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Attention! We are starting a TEAM tournament.
1. The team tournament is held to popularize the game we all love, attract new players, consolidate those already playing on the forum, and identify the strongest team among them.
2. The team tournament is traditionally held on game versions HoMM3 SoD 3.2 and 4.0; by mutual agreement of two players, TE, TE-light, or WT are possible.
3. The tournament is played according to the rules of online games for HoMM3
/topic/6162/
The rules for 2SM4d(3) completely coincide with the seasonal rules
/topic/3515/
Differences for Panic:
Map settings - L without Dungeon, two players, difficulty 130% (rook).
Panic description - http://forum.heroesworld.ru/showpost...19&postcount=6
Differences for Jebus cross:
Recommended size XL-U.
- Restart at the request of a player whose only road leads to ГО. This is taken on the day this fact is discovered.
- Restart at the request of a player who has no road to the central treasure zone. This is taken on the day this fact is discovered.
- Restart due to slow roads. Taken if at least one of the opponents wishes immediately after map generation.
- Using "Angel Wings" and the spells "Fly" and "Dimension Door" when moving from one zone to another is allowed only if the guard between them has been defeated.
- In case of bugged passages between zones, passing to an adjacent zone is possible only if ГО to the center has been defeated from both zones.
Jebus cross description - http://forum.heroesworld.ru/showpost...92&postcount=7
Differences for Mini-Nostalgia:
- Computers are chosen by players alternately, one at a time. The blue player starts the choice. There should be no repetitions or matches with the players' castles. Before the game starts, the host assigns the chosen castles to the computers.
Reason - to avoid double-builds.
- It is allowed to run to adjacent respawns past shifted guards (except for ГО).
Reason - computers ignore shifted guards, therefore players can too in order to avoid any unfair situations. Furthermore, breaking through a passage to a computer is much easier than taking its castle, so there is no point in this restriction.
Mini-Nostalgia description - http://forum.heroesworld.ru/showpost...20&postcount=3
Differences for 8mm6а:
- Map settings XL+U, 2 humans + 6 computers, difficulty 160%.
- Restart due to slow roads. Taken if at least one of the opponents wishes immediately after map generation.
- It is allowed to move from respawn to respawn without defeating shifted guards.
- If a computer's castle has a level 1, 6, or 7 upgrade in Conflux or level 4 in Necropolis, it is forbidden to upgrade your own troops of these levels or hire the upgraded version of creatures. If the same Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
- Restart at the request of a player whose only road leads to the treasure zone guard. This is taken on the day this fact is discovered, but no later than 114.
- Restart due to a strong block that cannot be bypassed, at the request of the player who owns this block. Whether a block is sufficiently strong is determined by mutual agreement of players or judges. This is taken on the day this fact is discovered, but no later than 113.
- Restart at the request of a player whose road does not lead out of the castle (castle in an open field, extremely rare case). Taken immediately after map generation.
8mm6а description - http://forum.heroesworld.ru/showpost...7&postcount=11
4. Templates. The template is chosen by a draw from a list of 5 templates: 2SM4d(3), Jebus Cross, Mini-Nostalgia, Panic, 8mm6а. Blue starts the draw.
5. Team composition – three people in the main roster and any number of substitutes. Having substitutes, the team captain is entitled to make replacements during the tournament, notifying the opponent in advance. A team that has not declared substitute players is only allowed to include a new player in the roster during the tournament with the permission of the opposing team.
Obviously, if the opposing team does not allow replacement by a new player, then either the originally declared player must play, or it's a forfeit.
Therefore, I ask captains to take team composition seriously!
6. Any formed teams can play in the team tournament – from a clan, from specific geographical locations, or simply unrelated by circumstances but united by the desire to play
/topic/4681/
/topic/4637/
7. Competition dates. The tournament begins on March 20-21, 2010 (to give all teams time to agree and sign up). One week is given for one round.
8. Team attendance at the tournament. For example, if one of the teams puts forward only one player for a round (due to some force majeure circumstances), and the other puts forward three as required. In this case, the first team receives two losses for non-attendance, while the second will lead in the match 2-0. However, the team captain must notify the judge about the absent players of the opposing team in advance.
For example, if both teams put forward only one player for a round. In this case, the match between the teams, after the round time expires, will end with a score of 1-0 instead of the required 2-1 or 3-0.
9. Tournament winners are determined by a simple majority of points earned. The game system is round-robin.
10. Force majeure. Two players of a team have not played a game within 1 week: captains either remain silent, or one remains silent while the other writes on the forum, or both write contradictory things.
In these cases, team players are given another 1 week to play the game; the judge, having heard both sides, is entitled to set a deadline for the game.
11. After playing a game in the team championship, the player writes a report in the thread created for this purpose.
Later, results will be transferred to the seasonal rating thread.
12. In case of a disputed situation in a game, Tournament Participants must contact the Tournament Organizer or the AK and provide all necessary information: daily saves of the game, ICQ logs, screenshots, etc. If at the moment the dispute arises it is not possible to contact any of the listed comrades, the game must be postponed until the situation is reviewed and a decision is made. The decision is made by the Organizer and can be appealed by the disagreeing party to the AK. The decision of the AK is not subject to further discussion or appeal.:smile01:
And finally. We are all busy people. Players live on different schedules, in different time zones, so sometimes it can be extremely difficult for them to coordinate.
Therefore, any team player, after checking the opponent's roster, may challenge any player of the opposing team to a game. Of course, it would be better if team captains agree before the round who plays whom. If an agreement cannot be reached – then it is judge's discretion: the player listed first by the team captain plays against the similarly listed player from the other team.
IMPORTANT WARNING: for bickering and quarrels, for abuse and swearing in tournament threads, the punishment will be terrible!:smile29: :smile08:
And lastly - good luck to all teams!
The following teams have signed up for the tournament:
1) "WITCHES" clan team
Main roster:
Avern (594336178)
AYMAN (580119347)
RomarioGrom (559716573)
Substitutes:
LeBron (550279567)
Dirty_Player (408722873)
2) "Vampires" clan team
Main roster:
1. Blackpoint (379-688-967)
2. Alessandro (368-316-378)
3. Satyr (484-800-548)
Substitutes:
1. KostyaN (430-405-413)
2. Kash (2-628-615)
3) "KNIGHTS OF THE APOCALYPSE" clan team
Main roster:
1. OUTLAW (398659540)
2. Gomunguls (499978341)
3. SEM_56 (411719767)
Substitutes:
1. SpiriTT
2. Hermit
4) "Out of many, one" clan team
Mizrael
Javdet
Decontaminator
5) "3 bears"
Van - chief
numOne
FireToSky
6) "Homo Homini" clan team
Aldegir
bRitvo4kA
Wlk777
Erdem
7) "Frying"
=Stinger= (592635010)
Piterius (407907277)
scorp (360913099)
8) "Fried Eaters"
Vigo 330918714
Looser 562544177
Zloy Romantik 296524052
Substitutes:
rebellious 345870761
Palach 426409548
Dubrovin Pavel 482071082
9) "3 broken towers"
redwhait
StickyFingaz
wowa
substitutes
FAVorite
10) "Bohemia"
Alex
Mee
PreDs
substitutes:
Forrest
11) "RP ZENIT".
Napalm
Term
KobRa
Substitutes:
SIL
12) "Contact noobs"
Main Roster:
BA/IEHOK - 561072253
Vernik - 570555001
Deriel_Linch - 554610904
Substitutes:
Boozer - 448171739
SV8888 - 641590805
Amauter hmm - http://vkontakte.ru/id26338422
13) "Nebuchadnezzar"
Mals 346-047-955
XL' 259-105-499
KillerVampire 289-090-741
14) "Break"
Markon 458-019-442
Keba 382-238-561
Volland 465-214-860
Substitutes:
Lesgor 458-252-244
POST REPORTS HERE - /topic/at/352953/
Draw, deadlines and colors for each round can be seen in the tables below:
1. The team tournament is held to popularize the game we all love, attract new players, consolidate those already playing on the forum, and identify the strongest team among them.
2. The team tournament is traditionally held on game versions HoMM3 SoD 3.2 and 4.0; by mutual agreement of two players, TE, TE-light, or WT are possible.
3. The tournament is played according to the rules of online games for HoMM3
/topic/6162/
The rules for 2SM4d(3) completely coincide with the seasonal rules
/topic/3515/
Differences for Panic:
Map settings - L without Dungeon, two players, difficulty 130% (rook).
Panic description - http://forum.heroesworld.ru/showpost...19&postcount=6
Differences for Jebus cross:
Recommended size XL-U.
- Restart at the request of a player whose only road leads to ГО. This is taken on the day this fact is discovered.
- Restart at the request of a player who has no road to the central treasure zone. This is taken on the day this fact is discovered.
- Restart due to slow roads. Taken if at least one of the opponents wishes immediately after map generation.
- Using "Angel Wings" and the spells "Fly" and "Dimension Door" when moving from one zone to another is allowed only if the guard between them has been defeated.
- In case of bugged passages between zones, passing to an adjacent zone is possible only if ГО to the center has been defeated from both zones.
Jebus cross description - http://forum.heroesworld.ru/showpost...92&postcount=7
Differences for Mini-Nostalgia:
- Computers are chosen by players alternately, one at a time. The blue player starts the choice. There should be no repetitions or matches with the players' castles. Before the game starts, the host assigns the chosen castles to the computers.
Reason - to avoid double-builds.
- It is allowed to run to adjacent respawns past shifted guards (except for ГО).
Reason - computers ignore shifted guards, therefore players can too in order to avoid any unfair situations. Furthermore, breaking through a passage to a computer is much easier than taking its castle, so there is no point in this restriction.
Mini-Nostalgia description - http://forum.heroesworld.ru/showpost...20&postcount=3
Differences for 8mm6а:
- Map settings XL+U, 2 humans + 6 computers, difficulty 160%.
- Restart due to slow roads. Taken if at least one of the opponents wishes immediately after map generation.
- It is allowed to move from respawn to respawn without defeating shifted guards.
- If a computer's castle has a level 1, 6, or 7 upgrade in Conflux or level 4 in Necropolis, it is forbidden to upgrade your own troops of these levels or hire the upgraded version of creatures. If the same Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
- Restart at the request of a player whose only road leads to the treasure zone guard. This is taken on the day this fact is discovered, but no later than 114.
- Restart due to a strong block that cannot be bypassed, at the request of the player who owns this block. Whether a block is sufficiently strong is determined by mutual agreement of players or judges. This is taken on the day this fact is discovered, but no later than 113.
- Restart at the request of a player whose road does not lead out of the castle (castle in an open field, extremely rare case). Taken immediately after map generation.
8mm6а description - http://forum.heroesworld.ru/showpost...7&postcount=11
4. Templates. The template is chosen by a draw from a list of 5 templates: 2SM4d(3), Jebus Cross, Mini-Nostalgia, Panic, 8mm6а. Blue starts the draw.
5. Team composition – three people in the main roster and any number of substitutes. Having substitutes, the team captain is entitled to make replacements during the tournament, notifying the opponent in advance. A team that has not declared substitute players is only allowed to include a new player in the roster during the tournament with the permission of the opposing team.
Obviously, if the opposing team does not allow replacement by a new player, then either the originally declared player must play, or it's a forfeit.
Therefore, I ask captains to take team composition seriously!
6. Any formed teams can play in the team tournament – from a clan, from specific geographical locations, or simply unrelated by circumstances but united by the desire to play
/topic/4681/
/topic/4637/
7. Competition dates. The tournament begins on March 20-21, 2010 (to give all teams time to agree and sign up). One week is given for one round.
8. Team attendance at the tournament. For example, if one of the teams puts forward only one player for a round (due to some force majeure circumstances), and the other puts forward three as required. In this case, the first team receives two losses for non-attendance, while the second will lead in the match 2-0. However, the team captain must notify the judge about the absent players of the opposing team in advance.
For example, if both teams put forward only one player for a round. In this case, the match between the teams, after the round time expires, will end with a score of 1-0 instead of the required 2-1 or 3-0.
9. Tournament winners are determined by a simple majority of points earned. The game system is round-robin.
10. Force majeure. Two players of a team have not played a game within 1 week: captains either remain silent, or one remains silent while the other writes on the forum, or both write contradictory things.
In these cases, team players are given another 1 week to play the game; the judge, having heard both sides, is entitled to set a deadline for the game.
11. After playing a game in the team championship, the player writes a report in the thread created for this purpose.
Later, results will be transferred to the seasonal rating thread.
12. In case of a disputed situation in a game, Tournament Participants must contact the Tournament Organizer or the AK and provide all necessary information: daily saves of the game, ICQ logs, screenshots, etc. If at the moment the dispute arises it is not possible to contact any of the listed comrades, the game must be postponed until the situation is reviewed and a decision is made. The decision is made by the Organizer and can be appealed by the disagreeing party to the AK. The decision of the AK is not subject to further discussion or appeal.:smile01:
And finally. We are all busy people. Players live on different schedules, in different time zones, so sometimes it can be extremely difficult for them to coordinate.
Therefore, any team player, after checking the opponent's roster, may challenge any player of the opposing team to a game. Of course, it would be better if team captains agree before the round who plays whom. If an agreement cannot be reached – then it is judge's discretion: the player listed first by the team captain plays against the similarly listed player from the other team.
IMPORTANT WARNING: for bickering and quarrels, for abuse and swearing in tournament threads, the punishment will be terrible!:smile29: :smile08:
And lastly - good luck to all teams!
The following teams have signed up for the tournament:
1) "WITCHES" clan team
Main roster:
Avern (594336178)
AYMAN (580119347)
RomarioGrom (559716573)
Substitutes:
LeBron (550279567)
Dirty_Player (408722873)
2) "Vampires" clan team
Main roster:
1. Blackpoint (379-688-967)
2. Alessandro (368-316-378)
3. Satyr (484-800-548)
Substitutes:
1. KostyaN (430-405-413)
2. Kash (2-628-615)
3) "KNIGHTS OF THE APOCALYPSE" clan team
Main roster:
1. OUTLAW (398659540)
2. Gomunguls (499978341)
3. SEM_56 (411719767)
Substitutes:
1. SpiriTT
2. Hermit
4) "Out of many, one" clan team
Mizrael
Javdet
Decontaminator
5) "3 bears"
Van - chief
numOne
FireToSky
6) "Homo Homini" clan team
Aldegir
bRitvo4kA
Wlk777
Erdem
7) "Frying"
=Stinger= (592635010)
Piterius (407907277)
scorp (360913099)
8) "Fried Eaters"
Vigo 330918714
Looser 562544177
Zloy Romantik 296524052
Substitutes:
rebellious 345870761
Palach 426409548
Dubrovin Pavel 482071082
9) "3 broken towers"
redwhait
StickyFingaz
wowa
substitutes
FAVorite
10) "Bohemia"
Alex
Mee
PreDs
substitutes:
Forrest
11) "RP ZENIT".
Napalm
Term
KobRa
Substitutes:
SIL
12) "Contact noobs"
Main Roster:
BA/IEHOK - 561072253
Vernik - 570555001
Deriel_Linch - 554610904
Substitutes:
Boozer - 448171739
SV8888 - 641590805
Amauter hmm - http://vkontakte.ru/id26338422
13) "Nebuchadnezzar"
Mals 346-047-955
XL' 259-105-499
KillerVampire 289-090-741
14) "Break"
Markon 458-019-442
Keba 382-238-561
Volland 465-214-860
Substitutes:
Lesgor 458-252-244
POST REPORTS HERE - /topic/at/352953/
Draw, deadlines and colors for each round can be seen in the tables below:
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...