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Posts from Test mini-tournament on the mirrored 2sm4d3 map.

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#47
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numOne
11.12.10 numOne (blue, Conflux, Fjur, Fjur) draw Javdet (red, Conflux, Grindan, Grindan), h2sm3, 127 WT

We tried out the mirror template. The map really does seem quite spacious, but there was a strange feeling throughout the whole game — it seemed like the opponent was aware of all your actions. :)
On the first week, I placed birds in the Citadel, took both secondary heroes, Fjur expertised Learning and Fire. On the second week, I go into the treasure zone and for some reason push toward the bone dragons for a box and a bag — there turned out to be 18 of them, they wrecked me, Roma gave the auto, for which thanks to him. Until the end of the second week, I ran around almost aimlessly in the treasure zone on the rock tiles, all guards are strong, can't touch them... Only broke 2 hives, and then Grinya pops out of a teleport near my capital, Air is greased, but no birds, doesn't make it to the castle, I recall back and meet him: 3 Birds break through against Firebirds and Psychic elementals, Air elementals with Haste swoop in on Storms, Mass Slow on me, the birds fell in the second round, but then a couple of Hastes and victory, the opponent doesn't have time to buy back.

Thanks for the game.

Had nothing to buy back with:) It was a mistake, of course, not to take Mercury from the start; that might have been decisive — I was just short of it for the birds. I could have mined it, but at the cost of losing tempo. After that, the plan was simple — to get into the blue castle before the end of the week. I succeeded more than my opponent in information gathering — I revealed the Water Tome and would certainly have stolen the same one from the blue player. But I was too lazy to drag it out, so I build GM4 (junk for a fight with a warrior — Resurrect and Clone) and go visit. The welcome was far from hospitable:D Too bad I didn't have enough resources to build the 5th magic — there was Dimension Door there))

This was the 1st tournament game on this template — my feelings are:
It doesn't have the same drive as on regular randoms. Even on the mirror h3dm1, the drive is many times greater. But on h3dm1, there are too many options — it's important to guess the direction; there's still something of roulette to it. Here, on the contrary — there are few options, and if equal opponents are playing, it's hard to pull ahead. Overall, this template will appeal to those who like strategic play and fattening up, but hardly to rush lovers. Also, I think it's very suitable for a principled showdown of opponents' strength or for playing for money. (By the way, I think this is just the thing for a megafight between Redwait and VLK — there won't be excuses like "I got a bad respawn").

And I think it's still necessary to make one more small zone with a fork to several respawns and a descent toward the opponent. This might add harmony to the template.

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LeBron
better if 8mm6 or Spider were made mirror :)
I'll play

and how do you imagine an mm6 mirror??))) there'll be a million teleports alone
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#48
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FAVorite (red, Conflux, Ciele, Nila) def RiMpel2 (blue, Conflux, Monere, Monere) 116 mirror 2sm4d(3) WT
On the native respawn there was not a single external dwelling, although it spawned 2 beehives and 2 Griffin Conservatories.. however, the guard of the 2nd beehive (up to 99 dogs) blocked the road to the secondary.. I managed to build phoenixes in the fort and start active actions, but the opponent surrendered..
thanks for the game
Не медли. Если ты будешь медлить — ты не достигнешь цели. Тот, кто ждет — не может преуспеть.
Шри Чинмой (с)
Не отыгрывайтесь на вторых, а выигрывайте у первых.
Валерий Афонченко (с)
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#49
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FAVorite
FAVorite (red, Conflux, Ciele, Nila) def RiMpel2 (blue, Conflux, Moner, Moner) 116 mirror 2sm4d(3) WT
On the native respawn, not a single external dwelling, although it threw in 2 beehives and 2 Griffin Conservatories.. however, the guard of the 2nd beehive (up to 99 dogs) blocked the road to the secondary.. I managed to build phoenixes in the fort and start active actions, but the opponent capitulated..
thanks for the game

thanks for the game
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#50
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FireToSky (red, Inferno, Kalh "Hellish SATAN") def numOne (Inferno, Marius "Satan's ex-girlfriend"), 127
Due to its specific characteristics, Kalh significantly outpaced Marusya in tempo, explored the opponent's treasure on the second week, and brazenly hung around on his own base at 126. Andrey was scared of SATAN and decided not to continue.
Thank you for the game!
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#51
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FireToSky (red, Inferno, Kalh "Hellish SATAN") def numOne (Inferno, Marius "Satan's ex-girlfriend"), 127

That's right! :) Ivan explained who Kalh is on Might & Magic + a small blunder on my part in the beginning - there were few chances.

Thanks for the game! It was educational.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#52
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Javdet (blue, snow, Josephine, Clavius) def FireToSky (red, snow, Rizza, Moner), 131 +1000

Right away, two resource collectors. Initially, I was planning to develop Caitlin with a focus on building a Grand Monastery, but then she started performing poorly on the secondary front, and Clavius turned out to be closer to the main action, so I decided to make him the leader. My opponent has both Moner and Crag, which is unpleasant. I'm trying to secure as many resources and gold as possible, but I'm about two days behind on the secondary fronts. I have three Nagabanks, and I'm placing great hopes on them, investing giants in the Citadel, but none of them have captured anything. I thought that if my opponent built a Barbarian village, I would be in trouble, but it turned out I was wrong. The game was decided by an attempt to scout where the home teleport, located in the Chigyri, would lead. It turned out to be on the red player's territory. I check, see a Throng, and I don't know what to do. My opponent probably sees it, and I don't want to leave it. I leave Rosie with an army on it and nervously wait for an attack. It didn't happen. He hesitated, and I tried to buy some time, hoping he would think, "I'll take it and then move along Clavius to his level 2 home resource building." The troops move again to the other flank, towards my opponent's coveted level 2 resource building, which has already been scouted. Clavius moves along the road to his own level 2 resource building and, after capturing it, is destroyed. By the end of the week, he had consumed a couple of villages and gained a decent amount of experience, and I built another level 2 resource building. But Ivan seemed to lose interest, and on day 131, Moner attacks my leader, but doesn't reach the village. I finish off the box, gaining 30k experience, which is very useful. Earth and air magic have been well-developed. I build a level 2 Grand Monastery - there's a slowdown spell, I transport the army with a detour and a trade. Mass Haste immediately decides the battle.

Thank you for the game.

For those interested, here are the save files: http://zalil.ru/30142123
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#53
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Javdet
Javdet (blue, snow, Rizza, Clavius) def FireToSky (red, snow, Rizza, Moner), 131 +1000
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was...
#55
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Kostya, have you ever seen the question "play with identical heroes?" in the Bay's cup at the beginning of the game?
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#56
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We played with different factions, and a mistake happened.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
#57
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"Moose"
Kostya, have you ever seen the question "play with identical heroes?" in the Bay cup at the beginning of the game?

Indeed, you can play with identical heroes. To do this, the blue player needs to choose a starting hero of the same class as the red player. That is, either a warrior or a mage.
The only problem is that the game doesn't like it when two heroes have the same portrait, which causes an error when passing the turn. But this doesn't affect the gameplay, as far as I've had time to test.
So, if anyone wants to, they can play with two miners) However, I can't guarantee the identicalness of the secondary skills.
In reply to Javdet
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#58
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Alessandro(Tower, Torosar) def Ivor(Tower, Iona) 211, 2sm4d(3)-mirror
Bought color for 1900.
Week 1 – nagas in the castle
Week 2, days 1-7 in the castle
141 – breaking into the snow treasury
142 – fire box, had expert fire and wisdom, which made me very happy.
143 – air tome, crown of dragon teeth, mini-Utopia (necklace all 3, sandals all 2, sphere of rain, cart with ore)
144 – Town Portal to capital, upgrade Giants
145 – approaching the ГО, speeding up
146 – hit the ГО twice with 74 champions each, one move to the capital, still empty, scout hero Theodore picks up 16 gremlins from the external dwelling.
147 – Iona in the capital. I decide to wait before the assault, attack 26 cows, free Astral, level up accuracy to expert. Astral approaches the castle.
Iona kills Astral and attacks Torosar. Final battle.
TOROSAR: 18 12 21 15 expert wisdom, fire, air, accuracy, mysticism, artillery. Troops: 4 titans, 12 nagas, 9+1+1+1 iron golems, 26 mages. All troops upgraded.
IONA: 19 15 16 19 expert accuracy, literacy, earth, offense, defense, basic logistics and water.
Troops: 3 titans, 11 genies, 38 mages (unupgraded), 20 stone golems, 25 gargoyles, 188 gremlins.
In a tough battle, Torosar wins, left with 3 iron golems.
211 – Theodore transfers 16 unupgraded gremlins and a gargoyle to Torosar. The castle is defended by 3 small stacks of gnolls. Torosar storms it. Walls do not all collapse, a chain lightning strike and the castle is taken. News of surrender arrives.
Thanks for the game.
Discord  5884
In reply to Alessandro
#59
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"Alessandro"
Alessandro (Tower, Torosar) def Ivor (Tower, Iona) 211, 2sm4d(3) - mirror match

It happened.

In the second week, I lost on a map with liches guarding a treasure chest. In my frustration, I forgot to retreat. I lost the Air Book and the Cloak of Speed. Only the Gremlin and Mage artifacts remained.
Since I was significantly ahead of my opponent in terms of tempo, I decided to continue. And the chances were actually pretty good. But subsequent mistakes, in particular, not taking the Anti-Light artifact, prevented me from winning.

Thanks for the game!
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#60
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Redwhait (blue, ramp, Ivor +1700) def Alessandro (red, ramp, Ynova, Gunnar) mirror-cm-ka 137

2 external dwellings of Centaurs allowed me to grab a bunch of gold; in the first one there were 2 Dwarf Cottages at 75 each and a couple more crypts, I built cavalry in the Castle and got Ivor to level 7.
On 123 I get Expert Water Magic and bring Bless and the remaining army, then I take max Griffin Conservatories, then into the treasure zone — there's only a Dragon Fly Hive mini, I break through with Expert Scout home, take a mini Naga Ring with Ivor, and go to the opponent, who decided to bet on the external dwelling of greens. I approach the Castle and see the opponent has no Angels, I head to the Griffin Conservatory; Gunnar attacks me, the Pegasi are unupgraded, I cover 50+ Elves, and after that it's hopeless.
Thanks for the game
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#61
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Redwhait HP
Redwhait (blue, ramp, Ivor +1700) def Alessandro (red, ramp, Jenova, Gunnar) mirror-cm-ka 137

2 external dwellings of Centaurs allowed me to grab a bunch of gold; on the first there were 2 Dwarf Cottages at 75 and a couple more crypts, I built horses in the Castle and Ivor reached level 7.
On 123 I get Expert Water, bring Bless and the remaining army, and take the max Griffin Conservatory, then into the treasure zone where there's only a Dragon Fly Hive mini, I break through with Expert Scout, go home, take the Naga mini with Ivor, and head to the opponent, who decided to bet on the external dwelling of greens. I approach the Castle and see the opponent has no Angels, I head to the Griffin Conservatory; Gunnar attacks me, the Pegasi are unupgraded, I cover 50+ Elves and then it's hopeless.
Thanks for the game
It happened. Thanks for the game.
Discord  5884