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31.08.2010 OUTLAW(red, Dungeon, Shakti, Shakti) def P.Alexei(blue, Rampart, Ivor, Ivor), 2sm4d(3), 2-2-3
A tough game, but very interesting, for which respect to the opponent!!
We chose all resets. Here Shakti with 2 packs, totaling 110+ Troglodytes. Generated at the top with middle roads. The secondary skill spread was 3x1 in my favor. There are 3 crypts, but breaking them on necro ground is problematic((. But salvation came in the form of a Griffin Conservatory(1)!!! I wait for 113, after building levels 2-3, I take the 1st one and it took off. I broke through to the dirt zone, there's Necropolis. Nearby, compactly positioned, are revealed: 2 crypts, a Dwarf Cottage, a Medusa dwelling, and, further from them, another Medusa dwelling, which is next to a block on the opponent's respawn. An external market is found!!!, and incidentally, the same thing was generated for the opponent directly on their home respawn on the road. I push to the second adjacent secondary zone on the grass and on 117 I sit on an Angel with Shakti there. Along the way, a subway to the treasure zone and a hive are revealed. At home, I have dwellings 1-6 with a citadel; there are no normal external dwellings except for an external dwelling of necro horses + resources and an artifact for 20-49 Cyclopes. GO - Wyverns, immediately behind it a Griffin Conservatory is visible... From the lookout on the home respawn, a piece of the treasure zone in the sand is revealed, where I see a Cuirass +6 and Wings for a horde of Grand Magi!!! and a fairly quick path to them from the grass. The scout went into a treasure zone on lava - but there was an immediate block and scouting didn't work out... At the start of the 2nd, I lit a lookout on the necro respawn from which a Griffin Conservatory and a substantial piece of treasure zone on the grass are revealed, with
boxes, a Dragon Utopia, and other things... I break through with Shakti into Necropolis for gold and to use the Griffin Conservatory to level up earth magic to expert. In the Guild there is no Slow; I build in the necro castle - there is!! I clear money structures; the next turn, Ivor jumps out through the block from his respawn with 1-4 Angels, 5-9 Horses, 20-.. Grands, Griffins, and Master Centaurs, and takes the far Medusa dwelling. On my turn, I cast Veil of Darkness; Shakti, having learned Slow with Expert Earth Magic, starts heading to the Griffin Conservatory. Ivor breaks through onto his native expanses. Shakti takes the Griffin Conservatory(2), climbs into the underground treasure zone. There is a Hive(8) and nothing else accessible - a Library and a Sword +2/+2 behind oranges, boxes behind Sorceresses.... a bust. At home, I built a Castle and upgraded the Minotaurs. At the start of the 3rd, I run for the Wings; I have Advanced Pathfinding. I pick up the +6 Cuirass, +1 Speed, and Wings there. Nothing useful is visible anymore; the chain with Wings delivers power to Shakti, who had broken through Necropolis, and who, next turn, climbs into the grass treasure zone, along the way breaking a teleport to the Stronghold's respawn, which
I hadn't gotten around to. The teleport is 3-4 moves from Stronghold; I run a chain through the capital to the block on that respawn. There's no one to take the Dragon Utopia yet, only 2 hives by this point; I break boxes for +1 experience to the Centaur stack, waiting for 141. Start of the 4th week - the Dragon Utopia(3) falls - on stats; then scouting finds a second one right next to it - also on stats. Meanwhile, Ivor eats the first abandoned treasure zone, showing 8-9 Angels and 20-49 Monks (apparently from a box); nearby is the scout with the rest of the forest brethren. Shakti snacks on the boxes, captures 2 external Green Dragon dwellings; at home, I immediately start building the Portal and decide to fight at home and go visiting. Ivor, not having finished the treasure zone, breaks through from it. On 146, Shakti is ready to hit the GO; Ivor appears in the second treasure zone on lava. I hit the GO for supply transport on 211 and head to Rampart.
Ivor immediately breaks out of the treasure zone, apparently to meet Shakti. On 211, delivery of power and dragons from external dwellings; on 212 - 1st Final Fight - I attack the entrenched Ivor in Rampart. Both have Expert Tactics and only Expert Attack with no Defense skill. Shakti's stats are 2 times higher, under 300 mana, but I am inferior in army power. I have 3 Angels, 6 Dragons, 30 Wyverns, and the rest; he has - 9 Angels, 13 Unicorns, 3 stacks of shooters (Grands, Archers, Monks) + the rest of the meat. An Implosion deals 900 damage to the dragons; I block the gate and put Anti-Magic on the Wyverns; then a very long fight where I manage to cast Anti-Magic on the Minotaurs too and then respond to the opponent's Implosion with a 500+ damage Lightning Bolt; the opponent only has 80 mana. The catapult worked against me, quickly breaking a hole in the wall through which the forest brethren came out; the trade-off is not in my favor; about 15 Wyverns remain against 4 Angels with Mirror Image and other brethren; I start hitting with a 195 damage Death Wave. 4 Wyverns remain against 1 Unicorn, Centaurs, and Monks; I cast one more Death Wave for the finish and flee. At home, 4 Manticores, Beholders, and a 2-week growth from the Dungeon (levels 1-4) await. Ivor, in the heat of battle and believing in his victory, rushes to me, having bought the rest of the army he lacked gold for in the 1st Final Fight. I decide to abandon the capital and start for the treasure zone on the sand, where 3 hives, a Behemoth dwelling, and boxes have been scouted. But on his turn, the opponent, having attacked my scout, reveals 0 mana!! :eek: I don't believe my eyes, and on my turn, I hit the scout on Ivor once more and confirm he has no mana. :smile04: What a gift, delivered right into my hands!! 2nd Final Fight - I break Shakti into the capital and attack Ivor on the last moves. In the first round: Mass Slow, and I destroy the horses and Griffins; the opponent surrenders. Now I'm the one running to Ivor))). On 217, 3rd Final Fight - I storm again; again I block the gate; again the catapult is in a hurry to break a hole in the wall; again a trade-off, Anti-Magic, and Death Wave. I flee with 3 Earth Elementals. The 6th week begins; with a delivery of dragons from external dwellings and Dungeon army power, I again go for the siege. On 222 - 4th Final Fight - Ivor attacks with Griffins (1st turn) and various junk from Inferno and low-level Rampart troops - the idea is clear - he wants to damage the troops with magic and flee... He casts Implosion on the dragons; I respond with Mass Slow and kill Ivor within 2 rounds with a Death Wave, not letting him escape. On 223, a formal 5th Final Fight with a secondary Labetha. Victory!!
Thank you for an excellent battle!!