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Posts from Joint tournament of the three "Arena" forums.

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16 years ago
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Joint tournament "Arena" by HeroesLeague, HeroesPortal, and HeroesWorld.

Tournament rules:

1. General provisions

1.1. The tournament will run from January 29 to March 1, 2010.

1.2. The tournament will be held simultaneously on three websites: HeroesLeague, HeroesPortal, and HeroesWorld.

1.3. The tournament will be played on the following game versions:
Heroes II: Price of Loyalty 2.1 (English), Heroes II: The Price of Loyalty 2.1 (Russian). It is not allowed to play on earlier versions of the game, where many bugs have not been fixed. Playing in DOS and switching between versions is prohibited.

1.4. Any registered user of one of the three forums – HeroesPortal, HeroesLeague, HeroesWorld – can participate in this tournament. An identical final tournament table will be posted on all three sites. However, it is strongly recommended to register on the HeroesPortal, HeroesLeague, and HeroesWorld websites – this way, you can receive bonuses on all three forums.

1.5. The winners of the tournament will receive rewards corresponding to each of the resources (rating, fiefs, arrob, mines) on each of the resources. In the League of Heroes, the winner of the Championship, the most important and final tournament of the year, will receive the title of Champion of the League of Heroes and will proudly wear it throughout the next season.

1.6. ATTENTION!!! Throughout the tournament, the player MUST save at the beginning or end (preferably both) of EACH game day and keep them on their computer! The judge has the right to request daily saves and explanations from ANY player, up to a description of the tactics of a specific battle. If there are no satisfactory explanations (from the judges' point of view), the player's result will be annulled. If the necessary saves are missing, the player will be credited with a loss. The statute of limitations (the period during which daily saves must be kept) is 7 days after the results of the round are announced.

1.7. The tournament hosts are:
HeroesLeague - Dust,
HeroesPortal - Catch,
HeroesWorld - Qwerty.

1.8. The player must name their final save with their nickname and send it to: hmm2@mail.ru

2. Restrictions on gameplay:

2.1. It is strictly FORBIDDEN to use cheat codes, prohibited bugs, and game features in the final playthrough, to hack saves, or to manipulate computer players in hot-seat mode. The use of standard cheat codes is allowed for the purpose of initial save scouting. However, after the scouting is completed, the player must load the starting save and start the game again.

2.2. The rule for digging up the Ultimate Artefact (UA). You can only dig up the UA after visiting ALL obelisks. To prove this, the player must send the organizers, along with their final save, another save that shows that all obelisks were visited before digging up the UA. At the end of the name of such a save, you must add "UA".

2.3. You can use a redeemed escaped/bought-out hero on the day they escaped/were bought out in battle. It is allowed to buy out such a hero on the day of the escape/buyout; you can buy out and use your dismissed/killed hero in battle only on the day after their dismissal/death; if a hero escapes/is bought out/dies in battle during the turn, you can buy them out and use them immediately; it is also not allowed to buy out developed computer heroes (a developed hero is one whose experience, secondary and/or primary skills, the contents of the spellbook, and its presence differ from the standard starting values).

2.4. Visit graveyards, demon caves, and ghost ships. It is allowed to visit ships with skeletons.

2.5. The use of the "Haunt" magic and the "feeding" of spirits is prohibited, i.e., only one battle with a given group of spirits is allowed, and it is mandatory to save before the battle and immediately after it.

2.6. It is forbidden to buy spirits (ghosts).

2.7. It is forbidden to use weeks of +5 monster growth and months of doubled monster growth. If such a week or month appears, the player must "rewind" until that week no longer appears. In case of significant difficulties, the player can write a personal message to the tournament judge, and if the judge decides that this phenomenon does not distort the gameplay, further play is possible.

2.8. Take djinn and the "Sphere of Negation" artifact to the arena.

2.9. Take the "Anduran" to the arena in its assembled form.

3. Tournament goal:

3.1. The goal of the game is to prepare a combat hero.
Within the allotted time, the player tries to develop their hero in the best way, learns the best and most useful magic, recruits the strongest warriors into their army, and collects the most powerful and necessary artifacts in order to then face a similarly developed hero of the opponent in the arena. The player chooses who they will train – a starting hero or another hero.

3.2. After the first stage of the game, the host creates a duel map – the "arena", to which the combatant is transferred with troops identical to the sent save, their arrangement, primary and secondary skills, luck and morale modifiers, mana, and artifacts. All participants who reach the finish will be sent "arenas" with their heroes.
The tournament participants will be divided into several groups (depending on the number of saves sent), in which they will fight each other, earning points. Then, according to the places taken, they will fight with players from other groups, thereby determining the distribution of places in the tournament and identifying the winner.
7 days after the arenas are sent, each player can write their verdict on the results in a reply.

3.3. The final awarding of arena results is carried out by the tournament host.

4. Preparing the final save.

4.1. The final save should be made on the first day of the fifth week (2-1-1).

4.2. All heroes, except the main one, must be dismissed. The hero must be at least level 12.

4.3. The email with the save must contain:
-) the winning save;
-) the subject of the email – the player's nickname;
-) OBLIGATORY indication of nicknames on all three resources;

For example, the subject of the email is Arena - Alex_R,
the email contains an attachment with the save named "Alex_R arena", and the email says: nickname on the League - such and such, nickname on the Portal - Alex_R HW, nickname on the World - Alex_R.

Starting save and map for the tournament!

Have a nice game!
Attachments 1
1 file attached • Total size: 137.5 KB

Орден Фениксахаризматический :) лидер
16 years ago
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It's not even clear if anyone is playing. Qwerty, maybe you could post the table as usual? Although it's quiet on other forums too. It seems that cunning plans hatched in secret are even more cunning. :smile01:
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16 years ago
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Considering my limited tournament experience and rather modest completion rates, I've come to the discouraging conclusion that it's not yet the right time for me to participate in the Arena. Although the map is certainly very interesting, and there are no version restrictions related to "The Price of Loyalty."
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16 years ago
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Actually, Dust chose a really interesting map. There’s a ton of stuff on the map that would be great for a successful arena, but achieving all of it is very difficult, if not impossible. You either have to sacrifice your army or your stats. And you want both. For now, I’m still deep in thought…
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
In reply to DR28
16 years ago
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DR28 can be achieved. Think.
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16 years ago
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Yeah, if only work didn't distract me... There are only 20 days left to complete 5 maps. I don't even know where to participate. I've only finished Maze. In the end, I might fail everywhere.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
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16 years ago
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Well, I had this idea. You can warm up and get back into shape by playing the second stage named after Van Kanegem. Of course, DR28, Pash, and Ergon are already in good shape :)))
And the map is well-chosen, and the save is quite interesting!

Орден Фениксахаризматический :) лидер
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16 years ago
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After January, I completely lost my touch, especially regarding form. My version for the Winter Kingdom didn't come out, and if it had, I would have warmed up (I won't look for it, I don't want to create a bunch of versions of Heroes, especially if something is tied to a disk, that's a complete disaster for me; I prefer my English version more than the giants, rhinos, and men).
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16 years ago
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The tournament has been extended until March 15th!
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)
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16 years ago
Month 2, Week 1, Day 1. Total 29 days.
====================
DR28 hero:

Mandigal the Wizard

Attack 26
Defense 22
Spell Power 23
Knowledge 19

Expirience 93695
Level 21

Mana Points 190 / 190
Morale +3
Luck +3

Army with SPREAD combat formation:
22 titans (15288.6580)
-
61 steel golems (2447.3810)
-
12 black dragons (10234.1820)
(27970.2210 TOTAL)

Skills:
EXPERT: Pathfinding, Archery, Logistics, Leadership, Wisdom, Luck, Ballistics
ADVANCED:
BASIC: Mysticism

Artifacts:
Magic Book (ability to cast spells)
Arcane Necklace (+4 Spell Power)
Dragon Sword (+3 Attack)
Divine Breastplate (+3 Defense)
Foremost Scroll (+5 Knowledge)
Ankh (double effectiveness of Resurrect and Animate spells)
Book of Elements (doubles effectiveness of summoning spells)
Spiked Shield (+2 Attack, +2 Defense)
Breastplate of Anduran (+5 Defense)
Holy Hammer (+5 Attack)
Legendary Scepter (+2 to each primary skills)
Staff of Wizardry (+5 Spell Power)
Sword Breaker (+1 Attack, +4 Defense)
Sword of Anduran (+5 Attack)

Spells:
5 level: Resurrect True, Armageddon, Summon Earth Elemental, Dimension Door
4 level: Fireblast, Mass Slow, Mass Shield, View All
3 level: Holy Word, Mass Dispel, Paralyze, Cold Ring, View Heroes
2 level: Blind, Steelskin, Cold Ray, Disrupting Ray, Death Ripple
1 level: Cure, Haste, Slow, Bless, Stoneskin, Curse, Dispel Magic, Magic Arrow, Blood Lust, Shield, View Mines, View Resources

*****

====================
Pash hero:

Luna the Sorceress

Attack 21
Defense 20
Spell Power 26
Knowledge 27

Expirience 170298
Level 24

Mana Points 270 / 270
Morale +3
Luck +3

Army with SPREAD combat formation:
17 titans (11813.9630)
75 steel golems (3009.0750)
1 boars (14.9390)
1 black dragons (852.8485)
13 black dragons (11087.0305)
(26777.8560 TOTAL)

Skills:
EXPERT: Pathfinding, Archery, Logistics, Navigation, Leadership, Wisdom, Mysticism, Luck
ADVANCED:
BASIC:

Artifacts:
Magic Book (ability to cast spells)
Arcane Necklace (+4 Spell Power)
Major Scroll (+3 Knowledge)
Foremost Scroll (+5 Knowledge)
Ankh (double effectiveness of Resurrect and Animate spells)
Book of Elements (doubles effectiveness of summoning spells)
Spiked Shield (+2 Attack, +2 Defense)
Black Pearl (+2 Spell Power, +2 Knowledge)
Breastplate of Anduran (+5 Defense)
Holy Hammer (+5 Attack)
Legendary Scepter (+2 to each primary skills)
Staff of Wizardry (+5 Spell Power)
Sword Breaker (+1 Attack, +4 Defense)
Sword of Anduran (+5 Attack)

Spells:
5 level: Resurrect True, Armageddon, Summon Earth Elemental, Dimension Door, Town Portal
4 level: Fireblast, Mass Slow, Mass Shield, View All
3 level: Holy Word, Anti-Magic, Mass Dispel, Paralyze, Cold Ring, View Heroes
2 level: Lightning Bolt, Blind, Steelskin, Cold Ray, Disrupting Ray, Death Ripple, Summon Boat
1 level: Cure, Haste, Slow, Bless, Stoneskin, Curse, Dispel Magic, Magic Arrow, Blood Lust, View Mines, View Resources

*****

====================
aastr hero:

Wilfrey the Wizard

Attack 15
Defense 20
Spell Power 23
Knowledge 21

Expirience 103633
Level 21

Mana Points 210 / 210
Morale +3
Luck +3

Army with SPREAD combat formation:
14 titans (9729.1460)
30 rocs (1580.8950)
17 bone dragons (6049.9345)
58 ogre lords (3638.1660)
155 orc chiefs (2404.8250)
(23402.9665 TOTAL)

Skills:
EXPERT: Pathfinding, Archery, Logistics, Leadership, Wisdom, Luck, Ballistics
ADVANCED:
BASIC: Navigation

Artifacts:
Magic Book (ability to cast spells)
Medal of Valor (morale +1)
Foremost Scroll (+5 Knowledge)
Ankh (double effectiveness of Resurrect and Animate spells)
Book of Elements (doubles effectiveness of summoning spells)
Spiked Shield (+2 Attack, +2 Defense)
Black Pearl (+2 Spell Power, +2 Knowledge)
Breastplate of Anduran (+5 Defense)
Broach of Shielding (-2 SP; -50% from Armageddon, Elemental Storm)
Helmet of Anduran (+5 Spell Power)
Holy Hammer (+5 Attack)
Legendary Scepter (+2 to each primary skills)
Staff of Wizardry (+5 Spell Power)
Sword Breaker (+1 Attack, +4 Defense)

Spells:
5 level: Resurrect True, Armageddon, Summon Air Elemental, Summon Water Elemental, Dimension Door, Town Portal
4 level: Fireblast, Mass Slow, Elemental Storm, Meteor Shower, Mass Shield
3 level: Holy Word, Anti-Magic, Mass Dispel, Paralyze, Cold Ring, Death Wave, View Heroes
2 level: Blind, Steelskin, Cold Ray, Disrupting Ray, Death Ripple, Summon Boat
1 level: Cure, Haste, Slow, Bless, Stoneskin, Curse, Dispel Magic, Magic Arrow, Blood Lust, View Mines, View Resources

*****

====================
Kraftt hero:

Ruby the Knight

Attack 14
Defense 15
Spell Power 8
Knowledge 7

Expirience 41602
Level 16

Mana Points 34 / 70
Morale +3
Luck +2

Army with SPREAD combat formation:
32 grand elves (638.0480)
14 unicorns (1146.2990)
10 phoenixes (3064.8450)
22 medusas (1319.3290)
20 greater druids (865.4500)
(7033.9710 TOTAL)

Skills:
EXPERT: Pathfinding, Logistics, Leadership, Ballistics, Estates
ADVANCED:
BASIC: Navigation, Luck

Artifacts:
Magic Book (ability to cast spells)
Witches Broach (+3 Spell Power)
Thunder Mace (+1 Attack)
Armored Gauntlets (+1 Defense)
Defender Helm (+1 Defense)
Giant Flail (+1 Attack)
Dragon Sword (+3 Attack)
Nomad Boots of Mobility (increase movement on land)
Four-Leaf Clover (luck +1)
True Compass of Mobility (increase movement on land and sea)
Serenity Pendant (immune to berserk spells)
Endless Vial of Mercury (+1 mercury per day)
Endless Pouch of Crystal (+1 crystal per day)
Spiked Shield (+2 Attack, +2 Defense)

Spells:
5 level:
4 level:
3 level:
2 level: Lightning Bolt, Cold Ray, Disrupting Ray
1 level: Haste, Slow, Curse, Dispel Magic, View Resources

*****

====================
Registr hero:

Luna the Sorceress

Attack 10
Defense 9
Spell Power 10
Knowledge 13

Expirience 25051
Level 13

Mana Points 130 / 130
Morale +0
Luck +3

Army with SPREAD combat formation:
34 grand elves (677.9260)
15 unicorns (1228.1775)
3 red dragons (2087.4540)
78 battle dwarves (1692.3270)
28 greater druids (1211.6300)
(6897.5145 TOTAL)

Skills:
EXPERT: Pathfinding, Navigation, Wisdom, Luck
ADVANCED: Archery
BASIC: Mysticism

Artifacts:
Magic Book (ability to cast spells)
Thunder Mace (+1 Attack)
Armored Gauntlets (+1 Defense)
Defender Helm (+1 Defense)
Giant Flail (+1 Attack)
Power Axe (+2 Attack)
Seeing-eye Pendant (immune to blindness spells)
Kinetic Pendant (immune to paralyze spells)
Endless Cart of Ore (+1 ore per day)
Legendary Scepter (+2 to each primary skills)

Spells:
5 level:
4 level:
3 level:
2 level: Lightning Bolt, Cold Ray, Disrupting Ray
1 level: Haste, Slow, Bless, Curse, Dispel Magic, Shield, View Resources

*****

Орден Фениксахаризматический :) лидер
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16 years ago
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Preliminary results of the final stage.

Nick (HeroesPortal) Nick (HeroesWorld) Nick (HeroesLeague) Army Strength Stats DR28 Pash aastr Kraftt Registr Points Place
Reanimator DR28 DR28 27970.2210 26-22-23-19 (190)   2-0 2-0 2-0 2-0 8 1
Pash Pash Pash 26777.8560 21-20-26-27(270) 0-2   2-0 2-0 2-0 6 2
aastr aastr aastr 23402.9665 15-20-23-21(210) 0-2 0-2 2-0 2-0 4 3
Kraftt Kraftt Kraftt 7033.9710 14-15-8-7(34) 0-2 0-2 0-2 2-0 2 4
Registr Registr Registr 6897.5145 10-9-10-13 (130) 0-2 0-2 0-2 0-2 0 5

Орден Фениксахаризматический :) лидер
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16 years ago
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The tournament results are considered final. Thank you to all participants for a good and interesting game. Each walkthrough had its own unique element, and they were all interesting. Sir Registr's idea with the red dragons, with a larger number of participants, would certainly have brought him well-deserved victories. Sir Kraftt seemed to be steadily increasing his strength throughout the tournament and will undoubtedly show even more significant results in the future. As always, aastr demonstrated a beautiful and strong walkthrough – a true Arena Artist! Pash has undoubtedly joined the elite players in the second Heroes game over the past year. His rapid growth during 2008, to the delight of fans, continued in 2009! DR28 confirmed his status as one of the strongest players in the Russian-speaking internet community in recent years. This is by no means his first, and we hope, not his last triumph as a Master. PS. Now that everything is over, I have a small question for DR28 and Pash. Why no gargoyle (Pash has a pig instead, and DR28 simply places it on any empty cell)? Was it because of the hypnosis trick? But it doesn't seem like anyone used it even once in the arenas...

Орден Фениксахаризматический :) лидер

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