardly to rush lovers. Also, I think it's very suitable for a principled showdown of opponents' strength or for playing for money. (By the way, I think this is just the thing for a megafight between Redwait and VLK — there won't be excuses like "I got a bad respawn").
And I think it's still necessary to make one more small zone with a fork to several respawns and a descent toward the opponent. This might add harmony to the template.
Added after 1 minute
better if 8mm6 or Spider were made mirror :)
I'll play
and how do you imagine an mm6 mirror??))) there'll be a million teleports alone
Зима 2011-12.
