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Posts from Reports on online games and their confirmations (Winter 2009-10 season).

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#834
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Van (Red, Tower, Nila, Moner) def logisti k (Blue, Fortress, Bron, Gervulf), jebus cross 1.3.4
Cool, we used the template for the second time, and my opponent said that I cheesed, on the Cherk map, swamp rules, but the generator fixed everything :D, titans are a pain
:smile03:
Thanks for the game.
In reply to Van
#835
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Van
Van (Red, Tower, Nila, Moner) def logisti k (Blue, Fortress, Bron, Gervulf), Jebus Cross 1.3.4
Cool, they used the template for the second time and the opp said that I messed up, on the same map, swamp rulezzz, but the generator fixed everything :D, titans are damn
mean :smile03:
Thanks for the game.

I confirm, the template is mean: among the current ones there are only rots, one Hive and that's it:(
the opp has Dragon Utopia, giants, nags (apparently, such layouts need to be reset))

thanks for the experience on the new template!
Весна 2014
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#836
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Blackpoint (red, stronghold, Gurnison) defeated злой_романтик (blue, Dungeon, Shakty, Kreg-Heg) 136 2sm4d(3)
Yeah... a strange distribution and a strange game... the map is fragmented, with 2 roads and one leading off-road in an unclear direction, past fire elementals... In Kreg's territory, as harpies have been built and 2 Loreleis are on level 111, guarding harpies and a gnome mine. It turned out to be a two-level structure; it fell quite easily with minor losses due to the morale of the gnomes. On level 112, there were troglodytes and a second gnome mine with 100 gnomes; it fell easily :) I think it's a good deal :D. Here, it turns out that one of the roads intersects with the Guardian's territory, and it's difficult to pass through there, and there are hidden minotaurs and other goodies along the way :( I ran along the other road - there were archmages, I defeated them and emerged, and then there were pit lords... they beat me up pretty badly, but I took a secondary barbarian town and on level 117, Kreg, level 8, expert in air magic, attack, and ranged attack... The barbarian town turned out to be terrible - 1 gnome mine and Pandora on the entire first level, and that's it... I wandered around, gained some experience, and on level 131, I took a stronghold with 3 angels - Kreg, level 12. I saw through scouting that Gurnison was lurking near Utopia, I defeated the fire elementals and ran off in an unknown direction. On level 136, I met Gurnison, who was on level 134, in a teleport after Utopia; he attacked, I paid him off, he doubled his magic, and attacked again... Then I wandered around for another 2 days, looking for happiness, but...
Thank you for the game
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#837
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RomarioGrom (red, Swamp, Wystan, Wystan) def злой романтик (blue, Castle, Valya, Valya) 2sm4d(3) 132

Under the castle, I take the cons and 2 crypts on 111; scouting gave nothing, but I didn't take the last rest. In short, I rushed too early into 20+ moral swords against the secondary hero, which buried Vivi. Ended up with 19 Lizards :mad: I keep running — 2 more cons and Rampart (all nearby), which pleased me, and a scout who found a Dragon Utopia on the native respawn :) 1-6 in Citadel 2nd While Wystan was running with the remnants of the army and 14 Grands, a noob with growth delved into the native respawn and found a 2nd Dragon Utopia :eek: Gave Earth, but no one to level it up. With great difficulty, on Devils, Centaurs... finished Mass Slow and collected the Ring of the Magi 3rd While Valya was running across the ridge to Rampart, Wystan takes 2 cons (3+3) without losses and prepares for the 3rd and 2 Dragon Utopias. Valya reached him... another victory for the generator!

Thank you for the game!


ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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#838
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RomarioGrom (red, Swamp, Vistan, Vistan) def zloy_romantik (blue, Castle, Valya, Valya) 2sm4d(3) 132
Yeah, the random map generator hasn't been very kind to me lately...:mad:
Thanks for the game.
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#839
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Looser (red, Swamp, Tazar, Tazar) def wariator (blue, Castle, Turis, Turis) 2sm4d(3) 215

We rested and started. The respawn point was rather poor, but with three resource points. I couldn't take the secondary town on the first attempt; I had 1-2-3-4-6 units at the castle.
On the second attempt, I took the secondary Castle with two ranged units and a resource point. I also saw a passage to the enemy. I built up my own town with all the troops.
I had no money, no hives, and I didn't see any quick paths to the treasury, so I decided to gather resources and take a risk by unexpectedly attacking.
On the third and fourth turns, I gathered everything I could sell, cleared 5 resource points (13 angels), and tried to bypass the Guardian of Order, but it didn't work. The air view showed a concentration of enemy troops near the town and a chain of fortifications. Well, there's nothing else to do, so I attacked the Guardian of Order from the back for experience, took a cyclops nearby, and attacked the enemy. Turis was already waiting for me with archers. Thanks to Tazar's resilience and the experience slowdown, I managed to win.
Thank you for the game.
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#840
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RomarioGrom (red, Swamp, Vistan, Gundula) def Soroka (blue, Castle, Valya, Valya) 2sm4d(3) 145

the opponent decided to live up to his nickname! )))))

it was beautiful when THAT fell from the sky! I was so engrossed that I just stood there and watched the angel walk into an empty cell...

and then three bulls beat me up )))

thanks for the game, let's keep learning! ;)
Drink up, then I'll refill your glass...

Ты будешь жрать мир, или мир будет жрать тебя — в любом случае все о'кей, все идет по плану.
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#841
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Looser
Looser (red, Swamp, Tazar, Tazar) def wariator (blue, Castle, Turis, Turis) 2sm4d(3) 215

We reset all respawns and started. I got a somewhat poor respawn, but with three conservatories. Couldn't take the first secondary, home is 1-2-3-4-6 in the castle.
On the second turn I take the secondary Castle with two packs of archers and a conservatory at the respawn. There I also see a passage to the enemy. I built up my home with all troops.
No money, no hives, no fast passages to the treasure zone either, I decide to gather conservatories and risk a surprise attack.
On the third and fourth turn I gather everything sellable, clear 5 conservatories (13 angels) and make my way to the enemy bypassing ГО, no luck, air scout shows enemy troop concentration near home and a chain. Well, nothing to do, I hit ГО from the reverse side :) for experience, take a cyclops dwelling nearby and attack the enemy. Turis already meets me with archangels. Thanks to Tazik's resilience and expert slow, I managed to win.
Thanks for the game.
That's right! Still, 13 angels is too many! Especially with Tazik! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
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#842
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loi(red,castle,Valeska,Grindan)def Wlk777(blue,fortress,Vistan,Vistan)2sm4d(3) 124
On the first map—horses and griffins in the citadel, and a citadel in the home secondary town. Basically, the layout was perfect: Dragon Utopia in the secondary town, convenient access to the treasure area—near the road between two castles—where 2 Dragon Utopias, 2 Pandoras, and КВ are immediately visible. I didn't look for encounters; I focused on economy and two leveled-up heroes—Moner and Grinya. The opponent gave up.
Thanks for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

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#843
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RomarioGrom (red, Rampart, Kir, Kir) def Deriel_Linch (blue, Swamp, Taz, Taz) balance 122

We decided to practice before the tournament on a new template, and it turned out to be some kind of mess; there's no village or anything else between us...:confused:
Kir and Loch bring 12 elves, and it starts:) I take a village, scout 3 cons, and think about going down another road, but I run into Taz at 115 (thankfully, he didn't notice this), and I retreat to my base, fearing 116. I wait until 117, catch Taz, and advance to the swamp 122, take the capital and the secondary town....

Thank you for the game!


ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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#844
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loi
loi(red,castle,Valeska,Grindan)def Wlk777(blue,fortress,Vistan,Vistan)2sm4d(3) 124
It happened, I had 3 hidden units, but I was completely broke, with only 7000 gold from 4 Necropolises. In frustration, I surrendered in the macro-conservatory. Thanks for the game.
Всем удачи ! И Морали !
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#845
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RomarioGrom (red, Rampart, Kyrre, Kyrre) def Deriel_Linch (blue, Fortress, Tazar, Tazar) balance 122

confirm.
111 - external dwelling of cows in a distant swamp. movement points were just enough to get there.
112 - I clear the area around the external dwelling in a fan pattern.
115 - I run along the only road, see a fork leading to underground and surface, which is unguarded. I defeat 45+ Magogs, then 40 Earth Elementals and take a Conflux town. Further into the underground, the path is blocked by 10+ Fire Elementals. I go to the surface... see 2 piles of gold on the roadside. I think it's my adjacent zone further ahead, but everything seems suspicious (I chalked it up to not knowing the template).
116 - with Tazar boosted by Dragon Flies, I think about reaching a surface secondary, but on the way I see many resources and gold without guards. only at the end of the turn did I realize I was done for) then Kyrre with 19 Elves decides the outcome of the game. later, after looking at the map, I saw that there was only one treasure zone, and even that was in a corner of the Dungeon. there were 6-7 hives and not a single worthwhile artifact. I didn't like the map overall, because without worthwhile artifacts, heroes aren't heroes)
thanks for the game.
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#846
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GoD (red, Rampart, Kyrre, Kyrre) def Chromium (blue, Castle, Orion, Orion) 2sm4d(3) 125

Nothing much to tell... I played as Rampart for the first time, and with Kyrre at that - never had the chance before, mostly played against him)))

I took 2 rests. Opp only 111.
From the start, neither Kyrre nor the tavern had any archers. The respawn wasn't great, so I built archers. No hidden caches.
114 - I took the opponent's secondary town. Upgraded the marksmen there and bought them. Found a crypt there - turned out to be maxed, because by that time the peasants had been slightly roughed up, and out of decent stacks, besides 7 archers and 9 marksmen, I only had 10 dwarves - suffered heavy losses - 6 marksmen and 1 elf left(((
Overall, I made a lot of stupid mistakes - I still need to learn how to play Rampart properly...
Found a Guard Oblivion and a nearby entrance to the respawn behind a crowd of nomads.
In my hometown, I build 1-6 in the castle and 1000 houses in both the home and secondary town.
On week 2, I do a marketplace buy. I crush the nomads, find the opponent's secondary town - I take it.
I find a passage to the opponent's respawn behind a group of monks+
123 - I deploy Kyrre on pegasi for a speed boost.
124 - I break through the monks, rush and take the capital - there's no one there except a scout with 1 pokemon))
Along the way, I spotted Orion in a crypt.
125 I rush to Orion - he has 4 horses, 15 marksmen, 3 monks, 15 pokemons
I have - 6 horns, 12 pegasi, 15+ elves, also took 8 swords from the opponent's castle.
I kill Orion.
GG
Thanks for the game!
In reply to GoD
#847
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GoD
GoD (red, Rampart, Kirr, Kirr) def Сhromium (blue, Castle, Orion, Orion) 2sm4d(3) 125
Confirmed, thank you for the game!
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#848
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Looser
Looser (red, Tower, Nella, Nella) def Sevan_80 (blue, Castle, Orrin, Orrin) 2sm4d(3) 137

Respawn is not rich, but 2 external dwellings of mages and I managed to get two Barbarian secondary skills on the first week. Home have Nagas in the citadel.
On the second week I built up my castle and economy in the secondary towns, scouted 4 conservatories, one is very far though, didn't bother moving there.
At the start of the third week I take three conservatories, plan to go for ГО, but the opponent announces a forfeit.
Thanks for the game

Confirmed, thanks for the game

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