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Which dragonling ability do you like best?
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#16
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I've already seen the "Mana Accelerator" in action. I started on easy, so there's enough mana for the battle, but then it drops to 0 :(. That's why it's very convenient to create a blue orb during the battle so that at least 20 units remain after the battle.

No, volcanoes and other similar objects cause me more damage :(. Perhaps "Treasure Hunter" is still better for income :).

Added 1 minute ago
By the way, about the "Mana Accelerator." It costs a bit too much (in terms of rage). And the stronger you develop it, the bigger the gap becomes. But it's really useful at the beginning :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#17
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[/U]By the way, regarding the "mana accelerator." It's a bit expensive (in terms of Fury). And the more you develop it, the bigger the gap becomes. But it's really useful at the beginning :).
You're wrong! My dragon, level 53, now gives 19 mana and two action points for 16 Fury. The total amount of Fury is 85, so it's very cheap and useful.
PS Upgraded: 25 for 25 - just enough for a level 3 Phantom.
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
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#18
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By the way, regarding the "mana accelerator." It's a bit expensive (in terms of fury). And the more you develop it, the bigger the gap becomes. But it's really useful at the beginning.
For a mage, this skill is primarily useful. Mana will be more beneficial to him than fury.
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#19
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The mage has trouble with Fury:o. It's still early in the game for me, but my maximum Fury is 46, even with the Gladiator's Sword (+15 to Fury). So, 25 Fury is problematic:(.

Another option for using the "Treasure Hunter" skill is to complete the achievement with the same name. An extra chest in battle will hinder this :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#20
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The mage has trouble with Fury:o. It's still early in the game for me, but the maximum Fury I've achieved is 46, and that's with the Gladiator's Sword (+15 to Fury). So, 25 Fury is problematic :(.

You don't need that much at the beginning. It will develop as you progress, around levels 40-50.
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
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#21
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The mage has problems with rage:o. It's still early in the game for me, but the maximum rage I have is 46, and that's with the Gladiator's Sword (+15 to rage). So, 25 rage is problematic :(.
Indeed, the mage has problems with rage. The warrior seems to have more, and so does the paladin.

Added 1 minute ago
Ivanhoj
You don't need that much at the beginning. It will develop as you reach levels 40-50.
I agree with every word. But playing with the dragon is much easier after all...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#22
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=Feel999=
I agree with every word. But playing as a dragon is much easier...
in war. And magic will be much more useful for a mage.
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#23
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LightWarrior
in war. But for a mage, magic will be much more useful.
For a Warrior: o.

Of course, the warrior has more rage, as the dragon is his magic :). The mage has an advantage: he has real magic that depends not on levels, but on intelligence, which is pleasing. In the end, the mage turns out to be stronger than the warrior: my Amelie currently has an intelligence of 42, and "fire rain" deals 3500-4500 damage :). "Battle Frenzy" can only threaten this at maximum development. But the dragon is also an effective support for the mage :). "Mana Accelerator" helps to restore mana reserves; "Dive Bomb" and "Crushing Blow" also help a little, in particular, to drive enemies into deadly traps :). So the mage has two strong magics, and the warrior has one. But theoretically, a warrior can also have high intelligence. But let's discuss this in another topic :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#24
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However, the warrior also has advantages over the mage. In general, I think the paladin is the most optimal choice.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#25
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I would like to add some information about the manual dragonling :). Those who watched the animated series "Lilo & Stitch" may have noticed that the dragonling is very similar to the funny alien (see attachments). By the way, the developers confirmed that they were inspired by the cartoon when creating the dragonling :).
=Feel999=
But the warrior also has advantages over the mage. In general, I think the paladin is the most optimal option.
Except perhaps in leadership :smile32:. The mage's dragonling is also good, and the huge impact power of magic makes the lack of leadership unnoticeable.
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Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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#26
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Winner
you might have noticed that the little dragon looks very much like a funny alien.
Yes, I noticed that too... The dragon has decent abilities, but I personally preferred the chest.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#27
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Both the dragon and the Spirits of Wrath turned out great! The dragon is more appealing and powerful, and the spirits are more diverse and original. Overall, the idea of having such strong support that is unique to the main hero is very good :). This is something that could have been borrowed for Heroes 6 :cool:.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#28
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I liked the chain lightning spell the most. I also used the wall spell very often, and dug for treasure while playing on the impossible difficulty. Sometimes I used the devastating strike spell when I needed to push an enemy into a trap.
When playing as a mage, I only used the haste spell to level up my medals.
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
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#29
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I always choose either attack or defense.
Why defense more often? - I play as a mage, and my army is either only warriors with attack skills for critical hits/without retaliation, or just archers and mages.
I only play as a mage this way, and always do. But the problem remains: enemies reach my archers. That's why I choose defense.