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Okay, I don't have heroes with me right now, but I'll tell you what I remember.
1st place - Life and Order.
Life is good with its amulets, blessings, and many other things. But Order can remove all of that! In terms of troops, IMHO, Order is inferior to Life - let's say 400 archers with 1-2 attacks will take out, say, 5 titans. Those archers can easily destroy 1000 halflings! It's harder for archers against mages and djinns, but 400 of them still rule! Squires are good against mages and dwarves with halflings. Approximately 200 squires against 300 dwarves - the result: 95 squires and 0 dwarves. Ballistas are good against mages and djinns (I won't even mention level 1) and can also attack 2-3 level 4 monsters. Pikemen are invulnerable to the first attack and are not that easy to defeat. 50 archers and 35 pikemen - the archers will take them out first (taking into account that I'm sending the army to attack 2 units at once). Crusaders and monks can easily take out a couple of titans and one golem. Angels will resurrect the fallen and can also deal good damage to a couple of titans and golems. Champions - yes, there will be trouble with golems: 1) if the golem goes first, it will approach the champion, which allows the champion to attack the golem from a distance. 2) the golem will no longer attack first!)))
Now about the strength of Order. Dwarves are very good small units because they have magic resistance, although it's small. In principle, if they attack first, they will deal a lot of damage. Halflings - a lot of them is good, especially at level 4. Mages - normal for starting spells, although they are attacked first. Golems - although slower, in large numbers, a couple of them can take out a few angels. Nagas - a very big pain in the neck (sorry for the word, it's just that they are really difficult to deal with). They have retaliation and seem to have an area attack. Djinns - mages, only much better. Titans - they cannot be hit from a distance (although a large number of archers will fix that), but they are vulnerable in melee combat. Golems - a serious opponent, they cannot be hit with magic, and it is also difficult to hit them with regular attacks.
Everything listed above is IMHO!