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Happy surprised me, I guess. She voted and didn't even write anything. That's why the town is losing; there's no thinking, no reasoning... just a vote. And who cares what will happen tomorrow.
Added 2 minutes ago
Execute Werevolk'y - 3 votes (Arandor, Neira Drake, BelyiYashcher)
Execute Arandor - 4 votes (Hermit, Werevolk, Registr, Happy)
5 votes are needed for an execution.
Added 3 minutes ago
Azi, remember the ending of the Mafia game with the X-Men? The town didn't really think either (except for Neira) and lost. Maybe this is the dumbest loss of all.
You were a failed Mafia member back then. It turned out to be funny. You lived for so long (a record for a Mafia member), but you didn't kill anyone... although I didn't kill anyone in that Mafia game either.
Added 1 hour 35 minutes ago
Azi, are you going to vote or not? Why are you dragging it out like in those idiotic TV shows?
You can vote for me, but I don't know how you're going to block two killers at night when there's only one blocker left in the town, and he has protection. So, he'll block one killer and save him from the other killer. Therefore, the second killer will kill a peaceful player. And if the Mystic goes to protect a peaceful player, the killers will most likely kill him and someone else, and during the day they will try to eliminate each other (that is, eliminate each other, because if one killer kills the other at night, the first one will be executed, which won't lead to anything good for them, so they will be in a "union" at night). After the execution, one killer, Death, and a peaceful player/clown will remain. At night, they will kill someone again, maybe the clown, so Death, a Mafia member, and a peaceful player will remain... and no matter how the vote goes during the day, in two out of three cases, Death wins. If Death is executed, the Mafia member kills the peaceful player at night, and that's it