Posts from Which school of magic do you prefer and why?
What kind of magic do you prefer?
But in general, the choice of magic depends on the situation.
The expert-level fire spells are not very effective; none of the spells have a mass effect, and Blindness and Berserk can be cast quite well without them.

What about the curse? Doesn't that count?
Rage, wall of fire, and other spells... they don't compare to acceleration and deceleration. And even other spells have alternative counters. Regarding the Berserker, I highly doubt it's a mass spell (though I'm not sure, I might have forgotten because I never take fire spells). Regarding blindness, you don't necessarily need to level up the fire magic to the expert level (which is what we're talking about). You can already blind enemies quite well without learning that magic (or is blindness also a mass spell? :eek: :))
And if players are using teleport, I'll see what you have to say when you can teleport once instead of four times. And regarding the Berserker, if it's a mass spell, I agree that fire magic might be worth learning, especially if your faction goes first (Phoenixes, Humans, Inferno, maybe even Elves).
Each school has its own unique spells; it all depends on whether they are available in the guild and how well you can use them. Although I usually start with Earth magic, Fire has spells that Earth can only dream of – it's just that Fire is weaker than Earth at lower levels.


