Conditions: XL+U map, you have 100 digging attempts, I'm betting 10 bucks with a 1:20 odds.
Using third-party programs and save file re-engineering is prohibited.
)))
I'll give you a second attempt to formulate the conditions :).
New here? I'm Roha — want a quick tour?
Conditions: XL+U map, you have 100 digging attempts, I'm betting 10 bucks with a 1:20 odds.
Using third-party programs and save file re-engineering is prohibited.
)))
2SM4d(3)

You said 500 for the Rampart, I said - take it, you said 500 for the color, I said - take it; what's the point of this bargaining then?)))
Conditions: map XL+U, you have 100 digging attempts; I'm betting 10 bucks with a coefficient of 1:20
Use of third-party programs and save re-engineering is prohibited.
)))
And I want 10 bucks too!!! I also want to become rich :)))
especially since I already made a bet with Asmo about a bottle regarding one situation. I was playing on Tuesday - the final - my hero with vivas buys off the opponent's hero, who has no troops except for summoned elves. The opponent's hero then immediately appeared in his own tavern - without any digging! Some people tried to convince me that the same thing exists in SoD. I specifically checked yesterday - my hero, who summoned the elves, went deep into the tavern.
Damn, I also argued with someone about a bottle of whiskey, but I can't remember with whom and why :))
It's especially frustrating that they should have already celebrated in Kyiv. :mad:
There's no point in limiting Fortress at all; in WoG, it's a castle slightly above average, and the main overpowered units have been nerfed.
I ask the moderators to attach a vote on the following issues:
1. How many times can you use Double Damage (1 or 2)?
2. Is it allowed to upgrade Psions?
3. Is it allowed to upgrade Phoenixes?
4. Is it allowed to upgrade Vampires?
5. Is it allowed to upgrade Fairies?
Maybe I missed something – please add to the list.

Every time you play a game in the Tavern with a new person, you don't know – should you do 2 double damage (DD) runs, or just 1, or should you use a random hero, or not.
But TE-full and WT are designed in such a way that all castles are equal. However, why do they still trade for castles?

This is for people who can't think straight. I never even considered that there would be any restrictions in TE/VT. If you can upgrade, then upgrade. If you can jump twice, then jump.
If VT introduces a rule like "Upgrading levels 1, 6, and 7 in the Conflux is prohibited," then what's the point of VT? Either physically prevent upgrading them, or allow it without restrictions.
One of the main goals of VT is to have MINIMUM RULES! Ideally, there shouldn't even be a topic with rules for VT.