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Posts from Inferno faction discussion. Auto-translated

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In reply to Майор Вихрь
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#169
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"mysterious new"

Dude, they showed the Juggernaut in the first post, along with information about the Inferno faction.
Пара банок пива, снаряд дешевого пойла
Ракета прущего дыма и море свободы
Серьезные помыслы, прущие скорости, мама с вопросами:
- Куда ты дел совесть? Стань взрослым.
Я в ответ молчал виновато
- Посмотри на брата, разве трудно быть нормальным?
Им не понять меня, не поменять меня
Хотели поломать меня - им не поймать меня
В чем моя вина?
Думал бежать отсюда, хлопал дверями злобно -
Обида-паскуда
Мама била посуду и тихо плакала
Молилась за меня Богу - свечи ставила
In reply to Победитель
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#170
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Winner
Yes, an absolutely unremarkable unit. The improved version is an exact copy of the unimproved one, but covered in flames. Although this was also the case in "Heroes of Might and Magic V". The demons really do look like they were all made from the same mold.


I agree, the demons, and in particular, the Pit Lord, hardly differ from those in the fifth game, but they are no worse for it. The Pit Lord actually looks very menacing, even better than the Juggernaut!

Remembering the demons from the third part, the Pit Lord looked too weak there!

In general, I would like to see the return of the Ifrit.
In reply to 5p74
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#171
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Wait, just hit me on the head with a club. I was playing Heroes 3 today, completed a campaign, and captured 5 Inferno castles, but I didn't see any Pit Lords there! Or are Pit Lords what you call the offspring of evil (or whatever they're called)?
Пара банок пива, снаряд дешевого пойла
Ракета прущего дыма и море свободы
Серьезные помыслы, прущие скорости, мама с вопросами:
- Куда ты дел совесть? Стань взрослым.
Я в ответ молчал виновато
- Посмотри на брата, разве трудно быть нормальным?
Им не понять меня, не поменять меня
Хотели поломать меня - им не поймать меня
В чем моя вина?
Думал бежать отсюда, хлопал дверями злобно -
Обида-паскуда
Мама била посуду и тихо плакала
Молилась за меня Богу - свечи ставила
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#172
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Damn, these guys messed up the Pit Lords. In the previous game, they had a great design (except for the sword), and that demonic smile on their face was awesome. But now they've ruined them by crossing them with either lions or wolves. I'm going to kill the artists -_-
In reply to Майор Вихрь
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#173
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Major Whirlwind
They simply add some extra features to the improved version, slightly repaint it, and that's it. In the fifth part, it's mostly the same. And probably in the third part too, with a few exceptions.

fiend [fiːnd] 1) devil; demon 2) villain, scoundrel

"Villain" is the most logical and suitable translation of the word Fiend among the possible options.
Well, it seems that in all Heroes games (where there was the possibility of upgrading), it was like that.
Yes, the most suitable one; it just can't be "devil of the pit" or "demon of the pit" – it doesn't make sense.;)

Added 1 minute ago
5p74
And in general, I would like to see the return of the Ifrit.
I support that!
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
#174
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Yes, it's the most suitable; it just doesn't make sense to have a "devil of the pit" or a "demon of the pit."
So, why is it illogical?
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#175
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It just doesn't sound good.
My sword, my trusted ally, unphased by my aspect.
In reply to =Feel999=
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#176
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=Feel999=
Well, I think it was in all the Heroes games (where there was the possibility of upgrading)
Yes, it's the most suitable one; "devil of the pit" or "demon of the pit" just doesn't sound logical.

Added 1 minute ago

I agree!
No, it's actually quite logical. Remember "Heroes of Might and Magic V": there was a unit called "pit fiend." Here, it's expected to be translated the same way.

Juggernauts, dogs, pit fiends. Don't you think that not all units have been named yet? Imps and devils are still expected. So, two positions are still vacant. They said that one unit would be unexpected and new. And they weren't talking about Juggernauts. Sorry if I forgot someone again. There's no one else in the "information" section.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#177
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There will be seven types of units, and the Imps will likely remain. Devils and Succubi will also stay, while Nightmares will be removed (or changed beyond recognition).
In reply to Ple-Sen
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#178
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Ple-Sen
There will be seven types of units, and the Imps will likely remain. Devils and Succubi will stay, but Nightmares will be removed (or changed beyond recognition).
They might also remove Succubi along with the Nightmares.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#179
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They might even send Succubi and Nightmares to their doom.
The developers associate creatures with the seven deadly sins, and there simply isn't a better creature for "lust" (with the exception of Incubus, but considering the target audience...).
In reply to =Feel999=
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#180
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=Feel999=
They might as well send Succubi to their doom along with the Nightmares.
They should definitely keep Devils. And Succubi are also an important unit! Nightmares are fine, Juggernauts will replace Demons. But who is vying for the seventh position?

The seventh deadly sin is not "lust," but "adultery." And no unit is better suited for it. No, they should still keep Succubi.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#181
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Who is vying for the seventh spot?
The Devil, unless they create another dragon, which is rather unlikely.
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#182
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Damn, these creatures messed up the Pit Lords. In the previous game, they had a great design (except for the sword), and that demonic smile on their face was awesome. But now they've ruined them by crossing them with either lions or wolves. I'm going to kill the artists -_-
I was hesitating and wondering - why are you complaining? And then I looked at the artwork. OH MY GOD, HOW COULD THEY

These are normal artworks. They had horns before, but not like Baphomet's, but some kind of weird, bull-like horns. And the face too. The design is good; maybe they will finally get rid of the cartoonish style of the fifth game. This isn't the Cheshire Cat; why should it smile?
My sword, my trusted ally, unphased by my aspect.
In reply to Ple-Sen
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#183
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Ple-Sen
If they don't produce another dragon, which is doubtful, then what?
I already counted the devils: imp, cave demon, hellhound, succubus, juggernaut, devil. I meant, who will be the seventh unit?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"